<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Midnight Club: Los Angeles</title><link>http://www.gameinformer.com/games/midnight_club_los_angeles/default.aspx</link><description /><dc:language>en-US</dc:language><generator>Telligent Community 1.5.134.12297 (Build: 5.5.134.12297)</generator><item><title>Forum Post: dlc</title><link>http://www.gameinformer.com/games/midnight_club_los_angeles/f/331/p/137414/1433159.aspx#1433159</link><pubDate>Fri, 11 Nov 2011 03:33:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1433159</guid><dc:creator>KING GAMER101</dc:creator><description>&lt;p&gt;does the complete edition com with all the dlc&lt;/p&gt;</description></item><item><title>Blog Post: Going fast in the best city in the world........... LOS ANGELES!</title><link>http://www.gameinformer.com/games/midnight_club_los_angeles/b/user_reviews/archive/2010/09/18/going-fast-in-the-best-city-in-the-world-los-angeles.aspx</link><pubDate>Sun, 19 Sep 2010 02:49:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:507207</guid><dc:creator>Gamecrow</dc:creator><description>&lt;p&gt;With the speed the style and the fun midnight club Los Angeles comes into your houses. I love this game so much i nearly started to cry. The free roam is so great that you will start to you are a real street racer. You com as this new guy from that god forsaken city clevland and you want to start racing. You will have to go all the way to the top (JUST LIKE THE OLD NEED FOR SPEED GAMES). The game is wide and rock star has done it again. This game is a must buy for all those racer gamers. This wups all racing games including that garbage need for speed undercover.&lt;/p&gt;</description></item><item><title>Blog Post: midnight</title><link>http://www.gameinformer.com/games/midnight_club_los_angeles/b/user_reviews/archive/2010/01/25/midnight.aspx</link><pubDate>Tue, 26 Jan 2010 00:43:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:181651</guid><dc:creator>TheSnowLizard</dc:creator><description>&lt;p&gt;midnight club Los Angles is so awsome! the best thing is the superbikes. the coolest&amp;nbsp;car is the Dodge Charger.I have the game.I own a lamborgini Murcielago. it has some nice rims. it was the dub addion.&lt;/p&gt;</description></item><item><title>Wiki: Midnight Club: Los Angeles Guides</title><link>http://www.gameinformer.com/games/midnight_club_los_angeles/w/guides/default.aspx</link><pubDate>Sat, 05 Dec 2009 06:21:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:92</guid><dc:creator>Anonymous</dc:creator><description>Guides for Midnight Club: Los Angeles</description></item><item><title>Wiki Page: Midnight Club: Los Angeles * Neither Bird nor Plane * Trophy/Achievement</title><link>http://www.gameinformer.com/games/midnight_club_los_angeles/w/guides/midnight-club-los-angeles-neither-bird-nor-plane-trophy-achievement.aspx</link><pubDate>Sat, 05 Dec 2009 00:21:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:861</guid><dc:creator>west!</dc:creator><description>&lt;p&gt;&lt;span style="font-family:comic sans ms,sans-serif;"&gt;&lt;span style="font-size:small;"&gt;Here a quick video of how to get this trophy, the video starts at 0:30 &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p&gt;&amp;nbsp;&lt;/p&gt;  &lt;p&gt;[View:http://www.youtube.com/watch?v=zN1f89AIVTc:800:0]&lt;/p&gt;  &lt;p&gt;&amp;nbsp;&lt;/p&gt;  &lt;p&gt;&lt;span style="font-family:comic sans ms,sans-serif;"&gt;&lt;span style="font-size:small;"&gt;Thanks to &lt;strong&gt;xCheezbrgr&lt;/strong&gt; (youtube) for the video.&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;</description></item><item><title>Blog Post: A Wicked Awesome Street Racer</title><link>http://www.gameinformer.com/games/midnight_club_los_angeles/b/user_reviews/archive/2009/11/01/a-wicked-awesome-street-racer.aspx</link><pubDate>Mon, 02 Nov 2009 03:07:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:61966</guid><dc:creator>Luke</dc:creator><description>&lt;p class="MsoNormal" style="margin:0in 0in 0pt;"&gt;&lt;span style="font-family:Times New Roman;font-size:small;"&gt;Rockstar has taken the driving from Grand Theft Auto IV and just focused on that. It feels like a GTA world dedicated just to racing.