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<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Operation Flashpoint: Dragon Rising</title><link>http://www.gameinformer.com/games/operation_flashpoint_dragon_rising/default.aspx</link><description /><dc:language>en-US</dc:language><generator>Telligent Community 1.5.134.12297 (Build: 5.5.134.12297)</generator><item><title>Blog Post: Operation Flashpoint 2</title><link>http://www.gameinformer.com/games/operation_flashpoint_dragon_rising/b/user_reviews/archive/2010/09/27/operation-flashpoint-2.aspx</link><pubDate>Tue, 28 Sep 2010 04:35:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:519071</guid><dc:creator>yellowmadness54</dc:creator><description>&lt;p&gt;This game was practically unplayable.&lt;/p&gt;  &lt;p&gt;Its sad, because the guns looked cool as well the graphics.&lt;/p&gt;  &lt;p&gt;BUT THE GAMEPLAY!&lt;/p&gt;  &lt;p&gt;I played and got through the first few missions. But it started to get rediculously hard due to super human AI, and my squads flat out stupid AI.&lt;/p&gt;  &lt;p&gt;Your squad is important to the game, which is unfortunate. They will not listen to a thing you say. And often try to, and do something much worse! For example, to accomplish a mission, you needed to get to a helicopter.&lt;/p&gt;  &lt;p&gt;So I used a jeep to get there, upon seeing the chopper, I commanded the driver in my squad to get into the helecopter.....so he tried to, but he also wanted to bring the jeep with him. So basically, the AI rammed into it over and over again with the jeep instead of getting out and boarding the helecopter.&lt;/p&gt;  &lt;p&gt;As for the enemy AI, it is as I said, super human. It knows where you are, where to shoot, etc.&lt;/p&gt;  &lt;p&gt;But when you get close enough to them, their AI is just as bad as your squad&amp;#39;s! They will stand still as you stand in front of them about to knife them!&lt;/p&gt;  &lt;p&gt;&amp;nbsp;&lt;/p&gt;  &lt;p&gt;The character animations in this game are pathetic at best. Some times they will just slide around motionless! Just sliding at huge speeds!&lt;/p&gt;  &lt;p&gt;&amp;nbsp;&lt;/p&gt;  &lt;p&gt;Just please, don&amp;#39;t buy this game. Do your self a favor!&lt;/p&gt;</description></item><item><title>Blog Post: all around good game</title><link>http://www.gameinformer.com/games/operation_flashpoint_dragon_rising/b/user_reviews/archive/2009/11/28/all-around-good-game.aspx</link><pubDate>Sat, 28 Nov 2009 14:09:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:98652</guid><dc:creator>mike bikowitz</dc:creator><description>&lt;p&gt;better than 90% of the shooters out there yea a lot of bugs. the game play is more realistic than cod because u can die on one shot not 100 and every def level is the same just some thing&amp;#39;s are taken out of gameplay to make it more realistic&amp;nbsp;&lt;/p&gt;</description></item><item><title>File: Operation Flashpoint: Dragon Rising "Skirmish" DLC Trailer</title><link>http://www.gameinformer.com/games/operation_flashpoint_dragon_rising/m/operation_flashpoint_dragon_rising_media/65737.aspx</link><pubDate>Wed, 04 Nov 2009 17:23:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:65737</guid><dc:creator>Adam Biessener</dc:creator><description>&lt;p&gt;Video of the first DLC pack for Operation Flashpoint: Dragon Rising from Codemasters&lt;/p&gt;</description></item><item><title>File: Skirmish pack screens</title><link>http://www.gameinformer.com/games/operation_flashpoint_dragon_rising/m/operation_flashpoint_dragon_rising_media/65714.aspx</link><pubDate>Wed, 04 Nov 2009 16:46:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:65714</guid><dc:creator>Adam Biessener</dc:creator><description>Shots of the first DLC pack</description></item><item><title>File: Skirmish pack screens</title><link>http://www.gameinformer.com/games/operation_flashpoint_dragon_rising/m/operation_flashpoint_dragon_rising_media/65713.aspx</link><pubDate>Wed, 04 Nov 2009 16:46:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:65713</guid><dc:creator>Adam