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Metal Gear Solid V: The Phantom Pain

A Look At The Game's Advanced Facial Capture Technology
by Matt Helgeson on Sep 06, 2013 at 06:17 AM
Platform PlayStation 4, Xbox One, PlayStation 3, Xbox 360, PC
Publisher Konami
Developer Kojima Productions
Release
Rating Mature

Hideo Kojima has made much of Fox Engine's ability to create photorealistic graphics. Now, a new video shows the process of creating the in-game model for the character Quiet.

As you'll see, actress Stephanie Joosten's face and head is capture by an array of camera and then digitized into a 3D model. It's a process that was used extensively in Rockstar's L.A. Noire, and can create an eerie likeness.

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Metal Gear Solid V: The Phantom Paincover

Metal Gear Solid V: The Phantom Pain

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PlayStation 4, Xbox One, PlayStation 3, Xbox 360, PC
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