&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin:0in 0in 0pt;"&gt;&lt;span style="font-family:Times New Roman;font-size:small;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin:0in 0in 0pt;"&gt;&lt;span style="font-size:small;"&gt;&lt;span style="font-family:Times New Roman;"&gt;Los Angeles looks beautiful. The city has a full day/night cycle, and it rains really pretty rain. There are pedestrians on the streets (no you can&amp;rsquo;t run them over) and lots of land marks. Check out G4&amp;rsquo;s review of the game because they even put the G4 studio into the game. The city is really varied.&amp;nbsp;You can drive up in beverly hills, on the highway, or even on the beach. Car models are okay. &lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin:0in 0in 0pt;"&gt;&lt;span style="font-family:Times New Roman;font-size:small;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin:0in 0in 0pt;"&gt;&lt;span style="font-family:Times New Roman;font-size:small;"&gt;The racing is solid but very challenging. The races are ranked from very easy to very hard, but to beat the main game you never have to play on a difficulty greater than normal. And if you are stuck there are always a ton of races to do. The way races work is you have to go through check points. There are no invisible walls during races so when checkpoints are spaced far apart you have multiple ways of getting to one. A new addition to the series is bikes. They are fast, fun, and challenging. They add a whole new layer to the game. It&amp;rsquo;s too bad there are only three bikes.&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin:0in 0in 0pt;"&gt;&lt;span style="font-family:Times New Roman;font-size:small;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin:0in 0in 0pt;"&gt;&lt;span style="font-family:Times New Roman;font-size:small;"&gt;Like any street racer the car customization is very important. The body customization of cars is okay, but if you are into customizing your own vinyl&amp;rsquo;s then you are in for a treat. There are a ton of vinyl options(think forza). Now it&amp;rsquo;s time to show off your unique ride online!&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin:0in 0in 0pt;"&gt;&lt;span style="font-family:Times New Roman;font-size:small;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin:0in 0in 0pt;"&gt;&lt;span style="font-family:Times New Roman;font-size:small;"&gt;That&amp;rsquo;s right, online. Midnight Club has some great online. Other than regular races there are cool modes like capture the flag. You can chill out in a free mode type of thing and do all sorts of cool stuff with your friends or other racers. Oh, and there is a wonderful race maker that can be used to make a nice race to play online.&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin:0in 0in 0pt;"&gt;&lt;span style="font-family:Times New Roman;font-size:small;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin:0in 0in 0pt;"&gt;&lt;span style="font-family:Times New Roman;font-size:small;"&gt;So the single player story and dialogue is awful. I wish I could turn off my opponents chatter during a race.&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin:0in 0in 0pt;"&gt;&lt;span style="font-family:Times New Roman;font-size:small;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin:0in 0in 0pt;"&gt;&lt;span style="font-family:Times New Roman;font-size:small;"&gt;The soundtrack is decent and it is varied. You will probably find something to like. &lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin:0in 0in 0pt;"&gt;&lt;span style="font-family:Times New Roman;font-size:small;"&gt;Electric Feel (Justice Remix) by MGMT&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin:0in 0in 0pt;"&gt;&lt;span style="font-family:Times New Roman;font-size:small;"&gt;I really wanna be in L.A. by The Eagles of Death Metal&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin:0in 0in 0pt;"&gt;&lt;span style="font-family:Times New Roman;font-size:small;"&gt;Are favorites that I liked.