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<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/atom.xsl" media="screen"?><feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en-US"><title type="html">Puppeteer - PlayStation 3</title><subtitle type="html" /><id>http://www.gameinformer.com/games/puppeteer/b/ps3/atom.aspx</id><link rel="alternate" type="text/html" href="http://www.gameinformer.com/games/puppeteer/b/ps3/default.aspx" /><link rel="self" type="application/atom+xml" href="http://www.gameinformer.com/games/puppeteer/b/ps3/atom.aspx" /><generator uri="http://telligent.com" version="5.5.134.12297">Community Server</generator><updated>2012-08-16T13:30:00Z</updated><entry><title>Puppeteer Strings Us Along With New Screenshots And Box Art</title><link rel="alternate" type="text/html" href="/games/puppeteer/b/ps3/archive/2013/04/02/puppeteer-strings-us-along-with-new-screenshots-and-box-art.aspx" /><id>/games/puppeteer/b/ps3/archive/2013/04/02/puppeteer-strings-us-along-with-new-screenshots-and-box-art.aspx</id><published>2013-04-02T16:15:00Z</published><updated>2013-04-02T16:15:00Z</updated><content type="html">&lt;p&gt;&lt;img style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/sony2013/scejapanstudio/puppeteer/Puppeteer-041213Screens.jpg" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Update: We&amp;#39;ve embedded the trailer from the &lt;a target="_blank" href="http://blog.us.playstation.com/2013/04/02/puppeteer-release-date-and-hero-heads-revealed/"&gt;PlayStation Blog &lt;/a&gt;story.&lt;/i&gt;&lt;/p&gt;
&lt;p&gt;Realism certainly has its place in the gaming ecosystem, but when an aesthetic style like the one in Sony Japan Studio&amp;#39;s &lt;a href="https://www.gameinformer.com:443/games/puppeteer/b/ps3/archive/2012/10/31/puppeteer-continues-to-look-impressive.aspx" target="_blank"&gt;Puppeteer&lt;/a&gt;
 comes along, it&amp;#39;s hard not to take notice. We&amp;rsquo;ve got two new 
screenshots and the box art for the title, which will be released on 
September 10, 2013.&lt;/p&gt;
&lt;p&gt; The images feature two of the four hero heads at players&amp;rsquo; disposal. 
Yes, you read that correctly. Heads. The title stars a boy named Kutaro,
 who finds himself kidnapped by the evil Moon Bear King (not to be 
confused with ManBearPig), transformed into a puppet, and separated from
 his cranium. Oh, and his head is eaten by the nefarious ruler.&lt;/p&gt;
&lt;p&gt;In addition to his magical scissors, he&amp;rsquo;ll be able to call upon the 
shield-bearing Moon Knight (no relation to the Marvel character) and 
bomb-tossing Moon Ninja, each offering up special skills, terrain-altering abilities, and access to hidden bonus stages. If all of that 
sounds like something you&amp;rsquo;re interested in, you&amp;rsquo;ll also be happy to 
learn that the title comes with a budget price tag ($39.99).&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2701405" width="1" height="1"&gt;</content><author><name>GIMike</name><uri>http://www.gameinformer.com/members/GIMike/default.aspx</uri></author><category term="PlayStation 3" scheme="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/tags/PlayStation+3/default.aspx" /><category term="Preview" scheme="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/tags/Preview/default.aspx" /><category term="Action" scheme="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/tags/Action/default.aspx" /><category term="Puppeteer" scheme="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/tags/Puppeteer/default.aspx" /><category term="Sony Japan" scheme="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/tags/Sony+Japan/default.aspx" /><category term="SCEA" scheme="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/tags/SCEA/default.aspx" /></entry><entry><title>Puppeteer Continues To Look Impressive</title><link rel="alternate" type="text/html" href="/games/puppeteer/b/ps3/archive/2012/10/31/puppeteer-continues-to-look-impressive.aspx" /><id>/games/puppeteer/b/ps3/archive/2012/10/31/puppeteer-continues-to-look-impressive.aspx</id><published>2012-10-31T21:35:00Z</published><updated>2012-10-31T21:35:00Z</updated><content type="html">&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/sony/puppeteer/trailer/Untitled-4.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Sony has a ton of great-looking titles coming out next year, such as Beyond: Two Souls, God of War: Ascension, and The Last of Us. But the one game that stands out to me is Puppeteer.&lt;/p&gt;
&lt;p&gt;While it&amp;#39;s great the industry continues to strive for realism and push boundaries, sometimes it&amp;#39;s nice to get a platformer like this once in awhile. I&amp;#39;m getting kind of tired having to shoot things all the time in games, ya know?&lt;/p&gt;
&lt;p&gt;Puppeteer is out sometime next year. Hopefully the whole game is as impressive as the trailers so far.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2339896" width="1" height="1"&gt;</content><author><name>GIJim</name><uri>http://www.gameinformer.com/members/GIJim/default.aspx</uri></author><category term="PlayStation 3" scheme="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/tags/PlayStation+3/default.aspx" /><category term="Preview" scheme="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/tags/Preview/default.aspx" /><category term="Action" scheme="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/tags/Action/default.aspx" /><category term="Puppeteer" scheme="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/tags/Puppeteer/default.aspx" /><category term="Sony Japan" scheme="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/tags/Sony+Japan/default.aspx" /><category term="trailer" scheme="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/tags/trailer/default.aspx" /></entry><entry><title>New Puppeteer Trailer</title><link rel="alternate" type="text/html" href="/games/puppeteer/b/ps3/archive/2012/09/19/new-puppeteer-trailer.aspx" /><id>/games/puppeteer/b/ps3/archive/2012/09/19/new-puppeteer-trailer.aspx</id><published>2012-09-19T16:57:00Z</published><updated>2012-09-19T16:57:00Z</updated><content type="html">&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/sony/puppeteer/tgs/Untitled-1.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;We have new trailer for Puppeteer, the upcoming platformer from Sony&amp;#39;s Japan studio. Players take control of Kutaro where they must escape the Moon Bear King&amp;#39;s dungeon. Be sure to check out &lt;a target="_blank" href="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/2012/08/16/sony-39-s-puppeteer-reveals-the-next-stage-on-ps3.aspx"&gt;Jeff Cork&amp;#39;s preview&lt;/a&gt; from Gamescom for more on how the game plays.&lt;/p&gt;
