The lights are on
Hideo Kojima has made much of Fox Engine's ability to create photorealistic graphics. Now, a new video shows the process of creating the in-game model for the character Quiet.
As you'll see, actress Stephanie Josteen's face and head is capture by an array of camera and then digitized into a 3D model. It's a process that was used extensively in Rockstar's L.A. Noire, and can create an eerie likeness.
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It does look pretty nice.
She has pretty eyes. I'm soo damn hyped up for this game.
that dslr-set ups. me want.
Am I the only one that noticed how GI spelled her name differently from what's in the video?
This is the kind of stuff that makes appreciate the technology that goes into creating video game engines. That's just amazing.
Love the music
She is a pretty woman, and that is cool technology.
Awesome video, and you know Kojima always comes up with the craziest characters for Metal Gear.......Can't wait!
That suit sure looks like good protection.
Thats a interesting....outfit? Oh its a Japanese game, then never mine thats just perfect
Fantastic technology, but the artistic creativity behind the character?. . . Are you kidding me Kojima?! It's as if he's daring feminists to go at him, lol.
F*** the game ! I need to talk to that model !
This will be a multiplayer game like no other believe it. Who said graphics don't matter say what?
I loved LA Noire due the to realism! To see 3D become so "real" is just freaky.