Biessener</dc:creator><description>Shots of the first DLC pack</description></item><item><title>File: Skirmish pack screens</title><link>http://www.gameinformer.com/games/operation_flashpoint_dragon_rising/m/operation_flashpoint_dragon_rising_media/65712.aspx</link><pubDate>Wed, 04 Nov 2009 16:46:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:65712</guid><dc:creator>Adam Biessener</dc:creator><description>Shots of the first DLC pack</description></item><item><title>File: Skirmish pack screens</title><link>http://www.gameinformer.com/games/operation_flashpoint_dragon_rising/m/operation_flashpoint_dragon_rising_media/65711.aspx</link><pubDate>Wed, 04 Nov 2009 16:46:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:65711</guid><dc:creator>Adam Biessener</dc:creator><description>Shots of the first DLC pack</description></item><item><title>File: Skirmish pack screens</title><link>http://www.gameinformer.com/games/operation_flashpoint_dragon_rising/m/operation_flashpoint_dragon_rising_media/65710.aspx</link><pubDate>Wed, 04 Nov 2009 16:46:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:65710</guid><dc:creator>Adam Biessener</dc:creator><description>Shots of the first DLC pack</description></item><item><title>File: Skirmish pack screens</title><link>http://www.gameinformer.com/games/operation_flashpoint_dragon_rising/m/operation_flashpoint_dragon_rising_media/65709.aspx</link><pubDate>Wed, 04 Nov 2009 16:46:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:65709</guid><dc:creator>Adam Biessener</dc:creator><description>Shots of the first DLC pack</description></item><item><title>File: Skirmish pack screens</title><link>http://www.gameinformer.com/games/operation_flashpoint_dragon_rising/m/operation_flashpoint_dragon_rising_media/65708.aspx</link><pubDate>Wed, 04 Nov 2009 16:46:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:65708</guid><dc:creator>Adam Biessener</dc:creator><description>Shots of the first DLC pack</description></item><item><title>File: Skirmish pack screens</title><link>http://www.gameinformer.com/games/operation_flashpoint_dragon_rising/m/operation_flashpoint_dragon_rising_media/65707.aspx</link><pubDate>Wed, 04 Nov 2009 16:46:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:65707</guid><dc:creator>Adam Biessener</dc:creator><description>Shots of the first DLC pack</description></item><item><title>File: Skirmish pack screens</title><link>http://www.gameinformer.com/games/operation_flashpoint_dragon_rising/m/operation_flashpoint_dragon_rising_media/65706.aspx</link><pubDate>Wed, 04 Nov 2009 16:46:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:65706</guid><dc:creator>Adam Biessener</dc:creator><description>Shots of the first DLC pack</description></item><item><title>File: Skirmish pack screens</title><link>http://www.gameinformer.com/games/operation_flashpoint_dragon_rising/m/operation_flashpoint_dragon_rising_media/65705.aspx</link><pubDate>Wed, 04 Nov 2009 16:46:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:65705</guid><dc:creator>Adam Biessener</dc:creator><description>Shots of the first DLC pack</description></item><item><title>File: Skirmish pack screens</title><link>http://www.gameinformer.com/games/operation_flashpoint_dragon_rising/m/operation_flashpoint_dragon_rising_media/65704.aspx</link><pubDate>Wed, 04 Nov 2009 16:46:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:65704</guid><dc:creator>Adam Biessener</dc:creator><description>Shots of the first DLC pack</description></item><item><title>File: Skirmish pack screens</title><link>http://www.gameinformer.com/games/operation_flashpoint_dragon_rising/m/operation_flashpoint_dragon_rising_media/65703.aspx</link><pubDate>Wed, 04 Nov 2009 16:46:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:65703</guid><dc:creator>Adam Biessener</dc:creator><description>Shots of the first DLC pack</description></item><item><title>File: Skirmish pack screens</title><link>http://www.gameinformer.com/games/operation_flashpoint_dragon_rising/m/operation_flashpoint_dragon_rising_media/65702.aspx</link><pubDate>Wed, 