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  • Blog Post: Roguish Puzzling

    Most rogue-like games operate under the assumption that you tackle multiple playthroughs, and the variation in the procedurally generated worlds keeps things interesting. Spry Fox has taken that design structure and crafted a highly playable twist on puzzle gaming. The system works admirably, with a... More
  • Blog Post: Puzzle Game Meets Roguelike In Spry Fox’s Next-Gen Debut

    Two genres you don’t often see together are roguelikes and puzzle games. But that’s exactly the formula that Spry Fox is shooting for with Road Not Taken. The upcoming game draws immediate comparisons to the team’s previous work on the popular mobile game, Triple Town, due to its similar... More
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