The lights are on
I've wanted Chris and Jill to get together for years now,
ever since I played REmake. I had high hopes during the Umbrella Chronicles and
even Resident Evil 5, but alas the fan-fiction nerd inside of me was denied.
Revelations gives me a lot of reason to be hopeful again.
Revelations takes place mainly on a ship. And though the
game can feel like a Honey, I Shrunk the Kids version of its 3DS brother, there
is a lot to like here. The enclosed feeling the ship gives the game is an
element I've missed since Resident Evil Zero. A genuine tension fills the game
and I enjoyed the harking back to the original titles where exploring areas and
remembering all its nooks and hallways was the spirit of the series, not just
mauling the infected.
A better focused story starring two RE veterans also goes
a long way. Revelations does a fine job of building suspense after each
chapter, giving a player an extra push to continue as well as a fresh look at
the RE universe.
I still dig the over-the-shoulder mechanics, though, the
precision felt slightly off. And the infected themselves left me disappointed.
Maybe after so many games and one-offs, new enemy designs become a desperate
act, but I found the T-Abyss-virus strain that wandered the halls of the ship
underwhelming. They didn't evoke any fear or resemble some creature I might
also pity. They were more or less undead blobs.
Being set on a ship, I knew a water element was going to
come into play. But the swimming sequences were awful and there were plenty of
them spread throughout the game. To be fair, no game does swimming or
underwater sequences well. So, here's hoping the next-generation of consoles
can figure out a way to make this mechanic fluid, because navigating Jill to
the surface only to have her float chunkily near the top is just frustrating as
One last detriment was the weak grading system at the end
of the chapters. It was too easy to receive high marks, and it didn't give me
much reason to replay any section. I did only play the game on the "normal"
difficulty, and can see myself down the road trying the game in the "inferno"
setting, but I don't feel compelled to do that anytime soon.
After all the crap Resident Evil 6 caught for
straying away from its survival horror roots, I was excited to hop into
Revelations for some good, old-fashion Resident Evil thrills, and I came away content. The game's story
and classic feel make Revelations a nice snack and slight beacon of hope until
Resident Evil 7 finally gets announced.
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