Rocksmith Video Details All The New Additions For The 2014 Edition - Rocksmith 2014 - Xbox 360 - www.GameInformer.com
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Rocksmith 2014

Rocksmith Video Details All The New Additions For The 2014 Edition

The latest video for Rocksmith shows off everything that's new about the 2014 edition of the tutor/video game.

Creative director at Ubisoft, Paul Cross, hosts the video, which showcases gameplay and explains the new additions. Loading screens have been eliminated, as well as the menu system. New difficulty modes have also been implemented to help new learners, as well as added difficulty for Rocksmith experts. On the Xbox 360 version of the game, you can now use the Kinect to to issue voice commands.

Rocksmith is coming to PlayStation 3, Xbox 360, and PC on October 22.

[Source Ubiblog]

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Comments
  • good for people who enjoyed this genre, but never was interesting to me...hope it pleases the fans...
  • I've really been thinking of getting Rocksmith since I've always enjoyed playing Guitar Hero and wanted to try my luck with a real guitar, but found it difficult to try learning it by myself. The revised edition could be just what I needed to make up my mind.
  • Wow. Looks a lot more advanced and hands on, most definitely. I'm impressed so far, as a musician and a gamer.

  • I didn't know the first one was so popular to warrant a sequel
    Looks awesome for people who wanna learn guitar though
  • I just ordered the first game a couple of days ago as i'm buying my first electric guitar tomorrow (i have played acoustic for 2½ years) and i'll be buying this too if i like the first one ;) Seems a great way for wannabe(not negative) guitarists to learn in a fast, easy and fun way :)

  • I wantz it noaz!

  • I still play the hell out of the 1st one.

  • I thought the first one was pretty cool but I got it for PS3 and ran into some bad issues. Apparently there were some bad issues with timing of the audio and the visuals onscreen for HD TVs even after calibrating which I definitely noticed as I got further along. I heard the PC version worked a lot better so if I get this I'll probably go for PC instead.

  • I got an acoustic guitar about eight months ago. Never seriously tried any musical instrument before. I don't know if I'm just a slow learner or what, but I can't seem to get better.. and I realize that guitar is something that takes years to master, but the frustration is so bad sometimes I want to scream.

    I guess I need to find a cheap electric and get this game. Lots of modes and difficulty levels make it look mighty enticing, and I could see spending many hours playing this. ^^

    Ooooo just thought... one of my non-gamer buddies gets bored when he comes over because everyone else is playing Battlefield the whole time. He's a major music bum - I know this is all tmi but I'm excited! - but I think we'll have a lot of fun on Rocksmith.
  • Well, Rocksmith's probably not gonna resurrect the music game genre anytime soon, but it's a very interesting step nonetheless.

  • I sort of enjoyed the first one but I wasn't a big fan of the song selection. This looks so much better. I'm tempted to buy it down the road.
  • Played through and loved the first one. A lot of folks seem to like the display of this one better, but I am not so keen on it from what I have seen. Got it on preorder though, and already paid off. Looking forward to the song selection and the ability to add in the sounds for the rest of the band and just play whatever you want.

  • Hope they keep making these, finally guitar and video games, my two loves merged into one. Can't wait for this one.

  • The biggest problem I had with the game (and others in the genre) is that it leaves no room fro creativity. You are boxed in by one version of a song. I used to play in a band, and we played some of the songs that are in those games. There are times when I want to add a few fills to relieve the boredom, but get penalized for it. If they could devise a way so that it recognized when the player does there own thing, and rewards them if the notes remain in the proper scale and/or root chord, that would be huge.

  • How many times am I going to have to watch a commercial for a game I am never going to get?