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<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Mass Effect 3 - Xbox 360</title><link>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/default.aspx</link><description /><dc:language>en-US</dc:language><generator>Telligent Community 1.5.134.12297 (Build: 5.5.134.12297)</generator><item><title>Mass Effect 3: Omega DLC Launch Trailer   </title><link>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2012/11/26/mass-effect-3-omega-dlc-launch-trailer.aspx</link><pubDate>Mon, 26 Nov 2012 18:35:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2404585</guid><dc:creator>Jim Reilly</dc:creator><slash:comments>144</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/mass_effect_3/b/xbox360/rsscomments.aspx?WeblogPostID=2404585</wfw:commentRss><comments>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2012/11/26/mass-effect-3-omega-dlc-launch-trailer.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/BioWare/masseffect3omega/Untitled-3.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;New single-player content for Mass Effect 3 launches tomorrow, November 27, for Xbox 360, PlayStation 3, and PC. The story centers on Omega ruler Aria T&amp;#39;loak who&amp;#39;s out to retake the station from Cerberus control. Mass Effect 3 Omega costs $14.99 or 1200 Microsoft Points.&lt;/p&gt;
&lt;p&gt;Electronic Arts said &lt;a target="_blank" href="https://www.gameinformer.com:443/b/news/archive/2012/11/19/mass-effect-3-39-omega-39-dlc-skips-wii-u.aspx"&gt;the content is not coming&lt;/a&gt; to Wii U. Check out the debut trailer below.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2404585" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Role_2D00_Playing/default.aspx">Role-Playing</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Mass+Effect+3/default.aspx">Mass Effect 3</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Xbox+360/default.aspx">Xbox 360</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/BioWare/default.aspx">BioWare</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Preview/default.aspx">Preview</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Electronic+Arts/default.aspx">Electronic Arts</category></item><item><title>Mass Effect 3: Leviathan Launch Trailer</title><link>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2012/08/24/mass-effect-3-leviathan-launch-trailer.aspx</link><pubDate>Fri, 24 Aug 2012 17:39:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2155718</guid><dc:creator>Jim Reilly</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/mass_effect_3/b/xbox360/rsscomments.aspx?WeblogPostID=2155718</wfw:commentRss><comments>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2012/08/24/mass-effect-3-leviathan-launch-trailer.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/BioWare/leviathan/Untitled-5.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;The upcoming single-player download content for Mass Effect 3 explores the origins of the Reapers.&lt;i&gt; Leviathan &lt;/i&gt;introduces new characters, weapons, and upgrades. It&amp;#39;s due out this Tuesday for PlayStation 3, Xbox 360, and PC for $9.99.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2155718" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Role_2D00_Playing/default.aspx">Role-Playing</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Mass+Effect+3/default.aspx">Mass Effect 3</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Xbox+360/default.aspx">Xbox 360</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/BioWare/default.aspx">BioWare</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Preview/default.aspx">Preview</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Electronic+Arts/default.aspx">Electronic Arts</category></item><item><title>Mass Effect 3 Review: Emotion Runs High In BioWare's Grand Finale</title><link>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2012/03/06/emotion-runs-high-in-shepard-39-s-farewell.aspx</link><pubDate>Tue, 06 Mar 2012 08:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1749026</guid><dc:creator>Andrew Reiner</dc:creator><slash:comments>0</slash:comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/masseffect3/review/melaunch10.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Near the beginning of Mass Effect 3, an emotional scene takes place 
when Commander Shepard encounters a frightened boy on Earth. A feeling of hopelessness pervades the encounter; Shepard can&amp;rsquo;t do anything to help, and the child knows it. The galaxy didn&amp;rsquo;t prepare for the Reaper invasion, and defeat seems inevitable. The scribes at 
BioWare never abandon this tone throughout Mass Effect 3, leading to a 
dark story that beats mercilessly to the pulse of war and the death it 
delivers.&lt;/p&gt;
&lt;p&gt;While the universe&amp;rsquo;s fight for survival is the backbone 
of this drama &amp;ndash; a masterfully written examination of war and the toll it
 takes &amp;ndash; Shepard&amp;rsquo;s humanity is often reflected in key moments along the 
way. In a few sequences, BioWare even breaks free from traditional 
storytelling conventions to artfully illustrate Shepard&amp;rsquo;s state of mind.
