The lights are on
What new ideas the game brings to the table and how well old ideas are presented.
How good a game looks, taking into account any flaws such as bad collision or pop-up.
Does the game’s music and sound effects get you involved or do they make you resolve to always play with the volume down?
Basically, the controller to human interface. The less you think about the hunk of plastic in your hands, the better the playability.
Flat out, just how fun the game is to play. The most important factor in rating a game.
Many gamers’ first experience with the legendary Resident Evil franchise began with the action-packed RE 4 and 5. For newcomers eager to catch up on the predecessors, the series’ backlog hasn’t aged well. Clunky tank controls, inconsistent voice acting, punishing difficulty, and patience-testing backtracking present a high entry barrier for modern gamers. Luckily, the Resident Evil: Chronicles Collection HD allows players to catch up with the franchise’s backstory and colorful cast of characters, all within the framework of a solid Move-only on-rails shooter. The downloadable PSN title consists of two titles: Resident Evil: Umbrella Chronicles and Resident Evil: Darkside Chronicles. Both originally arrived on the Nintendo Wii earlier this generation. This HD collection looks better than the Wii versions, but still suffers from muddy character textures and fuzzy cutscenes. The overall presentation reminds me of the 2002 Resident Evil remake for GameCube – a standard-definition title that still looks great for being last-gen, but doesn’t hold a candle to most new games. For most of the adventure, however, you’re too busy watching reticles flick across the screen to be distracted by the middling graphics. Umbrella and Darkside Chronicles are fast-paced affairs, especially when compared to the survival and puzzle-based games of yesteryear. You’ll plow through packs of zombies, mutated animals, and hulking scythe-clawed abominations on your way to victory. Blasting apart rabid monkeys and lining up headshots on zombies feels more precise with the Move controller compared to the Wii remote. Even the waggle-oriented quick-time events and knife slashing feel better. Mechanically, these are just better versions of the original games overall.
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