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Blog Post:
This Game Is Filled With Puzzles, But Buying It Shouldn’t Be
by
Ben Reeves
on June 21, 2012 at 10:30 AM
The thrill of a good puzzle is something of a mystery. Many gamers enjoy brainteasers, but the act of solving one is rarely enjoyable. A good puzzle makes us stretch the analytical parts of our brain in ways that sometimes feel like work. An unsolved puzzle makes us feel stupid and incapable. Being stuck...
More
Blog Post:
New Quantum Conundrum Trailers Makes Physics Fun!
by
Matt Helgeson
on June 18, 2012 at 04:18 PM
This video looks at some of the hard science behind Quantum Conundrum's physics-based puzzle action -- and showcases a guy getting hit in the face with a pie. Quantum Conundrum will release on Steam on June 21 and at an unspecified later date this summer on consoles.
More
Blog Post:
Meet Ike In New Trailer
by
Jeff Cork
on June 06, 2012 at 02:50 PM
Update: You can see a handful of new Quantum Conundrum screens alongside the E3 trailer for this first-person puzzle game with Portal roots. Original Story: There's more to Quantum Conundrum than its physics-based puzzles. It's also home to a variety of offbeat characters including the eccentric...
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Blog Post:
Square Enix Releases A New Trailer. It's About Time
by
Jeff Cork
on May 17, 2012 at 08:57 AM
An old educational video has surfaced, showing how the concept of time may be more fluid than you may have imagined. In it, you'll see how the Interdimensional Shift Device lets players control the flow of time while solving Quantum Conundrum's puzzles. The video does have a snippet of gameplay...
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Blog Post:
New Quantum Conundrum Screens
by
Matthew Kato
on March 13, 2012 at 09:08 AM
Portal lead designer Kim Swift has joined up with Airtight Games for Quantum Conundrum, which is being published by Square Enix. Check out how the game is shaping up. The screens show off some of the environments and puzzles you'll be navigating as you try to track down your eccentric scientist uncle...
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Blog Post:
Kim Swift's New Game Looks Amazing
by
Adam Biessener
on August 25, 2011 at 12:42 PM
The next project from Kim Swift (who left Valve after working on Portal to lead her own team at Airtight Games) is an adorable puzzle-platformer that lets you play with the laws of physics to solve complex puzzles. Quantum Conundrum has echoes of Portal in its room-by-room puzzle design, but its mechanics...
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