How 4A Games Plans To "Combat Shooter Fatigue" With Metro: Last Light - Metro 2033 - Xbox 360 - www.GameInformer.com
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How 4A Games Plans To "Combat Shooter Fatigue" With Metro: Last Light

Update: Trailer and screens added.

Set to release early next year, Metro: Last Light is 4A Games’ “bid to combat shooter fatigue.” The developer’s global brand manager Mark Madsen stated that at the beginning of his presentation, and the demo I saw backed up his claim of presenting a different breed of FPS. With survival horror elements and a haunting post-apocalypse setting, this follow-up to Metro 2033 aims to affect gamers’ heartrates just as much as their trigger fingers.

Once again, players will assume the role of Artyom as he struggles to survive amongst the demons and destruction of eastern Europe. In this radioactive environment, he’s forced to don a mask and constantly replace its air filter. With the wealth of bodies lying around, it isn’t hard to find replacements. Artyom’s watch was always visible in the demo I saw, and it counts down the constantly-draining air supply.

Air filters aren’t the only thing you’ll need to keep tabs on. Your head-mounted light will need to be manually cranked on a regular basis. Your mask will frequently be covered with debris and blood, and you’ll need to wipe it off with a dedicated button. If your mask cracks too much, you’ll need to find another. Players will have to be mindful of all of these aspects if they hope to survive, as staying alive takes more than firepower.

The demo began with Artyom having flashbacks to riding the subway as a child. Once the scene shifts to the game’s present day, it’s clear he’s living in a vastly different world. He steps outside the subway station and into a thunderstorm, surveying dozens of destroyed buildings and a crashed airliner. Radioactive rain falls from the sky, and a fellow survivor mentions that it may be burning through his gloves.

As he steps into a bombed-out building, Artyom grabs an air filter from a decaying corpse. Startled by the movement, several large crab-like creatures burst from the body’s chest and scatter away. Immediately after picking up a crude shotgun, a werewolf-like demon pounces on the protagonist. Artyom blows its head off from point blank range, then notices blood dripping from the ceiling.

He leaves one gruesome scene to enter another, as he steps into the wreckage of the crashed plane. It’s completely filled with skeletons, and Artyom takes a lighter to cobwebs as he makes his way toward the cockpit. There, the game shifts to a flashback of the disaster. Two pilots are chatting when something suddenly shuts down the plane’s power. As the plane plummets through the clouds, the pilots panic in an attempt to figure out how to prevent the imminent crash. Breaking through the clouds, a red sky filled with mushroom clouds is revealed before the plane makes impact with the ground.

Artyom exits the plane, ending the flashback. A flying demon swoops down and picks him up, slashing at his face before losing its grip and dropping the player character to the ground. Before Artyom knows it, he’s assaulted by a pack of the werewolf-like creatures. In an attempt to find shelter from the attackers, he sprints down a set of stairs to a subway station. There, fellow survivors fire flamethrowers at the creatures as a giant metal door closes. Once the door closes, the survivors are temporarily safe as the demo comes to an end.

While this look at the game made the action appear very linear in nature, it was intense to watch even without having my hands on the controls. With Metro: Last Light’s genuinely creepy atmosphere, 4A Games may succeed in their attempt to make a different kind of shooter.

Comments
  • Dan I think you made a mistake with title of the article its Metro Last Light not Metro 2033.
  • Another game that amazes me

  • Metro Last Light could simply be an extension of 2033 and I'd be happy. That being said, the survival elements could once again change the way an FPS is played. The first game had limited survival mechanics, but the added facemask blood and head lamp could serve to heighten the tension. And once again, hopefully the story lives up to its predecessor's.
  • Good ideas

  • Well, Metro 2033 was cool- hopefully Last Light will be even better... :D

  • FPS games need more fantasy nowadays, I want powers and monsters. Not guns and russians.
  • Great screenshots.

  • Metro gave me hope for the first person shooter genre, I was a little worried when they decided a more "ba-chow" direction for this game but after reading about the survival aspects, I think my worries have been put to rest.
  • Combat shooter fatigue? Well, the first thing you have to do is make sure your game doesn't look like a generic run-of-the-mill FPS... and unfortunately even god himself cannot save you from that now.
  • I love Metro and Dead Space kinda games... They really keep the atmosphere

  • I'm currently playing Metro 2033 after getting it on sale from Steam and I have to say, it makes me really excited for this sequel. 4A Games knows their stuff.

  • The original left me wanting so much more. Everything I've seen/read of the sequel makes it sound like it will be rewarding us with even more awesome gameplay. =D

  • So, fallout 3 in Russia...
  • I'm pretty excited for this. I haven't played Metro 2033 yet but I am currently reading the book and loving it. Although I'm interested in seeing how the game manages to stay loyal to the book since there isn't a lot of shooting going on.
  • time to stock up on graphics cards...
  • I wish this was coming to the Wii U still. It sounds great.

  • Not bad

  • You know my name is also Artyom, so no big deal...

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