The lights are on
The passion always goes up a notch now that it's playoff time, and NHL developer EA Canada is doing the same when it comes to NHL 14's physics collision system. This latest developer diary shows how this fall's title will be more physical than last year.
Better AI prediction and taking into account size, speed, and body positioning and are a few of the elements that will hopefully make NHL 14's hits more satisfying.
NHL 14 comes out on September 10 for the Xbox 360 and PlayStation 3.
For more on the game, take a look at our earlier preview.
Email the author Matthew Kato, or follow on Twitter, and Game Informer.
Looks good. Hopefully there will be some way to take the accumulation of hits delivered throughout a game and change how the AI (both team and individual players) plays against you. Perhaps this will be the enforcer engine.
I LOVE NHL, BUT THE PAST FEW GAMES HVE NOT BEEN AS GOOD WITH THE CONTROLS. I HOPE THEY MAKE THE GAMEPLAY BETTER. GO DEVILS!!!!!
Thank God fighting is FINALLY getting an update. I hope that they fix the puck control... it's ridiculous when someone breathes on you and they instantly steal the puck the entire game. As long as players can actually avoid hits with this new system I'll be all for it. Big changes are definitely needed. Please fix some of the garbage goals found in the last few years. The gaming community can elaborate on that one for you. RIDIC.
Please come to next gen systems. Also Go Hawks Go!
the controls definitively need some work. there is too much time where i'll move a stick and nothing happens.
What if you could slice throats with your skates as well? Going for that gritty rebooted M-rating NHL game... ;-)
Collisions are looking much improved.