&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin:0in 0in 0pt;"&gt;&lt;span style="font-family:Times New Roman;font-size:small;"&gt;&amp;nbsp;&lt;/span&gt;&lt;/p&gt;  &lt;p class="MsoNormal" style="margin:0in 0in 0pt;"&gt;&lt;span style="font-family:Times New Roman;font-size:small;"&gt;It&amp;rsquo;s been a while and I&amp;rsquo;ve moved on, but Midnight Club L.A. is probably still the best street racer on consoles right now.&lt;/span&gt;&lt;/p&gt;</description></item><item><title>File: Midnight Club: Los Angeles</title><link>http://www.gameinformer.com/games/midnight_club_los_angeles/m/midnight_club_los_angeles_media/1371.aspx</link><pubDate>Sat, 26 Sep 2009 21:03:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1371</guid><dc:creator>Andrew Reiner</dc:creator><description /></item><item><title>File: Midnight Club: Los Angeles</title><link>http://www.gameinformer.com/games/midnight_club_los_angeles/m/midnight_club_los_angeles_media/1370.aspx</link><pubDate>Sat, 26 Sep 2009 21:03:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1370</guid><dc:creator>Andrew Reiner</dc:creator><description /></item><item><title>File: Midnight Club: Los Angeles</title><link>http://www.gameinformer.com/games/midnight_club_los_angeles/m/midnight_club_los_angeles_media/1369.aspx</link><pubDate>Sat, 26 Sep 2009 21:03:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1369</guid><dc:creator>Andrew Reiner</dc:creator><description /></item><item><title>File: Midnight Club: Los Angeles</title><link>http://www.gameinformer.com/games/midnight_club_los_angeles/m/midnight_club_los_angeles_media/1368.aspx</link><pubDate>Sat, 26 Sep 2009 21:03:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1368</guid><dc:creator>Andrew Reiner</dc:creator><description /></item><item><title>File: Midnight Club: Los Angeles</title><link>http://www.gameinformer.com/games/midnight_club_los_angeles/m/midnight_club_los_angeles_media/1366.aspx</link><pubDate>Sat, 26 Sep 2009 21:03:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1366</guid><dc:creator>Andrew Reiner</dc:creator><description /></item><item><title>File: Midnight Club: Los Angeles</title><link>http://www.gameinformer.com/games/midnight_club_los_angeles/m/midnight_club_los_angeles_media/1365.aspx</link><pubDate>Sat, 26 Sep 2009 21:03:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1365</guid><dc:creator>Andrew Reiner</dc:creator><description /></item><item><title>File: Midnight Club: Los Angeles</title><link>http://www.gameinformer.com/games/midnight_club_los_angeles/m/midnight_club_los_angeles_media/1364.aspx</link><pubDate>Sat, 26 Sep 2009 21:03:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1364</guid><dc:creator>Andrew Reiner</dc:creator><description /></item><item><title>File: Midnight Club: Los Angeles</title><link>http://www.gameinformer.com/games/midnight_club_los_angeles/m/midnight_club_los_angeles_media/1363.aspx</link><pubDate>Sat, 26 Sep 2009 21:03:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1363</guid><dc:creator>Andrew Reiner</dc:creator><description /></item><item><title>File: Midnight Club: Los Angeles</title><link>http://www.gameinformer.com/games/midnight_club_los_angeles/m/midnight_club_los_angeles_media/1361.aspx</link><pubDate>Sat, 26 Sep 2009 21:03:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1361</guid><dc:creator>Andrew Reiner</dc:creator><description /></item><item><title>Blog Post: Is the Series Still Burning Rubber?</title><link>http://www.gameinformer.com/games/midnight_club_los_angeles/b/xbox360/archive/2009/09/23/review.aspx</link><pubDate>Tue, 22 Sep 2009 23:57:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:51</guid><dc:creator>Matt Helgeson</dc:creator><description>&lt;p&gt;&lt;a href="http://gameinformer.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/00.00.00.04.36/8562.midnightclublosangelesherox.jpg"&gt;&lt;img src="http://gameinformer.com/resized-image.ashx/__size/610x0/__key/CommunityServer.Blogs.Components.WeblogFiles/00.00.00.04.36/8562.midnightclublosangelesherox.