 Many of the conversations exchanged between Shepard and military 
leaders are grim, and often feelings of finality or impending doom are 
implied or outright spoken. The once-vibrant white walls of Citadel, a 
hub of galactic unity and prosperity, now hold the injured and dead and 
are blackened by war.&lt;/p&gt;
&lt;p&gt;As bleak as this story is, it&amp;rsquo;s offset by 
war sequences so large in scale and beautifully animated that you cannot
 help but look upon them in awe. The Reapers are often bigger than a 
city&amp;rsquo;s tallest skyscraper. As they approach they create terrifying 
sounds with enough bass to make your subwoofer rattle. Space battles 
consist of hundreds of vessels, gigantic volleys of laser fire, and 
cinematic shots that owe a debt to both &lt;i&gt;Star Wars&lt;/i&gt; and &lt;i&gt;Battlestar Galactica&lt;/i&gt;.
 Almost every shot in this game, whether it&amp;rsquo;s showing the finesse of a 
ninja-like foe or a simple conversation between Shepard and a crewmate, 
is beautifully framed. From Earth&amp;#39;s darkest hour to the universe&amp;#39;s last stand, this game revels in heart-pounding excitement and soul-crushing twists. It starts out with a bang and rarely slows as it races toward its conclusion.&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/masseffect3/review/melaunchre1.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;I was left speechless at the end of this story. I won&amp;rsquo;t
 divulge the feeling that washed over me during the final sequence, but I
 absolutely love how it concludes. Most of the major plot points
 and character side stories &amp;ndash; even those harking back to Mass Effect 1 &amp;ndash;
 resolve. Some of these characters feel like old friends or family 
members, and it&amp;rsquo;s remarkable how much emotion these fictional beings 
evoke. I was sad to leave them behind, but satisfied since I had no unanswered questions.&lt;/p&gt;
&lt;p&gt;If you played through Mass Effect 2&amp;rsquo;s Arrival DLC, you 
understand the severity of the decisions Shepard has to make. I didn&amp;rsquo;t 
encounter as many Renegade or Paragon choices as in the first two games,
 but most of the options have an important effect on the story, and many
 are hard to make. Yes, Shepard still finds the time to dance in a 
nightclub on Citadel, be cruel to reporters, and find love on the 
Normandy, but rarely do you have the choice to apply evil or good 
actions to trivial matters. BioWare has a clear path in mind for where 
the story threads end up, but Shepard&amp;rsquo;s input determines who is involved
 and what trigger is pulled. The decisions carry significant weight and lead to interesting outcomes that transcend the traditional paragon/renegade framework.&lt;/p&gt;
&lt;p&gt;I lost three party members (Grunt, Legion, and 
Jack) at the end of Mass Effect 2. Obviously, I don&amp;rsquo;t know how their 
stories conclude in Mass Effect 3, but even if you took Mass Effect 2&amp;rsquo;s 
suicide mission to the extreme, you won&amp;rsquo;t be cheated out of content. You
 still play through the sequences that would have featured these 
characters; you just don&amp;rsquo;t see how they would affect a scene. You&amp;#39;ll want to import multiple saves to see how these scenarios play out with (or without) certain characters.&lt;/p&gt;
&lt;p&gt;Despite its more emotional narrative, Mass Effect hasn&amp;#39;t lost its edge on the battlefield. While the majority of the gameplay mechanics carry 
over from Mass Effect 2 with little alteration (a decision I have no 
qualms with), the addition of melee strikes opens up new combat 
strategies and allows players to abandon cover. The Omni-Blade mechanic 
feels great and finally gives players a solution to close-range 
assaults. I just wish it would lock on to downed foes and could be 
canceled if I know I&amp;rsquo;m going to swing and miss.&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/masseffect3/review/melaunch5re.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Squadmate AI is 
more independent, moving freely on the battlefield and engaging enemies 
intelligently without waiting for orders. This is a great thing, since 
the enemy forces are often greater in number and coordinating their 
attacks. Shepard can no longer sit back in one spot like a sniper and 
pick off an entire battalion. Movement is necessary, and while the cover
 mechanic works better than it did in past incarnations, it&amp;rsquo;s still not 
perfect. Sometimes, the control still feels sloppy as you vault and move
 between cover points. Regardless, combat offers a higher level of 
intensity and the encounters are more interesting this time around &amp;ndash; 
especially given the great variety in environment and enemy types.&lt;/p&gt;
&lt;p&gt;Off the battlefield, Shepard rounds up troops and resources to 
fuel the war effort. This mechanic highlights the epic quality of this 
