Please support Game Informer. Print magazine subscriptions are less than $2 per issue
Preview
Prototype 2
Explore Prototype 2's Fractured New York Zero In Dev Diary
For Prototype 2, developer Radical Entertainment wants to create a more visually distinct world. That world is New York Zero. Since being ravaged by the cataclysmic event at the end of the first game, this ruinous city has been segmented into three districts. Radical Entertainment discusses the goals and tone it wished to achieve with these new areas in this new developer diary.
We're eager to hear more about the militarized, pristine, and infected zones of Prototype 2. It sounds like Radical Entertainment is taking feedback from the first game seriously while trying to create an engaging open world experience.