Neverdead - Xbox 360 -
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Xbox 360
Also on PlayStation 3


Designing games is hard work. NeverDead is a great example of just how hard it is. The main gameplay hook – your character being able to detach his own limbs and roll himself back together again – sounds novel on paper (and was tailor-made to sound awesome in preview coverage). However, if you’re going to use a unique mechanic, you have to design a game around making that concept fun (Portal is a great example). Rebellion may have come up with a new idea, but these days that’s simply not enough. By shoehorning this oddball idea into a terrible, unoriginal third-person action


  • Name: Neverdead
  • Platform: Xbox 360
  • Developer: Rebellion
  • Publisher: Konami
  • Genre: Action
  • Release Date: TBA
  • ESRB: M
  • Offline Multiplayer:
  • Online Multiplayer:
Accessibility Features
  • Subtitles: No
  • [cc]: No
  • Colorblind Mode: No
  • Multiple Difficulty Settings: No
  • In-game Help/Hint System: No
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