The lights are on
MotorStorm's unique brand of extreme racing has already cruised through hostile outdoor environments like the jungle and the arctic. For an encore, Evolution Studios is going to the big city -- an abandoned metropolis decimated by a series of natural disasters that are still ongoing. This is, after all, the apocalypse.
Rather than stock up on tomato soup and lock themselves in the bunker, a community of thrill seeking speedsters has decided to spend their last days ripping up the uneven pavement in the midst of the city's chaotic collapse. To give you a clue as to why these crazies are slamming on the gas in the belly of the beast, Evolution Studios is crafting a light story around the action that's relayed via comic book style cutscenes.
As one of the extreme game participants, players start racing at the beginning of the storm, burn though its most tumultuous events, and hopefully come out unscathed in the unstable aftermath. Players can choose to control one of three characters, each of whom represents a different skill level and faces different AI racers and environmental obstacles.
All of the vehicles from the previous MotorStorm entries return (including the popular monster trucks), and to spice up the competition Evolution is adding super bikes and muscle cars. As players race though the city, new natural disasters will significantly alter the race track, guaranteeing a fresh experience even though you're driving on a track for the second time.
The area I raced though, dubbed The Mile High Club in the Skyline level, took place on top of several damaged five-story and high rise buildings. Alternate routes return, as players can sky hop from building to building or take their chances by going through the halls of the decimated buildings filled with electrical hazards and fires. With no water in the pavement heavy district, to cool your engines you must drive over air vents or take your foot off the gas as you fly several stories downward coming off a jump. The 3D effects seem more subtle than in other Sony games at the show, but it felt very jarring when I accidentally slammed into a metal gate when trying to cut off an opponent while coming around the corner.
With 40 races and a new challenge mode that allows you to customize the racing experience by cherry picking the hazards, offline racers have several options to get their adrenaline rush. MotorStorm Apocalypse also features 16-player online races and customizable 4-player offline splitscreen competitions.
When you're not racing you can spend time gazing at your collected cars or customizing your favorite ride to gain an edge on the course. Vehicle tweaks include handling improvements, boosts to your boost meter, and altering the cooldown time for your ride.
Look for MotorStorm to crash into storefronts this coming spring.
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What an awesome idea! I know what I'm doing when the world comes to the end...
it looks cool, but my question is will it suffer the same repetition as S/S? Explosions are only cool until you see them happen a dozen times.
this is a arcade racer right?
as in more like need for speed than gran T
Racing and 3D seem to compliment each other. Flying too.
this could work really well. motorstorm is at its best when introducing varied, insane races. how much more varied and insane can you get then the apoycalypse?
As long as you don't have to earn trophies to unlock vehicles agian, I'm on board
3D or no 3D, Motorstorm: Apocalypse will still be awesome!
This game looks really cool.
This game is going to be crazy!
Wish I had a PS3. Seriously.
are there zombies O.o
I really like the idea about zombies.
Pretty, pretty, pretty, pretty good.