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<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Ninja Gaiden Sigma Plus - PlayStation Vita</title><link>http://www.gameinformer.com/games/ninja_gaiden_sigma_plus/b/playstation_vita/default.aspx</link><description /><dc:language>en-US</dc:language><generator>Telligent Community 1.5.134.12297 (Build: 5.5.134.12297)</generator><item><title>Ninja Gaiden Sigma Plus Review</title><link>http://www.gameinformer.com/games/ninja_gaiden_sigma_plus/b/playstation_vita/archive/2012/02/16/review.aspx</link><pubDate>Thu, 16 Feb 2012 14:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1699532</guid><dc:creator>Dan Ryckert</dc:creator><slash:comments>0</slash:comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/tecmo/ninjagaiden/Ninjagaidensigmaplus/ngsvita0119-610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;When Tecmo released Ninja Gaiden in 2004, you would think Team Ninja would have needed a break from ninjas after the notoriously long development process. Instead, the team continued to update and re-release the game in the form of Hurricane Packs, Ninja Gaiden Black, and Ninja Gaiden Sigma. Just in case we haven&amp;rsquo;t played the game enough times, it&amp;rsquo;s back once again in portable form. Whether this latest iteration of Ryu&amp;rsquo;s 3D debut is worth playing again depends on how much you already enjoy the series.&lt;br /&gt;&lt;br /&gt;Gamers who only played the original release will welcome the tweaked camera and bonus Rachel stages, but even the adjusted camera from Black can be problematic. It&amp;rsquo;s not the only feature clearly showing its age. Platforming is wildly inaccurate; I missed jumps just as often as I made them. Enemies respawn as you double back on rooms, which isn&amp;rsquo;t a problem with lower-level enemies but can be frustrating as you progress further in the game.&lt;br /&gt;&lt;br /&gt;Like the rest of the launch titles, Tecmo made a few new alterations to take advantage of the Vita&amp;rsquo;s unique hardware. Players can tap the screen to go into first-person mode and then move the handheld around to survey the environment. It&amp;rsquo;s a nice feature, but I found myself accidentally tapping the edge of the screen as I used the analog sticks, unintentionally sending me into first-person mode in the middle of swordfights. One added feature, the ability to complete tiny minigames with the rear touchpad to enhance your Ninpo attacks, feels forced.&lt;br /&gt;&lt;br /&gt;Gamers who had a hard time with the original game&amp;rsquo;s difficulty should find the new Hero mode more to their liking, as it enables auto guard and evasion assist once your health is low. In addition, it grants the player infinite Ninpo attacks, which should be enough to clear almost any area of enemies.&lt;br /&gt;&lt;br /&gt;Other than a couple Vita-specific features, an easier difficulty level, and a collection of trial missions, Ninja Gaiden Sigma Plus doesn&amp;rsquo;t offer anything new. If you loved the original game enough to play through its numerous updates, then you may enjoy taking this new version on the go. However, action fans accustomed to the polished games of this generation may become frustrated with the eight year-old mechanics.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1699532" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/ninja_gaiden_sigma_plus/b/playstation_vita/archive/tags/PlayStation+Vita/default.aspx">PlayStation Vita</category><category domain="http://www.gameinformer.com/games/ninja_gaiden_sigma_plus/b/playstation_vita/archive/tags/ninja+gaiden+sigma+plus/default.aspx">ninja gaiden sigma plus</category><category domain="http://www.gameinformer.com/games/ninja_gaiden_sigma_plus/b/playstation_vita/archive/tags/Action/default.aspx">Action</category><category domain="http://www.gameinformer.com/games/ninja_gaiden_sigma_plus/b/playstation_vita/archive/tags/vita/default.aspx">vita</category><category domain="http://www.gameinformer.com/games/ninja_gaiden_sigma_plus/b/playstation_vita/archive/tags/review/default.aspx">review</category><category domain="http://www.gameinformer.com/games/ninja_gaiden_sigma_plus/b/playstation_vita/archive/tags/sigma/default.aspx">sigma</category><category domain="http://www.gameinformer.com/games/ninja_gaiden_sigma_plus/b/playstation_vita/archive/tags/tecmo/default.aspx">tecmo</category><category domain="http://www.gameinformer.com/games/ninja_gaiden_sigma_plus/b/playstation_vita/archive/tags/228/default.aspx">228</category></item><item><title>Ninja Gaiden Sigma Plus Has New Screens, Rectangular Box</title><link>http://www.gameinformer.com/games/ninja_gaiden_sigma_plus/b/playstation_vita/archive/2012/01/19/ninja-gaiden-sigma-plus-has-new-screens-rectangular-box.aspx</link><pubDate>Thu, 19 Jan 2012 19:39:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1638320</guid><dc:creator>Jeff Cork</dc:creator><slash:comments>16</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/ninja_gaiden_sigma_plus/b/playstation_vita/rsscomments.aspx?WeblogPostID=1638320</wfw:commentRss><comments>http://www.gameinformer.com/games/ninja_gaiden_sigma_plus/b/playstation_vita/archive/2012/01/19/ninja-gaiden-sigma-plus-has-new-screens-rectangular-box.aspx#comments</comments><description>&lt;p&gt;&lt;img border="0" style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/tecmo/ninjagaiden/Ninjagaidensigmaplus/ngsvita0119-610.jpg" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Tecmo Koei is bringing Ninja Gaiden Sigma Plus to the Vita next month, and they&amp;#39;ve released a bunch of new images to keep gamers satisfied until then. As a bonus, they&amp;#39;re also revealing what the box will look like. If that kind of thing gets your motor running, you may want to sit down before checking out the gallery.&lt;/p&gt;
&lt;p&gt;Ninja Gaiden Sigma Plus adds touch controls, gyroscopic inputs, and new ninja trials to the game, which you may have already played on the PS3. Take a look at the gallery below to see a few screens of the game in action and a bewildering number of menu screens. Enjoy?!&lt;/p&gt;
&lt;p&gt;&lt;img border="0" style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/tecmo/ninjagaiden/Ninjagaidensigmaplus/NGSP_PSVITA_PACKSHOT_US.jpg" alt="" /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1638320" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/ninja_gaiden_sigma_plus/b/playstation_vita/archive/tags/PlayStation+Vita/default.aspx">PlayStation Vita</category><category domain="http://www.gameinformer.com/games/ninja_gaiden_sigma_plus/b/playstation_vita/archive/tags/tecmo+koei/default.aspx">tecmo koei</category><category domain="http://www.gameinformer.com/games/ninja_gaiden_sigma_plus/b/playstation_vita/archive/tags/Preview/default.aspx">Preview</category><category domain="http://www.gameinformer.com/games/ninja_gaiden_sigma_plus/b/playstation_vita/archive/tags/ninja+gaiden+sigma+plus/default.aspx">ninja gaiden sigma plus</category><category domain="http://www.gameinformer.com/games/ninja_gaiden_sigma_plus/b/playstation_vita/archive/tags/Action/default.aspx">Action</category><category domain="http://www.gameinformer.com/games/ninja_gaiden_sigma_plus/b/playstation_vita/archive/tags/ps+vita/default.aspx">ps vita</category><category domain="http://www.gameinformer.com/games/ninja_gaiden_sigma_plus/b/playstation_vita/archive/tags/team+ninja/default.aspx">team ninja</category></item></channel></rss>