galactic conflict, and gives players a strategic experience that seeps 
into almost every mission. Some of this is handled through main story missions, side quests, and planet scanning. Don&amp;#39;t worry, scanning isn&amp;#39;t the time-consuming nightmare it used to be. BioWare clearly listened to complaints people had about Mass Effect 2 and trimmed the fat &amp;ndash; I didn&amp;#39;t endure one hacking minigame or awkward vehicle segment.&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/masseffect3/review/Melaunch9re.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Friends can also lend a hand to your 
war effort through new four-player co-op missions. You won&amp;rsquo;t share story
 moments, but completing these missions raises Shepard&amp;rsquo;s galactic 
readiness in the main campaign. These battles play out much like Gears 
of War&amp;rsquo;s Horde mode, only they&amp;rsquo;re packed with objectives. Some
 are tough to accomplish, especially as you ratchet up the difficulty 
setting. Like any good multiplayer game, every match and kill brings 
experience points, and players can pass the time by leveling up their 
character, modding weapons, and purchasing gear, upgrades, and even 
character skins. This co-op experience is a fantastic addition that 
gives the game longevity whether you want to enrich your 
single-player experience or sink hours into a full-fledged multiplayer offering. Buying randomized reward packs between matches reminds me of collecting baseball cards as a kid; the prospect of a rare and valuable find is enough to keep me addicted indefinitely.&lt;/p&gt;
&lt;p&gt;For two 
full games, we heard about the Reapers. Mass Effect 3 shows us how great
 this threat is both to the inhabitants of this fictional universe and 
to the players who must face off against it. I guided Shepard across 
three massive games spanning over 100 hours, and feel BioWare has 
delivered one of the most intricately crafted stories in the history of 
the medium. After getting to know these characters so well, it&amp;rsquo;ll be 
hard to leave this universe behind, but it&amp;rsquo;s been one hell of a ride.&lt;/p&gt;
&lt;h3&gt;The Edge&lt;/h3&gt;
&lt;p&gt;On Xbox 360, players who own Kinect can also 
layer tactics through voice command. This system is shaky at best &amp;ndash; 
sometimes forcing the player to repeat commands &amp;ndash; but when it works, it 
aids in sticky situations. As Shepard is unloading a round, you can yell
 &amp;ldquo;Liara, singularity&amp;rdquo; to chain together attacks. I used Kinect for the 
occasional battle, but found it most useful during conversations. When 
you&amp;rsquo;re catching up with the Normandy crew you can put the controller 
down and bark out commands, freeing up your hands to stuff your face 
with food. Laugh if you will, but I bet Kinect owners will use it just 
like I did over the course of long gaming sessions.&lt;/p&gt;
&lt;p&gt;The downside to the 360 version is the need to swap discs; this 
doesn&amp;rsquo;t just happen once or twice during the story like in Mass Effect 
2; this happened five times for me. PlayStation 3 owners don&amp;rsquo;t have to 
worry about this at all, but I still give The Edge to the Xbox 360 
version because you can play the entire trilogy on that console.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1749026" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Role_2D00_Playing/default.aspx">Role-Playing</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Mass+Effect+3/default.aspx">Mass Effect 3</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Xbox+360/default.aspx">Xbox 360</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/BioWare/default.aspx">BioWare</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Electronic+Arts/default.aspx">Electronic Arts</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Review/default.aspx">Review</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/229/default.aspx">229</category></item><item><title>Feast Your Eyes On The Mass Effect 3 Take Earth Back Trailer</title><link>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2012/02/19/mass-effect-3-take-back-earth-trailer-has-lots-of-reapers.aspx</link><pubDate>Mon, 20 Feb 2012 04:04:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1712150</guid><dc:creator>Kyle Hilliard</dc:creator><slash:comments>201</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/mass_effect_3/b/xbox360/rsscomments.aspx?WeblogPostID=1712150</wfw:commentRss><comments>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2012/02/19/mass-effect-3-take-back-earth-trailer-has-lots-of-reapers.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/BioWare/masseffect3/overflow/masseffect3cg_610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;It was &lt;a href="http://www.youtube.com/watch?v=OfPWpEKhgfk"&gt;teased&lt;/a&gt; to us on Valentines Day, but now you can check out the full Take Earth Back CG trailer for Mass Effect 3.&lt;/p&gt;
