Switch Lights

The lights are on

Power Gig: Rise of the SixString

Newest Band Game Enters The Fray With A Real Guitar

Today marks the announcement of the latest contender in the music genre; new publisher/developer Seven45 Studios introduces real instruments into the mix with Power Gig.

Seven45 Studios is not a name that will be familiar to gamers, but its sister organization may strike a chord. First Act has long been a player in the musical instrument business, providing many of the introductory guitars and other instruments that can be found at big box retailers like Walmart. The company has decided to parlay their success at large scale instrument sales into the video game music genre, announcing today the forthcoming release of Power Gig: Rise of the SixString.

We got a sneak peek at the game last week when the folks from Seven45 swung by our offices. They showed us their brand new guitar peripheral (which doubles as a real guitar) and also revealed a little bit of the game in action.

Power Gig follows in the footsteps of Rock Band and Guitar Hero, providing players with a full band experience through a mix of rock songs and beat matching gameplay. However, several features set Power Gig apart. Most notably, its instruments are designed to offer a more realistic sense of music creation. Meanwhile, the game’s story moves in the opposite direction, delivering a fictional adventure that promises to be more involved than the growth of your band from nobody losers into rock stars.

The most striking element of the game’s initial reveal is the SixString guitar peripheral. Slightly larger than most existing guitar peripherals, but still smaller than many actual guitars, the SixString doubles as a game controller and a playable guitar. Between the pick-ups and the base of the neck is an easy to toggle mute. Depress the string muter, and the guitar’s strings sound normally. When the mute is up, it gently muffles the strings, enabling use as a controller. The neck of the guitar reveals familiar color-coded frets. Beginning with the second fret, there’s a progression of colored bars: green, red, yellow, blue, orange, black, then a repeat of green, red, yellow, blue, and orange. When in real guitar mode, the SixString can be plugged into an amp and played like any other guitar. The sound produced isn’t necessarily the most high-quality we’ve ever heard, but it definitely works as promised.

Email the author , or follow on .

Comments
  • absolutely, the only real problem with this is i'm sure it will be difficult to have a "comparable" price.

  • I understand bridging the gap between plastic slap toy and real guitar playing ...but how is this going to work with a drum set.. I mean my neighbors already hate me and now I'm going to be banging away like a chimp on possible "real" drums !? !

  • I'm really interested in how this does. Looking forward to future updates.

  • I think this is great.  This could bridge the game from game to guitar player trainer.  I do play guitar, self-taught, and learned from tablature, KISS Guide to Playing Guitar and the likes of Black Sabbath and Metallica.  I think being able to learn to play without looking at your hands similar to the likes of Guitar Hero series would be advantageous.

  • How will the beat matching work? Pushing coloured buttons when they appear on screen is easy to learn. This looks like real practice will be needed to learn songs, which goes against what makes Guitar Hero and Rock Band popular.

  • not to mention that this will either end up being a "teach your self to play" type game, or it will end up being really difficult for people to pick up and enjoy. It definitely is going to be exponentially more difficult than Guitar Hero.

  • Not sure what to think about this as I am "music gamed out".  Might have been better to release this before Activision's onslaught of Guitar Hero everything.

  • This does hold some appeal to me.  I could actually say that I'm gaining skills that aren't just linked directly to a videogame or a piece of plastic; I'm learning the fundamentals of guitar playing.

  • Very detailed singers and guitarists

  • Sounds like exactly what the genre needs. I think that Seven45 Studios will find their niche in the market. Can't wait for a hands on!    

    Great stuff!

  • Were these the folks that that were developing a a PC Game with Disney? I seem to recall a preview video along similar lines, but the guitar had specially colored strings.

    Anyways, I'd be more interested if they made a plugin so you can use an existing guitar. If I'm any judge of size, that looks to be a 3/4 size guitar. That doesn't help us folk who actually play full-sized guitars, do hope I'm wrong, though. Also, the plastic body isn't scoring any points in the durability department, IMO.

    I'll be keeping a loose eye on this one as it's too interesting to ignore.

    Price points aside, I really hope they're using a solid piece of wood for the neck and bridge mounting. Even light strings will put strain on it.

  • Finally! Now I won't have to keep hearing "Oh you can play a real guitar? Well, I can beat amazingly expert awesome boss mode in Guitar Hero and to be honest, I didn't find that hard. I can't see how a real guitar is much different."

    I've come across too many of those people who think they're musically gifted JUST because they can flick a plastic lever and press down on colored buttons. I hope this helps those kind of people to realize there is a real artistry to knowing how to play a musical instrument.

    Sorry...I have nothing against music games. I just don't like how certain people I know particularly have gotten so arrogant because they can play a video game. Kinda reminds me of that South Park episode...

    I might actually pick this game up. I've not bothered with guitar hero and all that but I might look into this.

  • @EuphoricEnnui - Never in my life have I heard someone who is skilled at a rhythm game talk down to an actual musician. Of the dozen or so people I have played with, it's not even competitive unless two people happen to be of very comparable skill.

    At any rate, too early to comment on this concept. I'll be interested to see the drum peripheral.

  • Color me interested as well.

  • Waitwaitwait. There might be a chance for people to actually learn how to play an instrument instead of some fake bs?...no way.

  • Take 3/4 scale guitar and turn it into a peripheral. Good idea, although I think they'll have more success marketing it as a learning tool around Guitar Centers and such as opposed to selling it a game in Gamestops. The music genre in game circles is kaput except for the diehards and this will probably scare off the "pick up and play" crowd.

  • I think it would be great to see games teach kids how to actually play guitar rather than just pushing buttons it time with the music. I am a musician and guitarist and have never really enjoyed the whole Rock Band and Guitar Hero fad because it's nothing like playing real music and to me is not that much fun.

    I would be nice to see a game that teaches you the basics of a real guitar and the feel of a real instrument.

    I think it is way more important for kids to learn how to play music instead of lame video game imitations of it.

    I guess it does give me hope though that millions of non-musicians are so interested in playing. To me that says that people want to play music but just don't have the resources or teacher to teach them.

    So I'm all for video games that teach kids how to play music for real.

  • This is an interesting idea...will be interesting to see how it plays out in practice...if it actually can be used to teach people how to play music instruments than I say go for it...if it's just a derivative gimmick aiming to reboost the music game genre than I don't think it will be that good

  • About time someone gave music the respect it deserves.  

  • I think this is the way music games had to go, if they wanted to stay alive at all. Let activision keep pumping out the exact same guitar hero year after year, leave it to the smaller companies to actually push the envelope a bit and come up with something innovative....at least as far as the controller goes.

1 2 3 4 5 Next ... Last