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Resident Evil: Operation Raccoon City
Resident Evil: Raccoon City Review – Raccoon City Should Have Stayed Nuked
on March 20, 2012 at 10:30 AM
The Resident Evil series is filled with failed offshoots – from a light-gun game that doesn’t support light guns to a miserable Game Boy Color title. You can now count Operation Raccoon City among these missteps. SlantSix’s attempt to merge the iconic Raccoon City outbreak with intense...
Ten Things You Should Know About Resident Evil: Operation Raccoon City
on March 16, 2012 at 06:30 PM
Resident Evil: Operation Raccoon City is just around the corner, hitting PlayStation 3s, Xbox 360s, and PCs March 20. Socom developer SlantSix is at the helm of this third-person shooter, returning to the infected streets of Raccoon City. After spending plenty of time blasting away zombies, mutated monsters...
Everything Must Die
on June 13, 2011 at 01:54 PM
When I first heard word of Capcom’s plans to inject tactical shooter elements into Resident Evil, I was worried. With Slant Six behind the project, what I envisioned was simply a SOCOM game with zombies thrown in. In reality, Resident Evil: Operation Raccoon City is shaping up to be a tight shooter...
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