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Sony's Rain Is Drowning In Potential

During a Sony event at GDC 2013 we checked out Rain, an upcoming PSN game about a young boy on a cold wet journey to find a girl.

Rain is being developed by the same internal Sony teams that created Echochrome and Tokyo Jungle. The game tells the story of a young boy who begins to follow a young invisible girl who is being chased by a group of ghost-like monsters. After entering a mysterious alternate dimension, the boy discovers that he himself has become invisible. The rest of the game is a series of stealth challenges and puzzle-filled environmental exploration.

While the boy is in the rain, his silhouette becomes visible, but when he stands under cover, he becomes completely invisible to the enemies around him. The boy has to use his wits to avoid detection, but he also might occasionally need to reveal his presence to his foes in order to save the girl. We didn’t get to see any puzzles in action, but the developer gave us an example where the boy has to lure an enemy over to a specific part of the environment and then get it to run into a wall and knock an object off of it, thereby opening up the boy’s path.

We didn’t get any hands-on time with the game, but its vivid visual style and immersive sound design won us over. Rain should give players plenty of reason to stay inside out of the sun when it releases later this year.

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Comments
  • "a young boy on a cold wet journey to find a girl." I'm in.
  • Hopefully navigating an invisible character won't be as cumbersome as it sounds

  • The gameplay reminds me of Resident Evil

  • I'm gonna be keeping my eye on this one...

    Looks intriguing, but I'd like to know a bit more about the game-play and length and what-have-you before getting too exited.

  • "Sony's Rain Is Drowning In Potential" Looks like this game is going too... (Puts on sunglasses") Reign supreme
  • I love unique games like this. I love the music in the background "Clair de Lune". Very nice.

  • ...beautiful...LOVE the disappear mechanic to escape enemies. Looks like it could be terrifying ^.^

  • Cool ideas here but I'm not sure if I'm sold yet. Seems like it might get frustrating at times not being able to see your character at all but hopefully they won't put any obstacles while you're invisible. I'm afraid it will end up like Tokyo jungle. Awesome ideas but somehow not that fun. Also too much text. It completely tells you what to feel basically, instead of letting the ambience, music and environment be the narrative or mood itself. If that makes sense...

  • This game is giving me... (puts on sunglasses) a downpour of anticipation

  • I have been pumped about this since the first trailer released.

  • This game is starting to get...(puts on sunglasses) flooded with high expectations.
  • This game is looking like it will be amazing!!!

  • I knew this game was gonna be good..I mean look at it ..the classical music works so well.I cant belive people didnt pick up on this game when the tralier came out.

  • this got me interested. gonna keep my eyes on this!

  • Not to be critical, but rain doesn't just pour straight down, there was no transition from the spot where it was raining to the covered areas.

  • The sounds and camera views remind me of what resident evil used to be.
  • "a young boy on a cold wet journey to find a girl"...lol sounds like me when i was a teenager...serious note, the gameplay looks phenomenal and the graphics were amazing...might definitely give this a try...

  • This is gonna be very, very, interestingly good, and different, sought a like Journey, but in a creepy Silent Hill manner.  I am hoping that the enemies become more diversified further in the game.  But otherwise I am totally excited for this title.

  • I just hope someone throws it a life vest before it actually does drown. ;-)

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