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;Midnight Club is back for next-gen consoles, and fans will be shocked at just how good their old favorite looks. Rockstar&amp;#39;s Rage engine proves it can handle the high-speed action of Midnight Club while recreating a virtual Los Angeles nearly as detailed as Liberty City. Unlike Burnout Paradise, these streets are full of life &amp;ndash; pedestrians, tons of ambient traffic, real-life stores, and L.A. landmarks like the Comedy Store and Amoeba Records. [Excerpt]&lt;/p&gt;  &lt;p&gt;The cityscape is amazing. The level of detail and the sheer amount of roadway to tear up seems limitless, and the diversity of L.A. lends it a less monochromatic feel than Burnout Paradise. But the real way Rockstar San Diego proves itself the genre master is the street design. While it&amp;#39;s most certainly an open world &amp;ndash; any number of routes might serve equally well in most cases &amp;ndash; MC: LA subtly clues you in to the best routes and hidden shortcuts that make it play as fluidly as any track-based racer. In comparison to my experience with other games of its ilk, I rarely found myself getting lost or off track.&lt;/p&gt;  &lt;p&gt;That&amp;#39;s not to say it abandons challenge: the insane speeds and canny enemy AI will put your skills to the test. That doesn&amp;#39;t even figure in the revamped police chases. The 16-player multiplayer matches also include a number of race, capture the flag, and team-based modes of mayhem. Thankfully, the control mechanics are dead on, offering a superb mix of arcade accessibility and fine control.&lt;/p&gt;  &lt;p&gt;Longtime fans will be pleased to note that special abilities like Roar and the new Electromagnetic Pulse are assignable to any car and can be changed &amp;ndash; one of many nice improvements to the interface and feature set. Despite DUB not being in the title, MC: LA has all the customization features (visual and performance based) of the last game and more.&lt;/p&gt;  &lt;p&gt;As good as it is, Midnight Club&amp;#39;s not perfect. The plot, a cliched affair, features some horrible dialogue &amp;ndash; apparently every single person in L.A. is a macho toolbox (actually, maybe that&amp;#39;s true). If I had a quarter for every time I was called &amp;#39;&amp;#39;tough guy,&amp;#39;&amp;#39; &amp;#39;&amp;#39;esse,&amp;#39;&amp;#39; &amp;#39;&amp;#39;holmes,&amp;#39;&amp;#39; or &amp;#39;&amp;#39;a little girl,&amp;#39;&amp;#39; I could probably buy another Xbox 360. Rockstar traditionally excels at pop culture, but this seems to hit all the wrong notes in an attempt at being edgy. While I love what they&amp;#39;ve done with L.A., ditching the three-city format of the last title makes the progression feel more static. There&amp;#39;s still much to do and explore, but the excitement of graduating to a new area is gone. This sense of stasis pervades the entire game to a degree. &lt;/p&gt;  &lt;p&gt;There&amp;#39;s no disguising the fact that the Midnight Club basics have remained largely unchanged since the second game. One wonders just how many more miles are left on the tread. But for now, Midnight Club: Los Angeles is just what the doctor ordered: a fun, fast racing experience with enough content to keep you playing for months.&lt;/p&gt;</description></item><item><title>Group: Midnight Club: Los Angeles</title><link>http://www.gameinformer.com/games/midnight_club_los_angeles/default.aspx</link><pubDate>Tue, 22 Sep 2009 23:56:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:113</guid><dc:creator>Anonymous</dc:creator><description /></item><item><title>Wiki Page: Midnight Club: Los Angeles Guides</title><link>http://www.gameinformer.com/games/midnight_club_los_angeles/w/guides/default.aspx</link><pubDate>Tue, 22 Sep 2009 23:56:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:92</guid><dc:creator>admin</dc:creator><description /></item><item><title>Blog: Midnight Club: Los Angeles - Xbox 360</title><link>http://www.gameinformer.com/games/midnight_club_los_angeles/b/xbox360/default.aspx</link><pubDate>Tue, 22 Sep 2009 23:56:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:436</guid><dc:creator>Anonymous</dc:creator><description /></item><item><title>Blog Post: Is the Series Still Burning Rubber?