&lt;p&gt;There are lots of reapers destroying international monuments, and Shepard jumping through the air to punch bad guys. It doesn&amp;#39;t have any gameplay, but it does make March 6, the game&amp;#39;s release date, seem really far away.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1712150" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Role_2D00_Playing/default.aspx">Role-Playing</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Mass+Effect+3/default.aspx">Mass Effect 3</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Xbox+360/default.aspx">Xbox 360</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/BioWare/default.aspx">BioWare</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Preview/default.aspx">Preview</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Electronic+Arts/default.aspx">Electronic Arts</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/mass+effect/default.aspx">mass effect</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/take+back+earth/default.aspx">take back earth</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/commander+shepard/default.aspx">commander shepard</category></item><item><title>New Mass Effect 3 Trailer Stars The Female Shepard</title><link>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2012/02/10/new-mass-effect-3-trailer-stars-the-female-shepard.aspx</link><pubDate>Fri, 10 Feb 2012 17:55:55 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1690710</guid><dc:creator>Kyle Hilliard</dc:creator><slash:comments>152</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/mass_effect_3/b/xbox360/rsscomments.aspx?WeblogPostID=1690710</wfw:commentRss><comments>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2012/02/10/new-mass-effect-3-trailer-stars-the-female-shepard.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/BioWare/masseffect3/femshep/femshep_610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;The affectionately nicknamed &amp;quot;Fem Shep&amp;quot; takes a starring role in the latest Mass Effect 3 trailer.&lt;/p&gt;
&lt;p&gt;You won&amp;#39;t find a whole lot of new footage or story revelations, but you do you get to see the female Shepard and her &lt;a href="http://www.gameinformer.com/b/news/archive/2011/08/17/vote-for-lady-shepard-round-2.aspx"&gt;fan-voted red hair&lt;/a&gt; in some of the scenarios we&amp;#39;ve only see the male Shepard in to date.&lt;/p&gt;
&lt;p&gt;Mass Effect 3 releases March 6, which isn&amp;#39;t today, making today significantly less awesome.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1690710" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Role_2D00_Playing/default.aspx">Role-Playing</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Mass+Effect+3/default.aspx">Mass Effect 3</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Xbox+360/default.aspx">Xbox 360</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/BioWare/default.aspx">BioWare</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Preview/default.aspx">Preview</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Electronic+Arts/default.aspx">Electronic Arts</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/mass+effect/default.aspx">mass effect</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/shepard/default.aspx">shepard</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/femshep/default.aspx">femshep</category></item><item><title>Mass Effect 3 Has Facebook Implementation</title><link>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2012/02/05/mass-effect-3-has-facebook-implementation.aspx</link><pubDate>Sun, 05 Feb 2012 20:50:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1680063</guid><dc:creator>Kyle Hilliard</dc:creator><slash:comments>94</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/mass_effect_3/b/xbox360/rsscomments.aspx?WeblogPostID=1680063</wfw:commentRss><comments>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2012/02/05/mass-effect-3-has-facebook-implementation.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/BioWare/masseffect3/facebook/masseffectfacebook_610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;It&amp;#39;s not quite a facebook game, but Mass Effect does have integration with the popular social network.&lt;/p&gt;
&lt;p&gt;&lt;a target="_blank" href="http://www.facebook.com/xbox?sk=app_316882578351614"&gt;Mass Effect 3 Mission Command&lt;/a&gt; allows facebook users who take part in the program to unlock Xbox Live Avatar items, DLC and Mass Effect 3 gear by completing assorted missions. It&amp;#39;s a promotion tied to the Kinect, so it only applies to the Xbox 360 version of the game.&lt;/p&gt;
