The lights are on
As a huge fan of Westerns and Grand Theft Auto, it’s an understatement
to say that Red Dead Redemption is in my wheelhouse. Each time Rockstar
swings by the office to give us a glimpse my enthusiasm increases, so
it was with great anticipation that I took hold of the revolver for our
first hands-on session.For those of you late to the party, Red Dead Redemption is Rockstar’s first fully realized foray into the Wild West. While the company best known for Grand Theft Auto picked up the publishing rights from Capcom for Red Dead Revolver and fine-tuned it for release, Redemption has been built from the ground up with an open-world experience in mind. The story follows John Marston, an outlaw who has a change of heart when he gets severely injured during a heist and his fellow outlaws leave him for dead. After living three years on the straight and narrow, a shady government law enforcement group that plays by its own rules gives Marston an ultimatum – hunt down his old posse or sacrifice his wife and son instead. Before the Rockstar team lets us dive into the game, they show off a new scenario that finds Marston working in tandem with the Mexican army. In previous missions we’ve seen him enlist the help of the rebels, so it’s clear Marston isn’t above playing opposing sides against each other to further his cause. In this case, the goal is to infiltrate the rebel stronghold atop a nearby red rock cliff. As the small band of Mexican soldiers takes cover behind a few wooden crates, rebel snipers stationed on the ridge above open fire. As Marston picks off enemies with his rifle one by one, we watch them tumble to their deaths off the side of the cliff. Once the snipers are neutralized, Marston and a squad of about a dozen soldiers shoot their way up the side of the cliff. Marston uses all of the weapons at his disposal, emptying his six-shooter into enemies with the slow-motion Dead Eye painting mechanic, throwing Molotov cocktails (which Rockstar dubs Fire Bottles) at large groups of rebels, and pulling off brutal gut shot executions when the fighting gets up close and personal. As the sun sets, a smoky haze falls over the battlefield and I take a moment to appreciate the amazing vista where this fight is taking place. The impressive desert setting looks like it’s ripped straight out of an Albert Bierstadt painting. Gorgeous landscapes like this aren’t uncommon in Red Dead – every location I’ve seen thus far is equally awe-inspiring.Shifting back to the fight, the Mexican army finally overruns the encampment. Marston reconvenes with the head of the operation, and in the background we witness the army executing the remaining rebels by shooting them off the cliff. No Geneva Convention? No problem.
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Maddy3657 you are right.
Im a pretty big sergio leone fan and rockstar has proven they can make a mean western. this game looks like itll be right up my alley. aprils still a long way away but i cant wait to pick up my 6guns and start droppin banditos.
Considering that the first Red Dead definitely had a different feel to it being cartoony and wacky, the next installment's serious turn for western drama, much more realistic action/gunplay and free-roaming world sure sounds like a change I'm more than happy to welcome. (Whew, what a sentence)
Can't wait to get my hands dirty with this one.
I loved Red Dead before, and this sounds even better. One question though- since its gta in a western will we still be able to sleep with whores and then kill them to get our money back? jk
Haven't played the first one, but we're still in need of a really good western game. I liked GUN a lot, but it was really short, and a little undercooked. Finished it in about two days.
Any PC gamers out there should check out the 1866 mod for Mount&Blade. It's pretty entertaining.
The one thing Im wondering about this game is if the guns feel more organic and realistic considering the era. I really want too feel like Im firing a sixshooter.