</title><link>http://www.gameinformer.com/games/midnight_club_los_angeles/b/ps3/archive/2009/09/23/review.aspx</link><pubDate>Tue, 22 Sep 2009 23:56:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:18</guid><dc:creator>Matt Helgeson</dc:creator><description>&lt;p&gt;&lt;a href="http://gameinformer.com/cfs-file.ashx/__key/CommunityServer.Blogs.Components.WeblogFiles/00.00.00.03.34/6607.midnightclublosangelesherop.jpg"&gt;&lt;img src="http://gameinformer.com/resized-image.ashx/__size/610x0/__key/CommunityServer.Blogs.Components.WeblogFiles/00.00.00.03.34/6607.midnightclublosangelesherop.jpg" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;  &lt;p&gt;Midnight Club is back for next-gen consoles, and fans will be shocked at just how good their old favorite looks. Rockstar&amp;#39;s Rage engine proves it can handle the high-speed action of Midnight Club while recreating a virtual Los Angeles nearly as detailed as Liberty City. Unlike Burnout Paradise, these streets are full of life &amp;ndash; pedestrians, tons of ambient traffic, real-life stores, and L.A. landmarks like the Comedy Store and Amoeba Records. [Excerpt]&lt;/p&gt;  &lt;p&gt;The cityscape is amazing. The level of detail and the sheer amount of roadway to tear up seems limitless, and the diversity of L.A. lends it a less monochromatic feel than Burnout Paradise. But the real way Rockstar San Diego proves itself the genre master is the street design. While it&amp;#39;s most certainly an open world &amp;ndash; any number of routes might serve equally well in most cases &amp;ndash; MC: LA subtly clues you in to the best routes and hidden shortcuts that make it play as fluidly as any track-based racer. In comparison to my experience with other games of its ilk, I rarely found myself getting lost or off track.&lt;/p&gt;  &lt;p&gt;That&amp;#39;s not to say it abandons challenge: the insane speeds and canny enemy AI will put your skills to the test. That doesn&amp;#39;t even figure in the revamped police chases. The 16-player multiplayer matches also include a number of race, capture the flag, and team-based modes of mayhem. Thankfully, the control mechanics are dead on, offering a superb mix of arcade accessibility and fine control.&lt;/p&gt;  &lt;p&gt;Longtime fans will be pleased to note that special abilities like Roar and the new Electromagnetic Pulse are assignable to any car and can be changed &amp;ndash; one of many nice improvements to the interface and feature set. Despite DUB not being in the title, MC: LA has all the customization features (visual and performance based) of the last game and more.&lt;/p&gt;  &lt;p&gt;As good as it is, Midnight Club&amp;#39;s not perfect. The plot, a cliched affair, features some horrible dialogue &amp;ndash; apparently every single person in L.A. is a macho toolbox (actually, maybe that&amp;#39;s true). If I had a quarter for every time I was called &amp;#39;&amp;#39;tough guy,&amp;#39;&amp;#39; &amp;#39;&amp;#39;esse,&amp;#39;&amp;#39; &amp;#39;&amp;#39;holmes,&amp;#39;&amp;#39; or &amp;#39;&amp;#39;a little girl,&amp;#39;&amp;#39; I could probably buy another Xbox 360. Rockstar traditionally excels at pop culture, but this seems to hit all the wrong notes in an attempt at being edgy. While I love what they&amp;#39;ve done with L.A., ditching the three-city format of the last title makes the progression feel more static. There&amp;#39;s still much to do and explore, but the excitement of graduating to a new area is gone. This sense of stasis pervades the entire game to a degree. &lt;/p&gt;  &lt;p&gt;There&amp;#39;s no disguising the fact that the Midnight Club basics have remained largely unchanged since the second game. One wonders just how many more miles are left on the tread. But for now, Midnight Club: Los Angeles is just what the doctor ordered: a fun, fast racing experience with enough content to keep you playing for months.&lt;/p&gt;</description></item></channel></rss>