&lt;p&gt;[via &lt;a target="_blank" href="http://www.shacknews.com/article/72281/mass-effect-3-offering-unlocks-via-facebook-missions"&gt;Shacknews&lt;/a&gt;]&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1680063" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Role_2D00_Playing/default.aspx">Role-Playing</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Mass+Effect+3/default.aspx">Mass Effect 3</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Xbox+360/default.aspx">Xbox 360</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/BioWare/default.aspx">BioWare</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Preview/default.aspx">Preview</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Electronic+Arts/default.aspx">Electronic Arts</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/facebook/default.aspx">facebook</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/sheppard/default.aspx">sheppard</category></item><item><title>BioWare Unleashes New Mass Effect 3 Multiplayer Trailer</title><link>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2012/01/27/bioware-unleashes-new-mass-effect-3-multiplayer-trailer.aspx</link><pubDate>Fri, 27 Jan 2012 15:06:08 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1657901</guid><dc:creator>Jeff Cork</dc:creator><slash:comments>102</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/mass_effect_3/b/xbox360/rsscomments.aspx?WeblogPostID=1657901</wfw:commentRss><comments>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2012/01/27/bioware-unleashes-new-mass-effect-3-multiplayer-trailer.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/bioware/masseffect3/multiplayer/masseffect30127-610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Mass Effect 3 ships in just a few short weeks, which means players have some time to do some last-minute housekeeping. If you&amp;#39;ve already played through the first two installments of the series (and really, you should), now it&amp;#39;s time to start thinking about the game&amp;#39;s new multiplayer addition. BioWare has just released a new trailer for the game&amp;#39;s four-player mode, which should give you plenty of fuel to go on.&lt;/p&gt;
&lt;p&gt;The clip shows a variety of races and classes in action, including a human soldier, Quarian engineer, Drell vanguard, Turian sentinal, Asari vanguard, Salarian infiltrator, and Krogan soldier. There&amp;#39;s even a nice little cameo from Commander Shepard, as he gives our heroes a quick pep talk. Looking at some of the enemies they&amp;#39;re facing on these side missions, our heroes will need all the help they can get. Would it kill you to help out a bit, Shep?&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;For our hands-on impressions of Mass Effect 3&amp;#39;s multiplayer mode, including five reason&amp;#39;s why our own Joe Juba thinks it&amp;#39;s a good addition, check out &lt;a target="_blank" title="our preview" href="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2011/10/27/five-reasons-why-multiplayer-in-mass-effect-3-is-a-good-idea.aspx"&gt;our preview&lt;/a&gt;. And look for the game March 6 on the PS3, PC, and Xbox 360.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1657901" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Role_2D00_Playing/default.aspx">Role-Playing</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Mass+Effect+3/default.aspx">Mass Effect 3</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Xbox+360/default.aspx">Xbox 360</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/BioWare/default.aspx">BioWare</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Preview/default.aspx">Preview</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/EA/default.aspx">EA</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/multiplayer/default.aspx">multiplayer</category></item><item><title>Mass Effect 3 Preview: Not Bad With Kinect</title><link>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2012/01/18/mass-effect-3-preview-not-bad-with-kinect.aspx</link><pubDate>Wed, 18 Jan 2012 14:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1633136</guid><dc:creator>Matt Bertz</dc:creator><slash:comments>121</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/mass_effect_3/b/xbox360/rsscomments.aspx?WeblogPostID=1633136</wfw:commentRss><comments>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2012/01/18/mass-effect-3-preview-not-bad-with-kinect.aspx#comments</comments><description>&lt;p&gt;&lt;img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/masseffect3/ME3Kinect610.jpg" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Microsoft has teased 360 owners with Kinect applications for hardcore games like Forza Motorsport and Ghost Recon Future Soldier, but up to this point the voice and gesture controlled peripheral hasn&amp;rsquo;t impacted core gamers in a meaningful way outside of giving them new ways to navigate their Netflix queues. Changing your view of a car&amp;rsquo;s interior is a nice touch, but what about gameplay? BioWare takes up this challenge in Mass Effect 3. &lt;/p&gt;
