A Mechanically Flawed Experience That Rewards Patience - Monster Hunter Tri - Nintendo Wii - www.GameInformer.com
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Monster Hunter Tri

A Mechanically Flawed Experience That Rewards Patience



Monster Hunter Tri should be a terrible game for a variety of reasons. Most of your time is spent in awkward combat plagued by spotty collision and no way to lock onto your enemies. Managing your massive inventory of weapons, potions, food, bugs, and more is crucial to success, yet the item management system is cumbersome and poorly explained. Load times abound throughout the confusingly laid-out hunting grounds. Despite all of these significant setbacks, Monster Hunter Tri offers numerous moments that lend insight into why it’s such a sensation overseas.

You won’t get very far into Monster Hunter Tri without patience, as the first several hours are tedious and uneventful. Once your unnamed protagonist learns the ropes of forging weapons and armor, farming, combining items, and other inventory-centric tasks, it’s time to head out to the hunting grounds.

Charging into battle with abandon may get you through the early missions, but you’ll hit a brick wall once you encounter the more formidable foes. Repeated failure is almost required for many of these boss-like creatures, as learning their movements, attack patterns, and weaknesses is paramount to success. I often spent over 30 minutes attempting to take down a massive creature, only to fall at its feet for the second, third, or fourth time. Each time you fall, it’s another chance to more adequately prepare for the battle ahead. It’s smart to head back to the drawing board and put away all the items that didn’t work, only to grab a handful of new toys that might fare better in taking the beast down.

Being bested by the same monster time and time again can be immensely frustrating, especially after you’ve spent the better chunk of an hour taking him on. However, it’s genuinely rewarding when you finally prepare for the bout perfectly, striking down the beast with a deadly combination of tactics, weapons, and gear.

The thrill of victory is even sweeter when you share it with friends. Thanks to the hassle-free online experience (no Friend Codes!), it’s easy to assemble a team of four players and teach some monsters a lesson. With a new hub city and the same quest structure as the single-player game, this co-op option adds significant replay value. If you can look past the archaic game mechanics and have the patience to trudge through the early missions, Monster Hunter Tri offers a lengthy and rewarding experience like nothing else on the Wii.

User Reviews:

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  • 9.00
    This is such a good game. Just started getting back into it. A word of advice to the reviewer: just because there is an actual challenging game out (one of the few) and you are not good at it does not make the game merit a 7. This game can be a little frustrating a times but I prefer that to same boring...
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  • 9.00
    Monster hunter tri is the first 3rd generation monster hunter game to be released and I personally own 3 games Monster Hunter Freedom 1, Monster Hunter Freedom Unite and obviously Monster Hunter Tri. Now I’ll start with the positives, first the interaction of the monsters for instance if you haven’t...
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  • 9.00
    Monster Hunter Tri-as hands down one of the greatest games out there for Wii owners, now saying that-this title is not for casual gamers just looking for fun and easy games that you can beat in a week or so. This game is really more for the hardcore audience who dont mind a bit of a grind. When you first...
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  • 8.75
    Your hunting a sea herbivore. You see your prey and sneak closer and closer, it doesn't take inretrest in you. Just when you take out your gigantic buster sword that can rival Cloud Strife's you hear the battle theme music come on. You look to your left to see a giant leviathan glaring at you...
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  • 9.50
    I had never even heard of monster hunter titles before this one, but I saw an IGN add for it and decided to look it up. The concept instantly made me want it. I pre-ordered the game after about a week of thinking about it, and trying the demo. I could not have been more satisfied with my purchase, but...
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  • 8.75
    "Spotty" is not a strong enough word for the collision detection. its pretty terrible. The graphics however are The Very Best that the Wii has right now (My opinion, Nintendo Channel's Opinion on Wii, Legend of Zelda team's opinion, etc.). CAPCOM saw an oppurtiunity to market an extremely...
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