The lights are on
From the time MK v.s. DC hit the shelves, I've been hooked. With twenty playable characters(Shao Khan and Darkseid boosting it to twenty-two) The different battles I've been able to create are timeless. (I've had Superman battle Shang Tsung, and pitted The Joker against Scorpion). With so many different possibilities how could anyone get bored? Well to start off, even though there are a healthy amount of characters to toy, and experiment with, the story mode covers most battles people may think of. Plus both adventures in the DC, and MK universes are short lived, and fairly easy.
The graphics are splendid for a fighting game, but I wish environments were more crafted, and had enough variety. The fact that some stages are split into two doesn't help much either, I shouldn't feel like after I play and defeat a character on one level, that the next one gives me a case of deja-vu. The combat system is strictly based on the MK genre. Fatalities and Brutalities are present in this game, but they aren't up to par with the traditional MK violence. Even though I had a couple Favorites( Liu Kang second, where he punches his victim in the face,then delivers a bicycle kick that should have drove their heads into the ground, and then adds the finishing touch by jumping like 20 feet in the air, and crushing his victims stomach with a flaming stomp. Also The Jokers uncensored head shot fatality is Awesome too), most felt like they were just thrown into the game, to save time. I feel like the game had more potential to be one of the greatest fighters on the market, but It falls short(I think because of it's "T" rating). However, MK v.s. DC still is a good buy, especially if your a Dc or MK fan like me(More so MK)
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