04 Nov 2009 16:46:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:65702</guid><dc:creator>Adam Biessener</dc:creator><description>Shots of the first DLC pack</description></item><item><title>File: Skirmish pack screens</title><link>http://www.gameinformer.com/games/operation_flashpoint_dragon_rising/m/operation_flashpoint_dragon_rising_media/65701.aspx</link><pubDate>Wed, 04 Nov 2009 16:46:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:65701</guid><dc:creator>Adam Biessener</dc:creator><description>Shots of the first DLC pack</description></item><item><title>Blog: Operation Flashpoint: Dragon Rising - PC</title><link>http://www.gameinformer.com/games/operation_flashpoint_dragon_rising/b/pc/default.aspx</link><pubDate>Tue, 03 Nov 2009 16:02:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:3691</guid><dc:creator>Anonymous</dc:creator><description /></item><item><title>Blog Post: OFPDR good game considering</title><link>http://www.gameinformer.com/games/operation_flashpoint_dragon_rising/b/user_reviews/archive/2009/10/26/ofpdr-good-game-considering.aspx</link><pubDate>Mon, 26 Oct 2009 23:39:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:52329</guid><dc:creator>Kris</dc:creator><description>&lt;p&gt;i was upset shortly after playing the game when i realised it was just another title that Codemasters hyped up and didn&amp;#39;t follow through with. usually i won&amp;#39;t pre order games but this one i did only to find that it was rushed and possibly not even tested thouroughly, i mean how could they have really tested the game and still have simple bugs like when you start with everyone in the deuce and a half transport truck (on multiplayer) and take off with everyones rifles being left floating in the air? then your rifle disappears and your left&amp;nbsp; with your&amp;nbsp; hand kinda like Clint Eastwood in Gran Torino. i gave the game a flat 7.0 simply because it COULD be a great game if they employ this patch their talking about and it actually works, but considering the way the game is now i am not sure they even have the ability or know how to fix it with a patch. i will not be purchasing another title from Codemasters on the day it releases because the last 2 i have pre ordered (this one and FUEL) have not been worth the price paid and have had too many problems. i will wait until the price drops and maybe by then they will have them functional. i love the overall design of the game and especially the ballistic system, don&amp;#39;t remember the mission name but it was the one where you had to take out the officer in the radio station with an airstrike while he was inside. i sat on the mountain behind a rock with the rangefinder and&amp;nbsp;.50 cal sniper rifle and got several kills from 800+ meters although it was hard to judge where to line the crosshair because it didn&amp;#39;t go that high, within 600 meters its one shot one kill, the night ops scopes could use the option to turn on fully illuminated crosshairs so you could see the&amp;nbsp;distance&amp;nbsp;threads better&amp;nbsp;but thats mainly on the above mission.&lt;/p&gt;  &lt;p&gt;sure hope the patch comes soon and is effective on the major issues but i think its gonna take a few patches and community feedback to get it fully worked out.&lt;/p&gt;</description></item><item><title>Forum Post: So far in the online...sometimes it's smooth. Sometimes it's bumpy. Stay sharp!</title><link>http://www.gameinformer.com/games/operation_flashpoint_dragon_rising/f/2949/p/6822/51820.aspx#51820</link><pubDate>Mon, 26 Oct 2009 20:42:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:51820</guid><dc:creator>Kris</dc:creator><description>&lt;p&gt;in my opinion the game is great but they do need to work out some things, i like the fact that you can rangefind your target, calculate which mil-dot to use on the scope and effectively pop heads at 800 meters or so, instead of center crosshair and fire like most other shooters.&lt;/p&gt; </description></item></channel></rss>
