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Rage
Let's take a moment to celebrate one of gaming's unsung heroes: the enemies. If it weren't for those aliens, monsters, terrorists, Nazis, and plain-old-fashioned bad guys, the S part of FPS would be a heck of a lot less interesting. With that in mind, here's a new dev diary from id that focuses on Rage's enemies.
Id's designers know that enemy encounters can get monotonous, so they've made an effort to ensure that players will experience variety throughout the game. For instance, the game's bandit clans come in several different flavors, each with their own style of appearance and in-game behavior. The ghosts are acrobatic types, who hide in the shadows and fling themselves around narrow corridors and up catwalks using their hooked blades. The shrouded bandits use their technical know-how to drive deadly explosive remote-controlled cars to their unsuspecting prey. And the wasted clan, well, id says that have interesting personalities. That has to account for something, right?
In addition to the bandits, the clip below shows off the game's mutants and the mysterious authority. If you're a conspiracy-minded sort, you could speculate that it's no coincidence that mutants are roaming the wasteland and that the new governing force has been conducting human experimentation. When you're done watching the developer diary, be sure to read our latest hands-on impressions on the game.