&lt;p&gt;Puppeteer is out in 2013 for PlayStation 3.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2223025" width="1" height="1"&gt;</content><author><name>GIJim</name><uri>http://www.gameinformer.com/members/GIJim/default.aspx</uri></author><category term="PlayStation 3" scheme="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/tags/PlayStation+3/default.aspx" /><category term="Preview" scheme="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/tags/Preview/default.aspx" /><category term="Action" scheme="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/tags/Action/default.aspx" /><category term="Puppeteer" scheme="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/tags/Puppeteer/default.aspx" /><category term="Sony Japan" scheme="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/tags/Sony+Japan/default.aspx" /><category term="tgs2012" scheme="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/tags/tgs2012/default.aspx" /></entry><entry><title>Sony's Puppeteer Reveals The Next Stage On PS3 </title><link rel="alternate" type="text/html" href="/games/puppeteer/b/ps3/archive/2012/08/16/sony-39-s-puppeteer-reveals-the-next-stage-on-ps3.aspx" /><id>/games/puppeteer/b/ps3/archive/2012/08/16/sony-39-s-puppeteer-reveals-the-next-stage-on-ps3.aspx</id><published>2012-08-16T18:30:00Z</published><updated>2012-08-16T18:30:00Z</updated><content type="html">&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/sony/Puppeteer/Untitled-1.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;br /&gt;&lt;br /&gt;Puppeteer&amp;rsquo;s hero, Kutaro, has to escape from the Moon Bear King&amp;rsquo;s dungeon to an oversized kitchen and beyond. Of course he has to replace his head first. As though getting turned from a boy into a puppet wasn&amp;rsquo;t humiliating enough, the Moon Bear King tears off Kutaro&amp;rsquo;s head and swallows it whole. You can start scratching your head right about now. Sony Japan&amp;rsquo;s new game Puppeteer merges unique visuals with an intriguing head-replacing twist.&lt;br /&gt;&lt;br /&gt;The game is set on a puppet stage, and the concept is sold in part thanks to its slapstick comedy (think pratfalls and slide whistles) and exaggerated oohs and ahhs from an offscreen audience. Transitions between screens help to sell the idea. When players leave the single screen, the stage shakes and disappears and reforms as though set up by invisible stagehands. We saw one sequence with Kutaro climbing a corkscrew-shaped tower, so don&amp;#39;t think that the action is limited by the puppet theater&amp;rsquo;s boundaries.&lt;br /&gt;&lt;br /&gt;Players scour the world for new heads, which all have unique abilities. The spider head allows Kutaro to interact with a giant arachnid, while a cheeseburger head lets him summon springy burgers into the world. There&amp;#39;s no word on how many heads will be in the finished game, though creative director Gavin Moore says to think of a large number. When enemies hit Kutaro, his head rolls off, and players have three seconds to retrieve it. Otherwise, he loses one of his three lives.&lt;br /&gt;&lt;br /&gt;You&amp;rsquo;ll take control of two characters during your adventure. There&amp;#39;s the main hero, Kutaro, and also a ghostly cat companion named Yin Yang. The cat doesn&amp;rsquo;t seem to be entirely enthusiastic about their relationship, which could create an interesting dynamic as the story progresses.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;Puppeteer&amp;#39;s presentation allows developer to push the ps3 in ways that wouldn&amp;#39;t have been possible in a traditional 3D game. Moore says the game&amp;#39;s real time lighting rig contains more than 140 individual lights, and while I couldn&amp;#39;t count them all in the demo, the game&amp;rsquo;s impressive visuals certainly make his claim seem reasonable.&lt;br /&gt;&lt;br /&gt;The demo ended as Kutaro retrieved a pair of magical scissors from the Moon Bear King&amp;rsquo;s secret stash. They weren&amp;#39;t powered up, but even in their basic state they could slice apart weblike filaments, which opened up platforms for Kutaro to hop onto.&lt;br /&gt;&lt;br /&gt;&amp;nbsp;Puppeteer looks like it&amp;rsquo;s going to be another much-needed game that appeals to audiences young and old&amp;mdash;similar to LittleBigPlanet&amp;rsquo;s accessible, yet compelling, design. Construction and level sharing didn&amp;#39;t play into the demo, though Moore wasn&amp;#39;t ruling out the possibility that those tools might be in the game. Regardless, what he showed in the demo was impressive enough all by itself.&lt;br /&gt;&lt;br /&gt;Look for Puppeteer in 2013 on the PlayStation 3.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2136913" width="1" height="1"&gt;</content><author><name>GIJeff</name><uri>http://www.gameinformer.com/members/GIJeff/default.aspx</uri></author><category term="PlayStation 3" scheme="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/tags/PlayStation+3/default.aspx" /><category term="Preview" scheme="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/tags/Preview/default.aspx" /><category term="Action" scheme="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/tags/Action/default.aspx" /><category term="Puppeteer" scheme="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/tags/Puppeteer/default.aspx" /><category term="gamescom 2012" scheme="http://www.gameinformer.com/games/puppeteer/b/ps3/archive/tags/gamescom+2012/default.aspx" /></entry></feed>