&lt;p class="p1"&gt;For BioWare, the solution was leaving the gesture recognition behind in favor of a robust suite of voice commands. The Mass Effect 3 demo used to showcase the Kinect functionality is the same level we saw at E3, Gamescom, and PAX Prime. In this mission, Shepard and his crew are fighting to extract a Krogan female from the Salarian homeworld of Sur&amp;rsquo;Kesh before the Cerberus agents snatch her.&lt;/p&gt;
&lt;p class="p1"&gt;The voice controls integrate into the action seamlessly. Instead of accessing the power wheel to issue commands to your squadmates or using waypoints to guide them into cover, all you need to do is point your reticle at a target, say the name of the teammate you want to act, and issue a command. Anything you can do on the controller is available as a voice command. When you verbalize your instructions, a small microphone icon in the upper left-hand corner of the screen indicates whether Kinect heard you properly. Outside a few instances where room chatter drowned out my voice, the Kinect understood my commands and processed the information quickly.&lt;/p&gt;
&lt;p class="p1"&gt;Moving to engage the Cerberus agents, I had no problems directing Liara and new squad member James Vega to cover and commanding them to use their special abilities on the fly. It&amp;rsquo;s a very satisfying feeling to say &amp;ldquo;James, Carnage&amp;rdquo; and watch an enemy explode into several bits of flesh seconds later. Even better, if your squad members have different specializations, you don&amp;rsquo;t even need to say their name during the order. My group was smart enough to know that went I said, &amp;ldquo;warp,&amp;rdquo; the order was intended for Liara.&amp;nbsp;&lt;/p&gt;
&lt;p class="p1"&gt;Voice commands also work for managing Shepard&amp;rsquo;s inventory and interacting with the environment. By saying a few simple words, I had the commander chucking grenades, switching weapons, changing ammo types, opening doors, and interacting with consoles. Best of all, if the going gets rough, you can save your progress without drilling into the menus by saying, &amp;ldquo;quick save.&amp;rdquo; &amp;nbsp;&lt;/p&gt;
&lt;p class="p1"&gt;I came into the demo skeptical of the Kinect voice controls, but after churning through baddies by issuing battlefield commands I&amp;rsquo;m pleasantly surprised how streamlined it integrates into the basic action. Not having to open the power wheel to order your squadmates around allows you to keep firing downrange, improving your overall battle effectiveness. As EA demonstrated during E3, the voice controls extend to dialogue situations as well.&lt;/p&gt;
&lt;p class="p1"&gt;The Mass Effect 3 voice commands aren&amp;rsquo;t a standalone reason to pick up Kinect, but if you already own it, give them a shot when this demo hits Xbox Live on February 14. You may finally have a Kinect experience worth talking about.&amp;nbsp;&lt;/p&gt;
&lt;p class="p1"&gt;(Please visit the site to view this media)&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1633136" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Role_2D00_Playing/default.aspx">Role-Playing</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Mass+Effect+3/default.aspx">Mass Effect 3</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Xbox+360/default.aspx">Xbox 360</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/BioWare/default.aspx">BioWare</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Preview/default.aspx">Preview</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Electronic+Arts/default.aspx">Electronic Arts</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Kinect/default.aspx">Kinect</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Microsoft/default.aspx">Microsoft</category></item><item><title>New Mass Effect 3 Videos &amp; Screens Show Off Pre-Order Content</title><link>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2012/01/06/new-mass-effect-videos-amp-screens-show-off-pre-order-content.aspx</link><pubDate>Fri, 06 Jan 2012 19:14:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1605164</guid><dc:creator>Andrew Reiner</dc:creator><slash:comments>70</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/mass_effect_3/b/xbox360/rsscomments.aspx?WeblogPostID=1605164</wfw:commentRss><comments>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2012/01/06/new-mass-effect-videos-amp-screens-show-off-pre-order-content.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/masseffect3/pre-order/masseffectreiner12.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Mass Effect 3 is exactly two months away. Since I know many of you are jumping for excitement for this release, I&amp;#39;m going to do my part to bring you as much information as I can (actually, my sinister intention is to make the wait seem much longer than it really is). Today&amp;#39;s update brings new videos and screenshots of the pre-order items. You can read about them &lt;a target="_blank" href="http://www.gameinformer.com/b/news/archive/2012/01/04/gamestop-announces-exclusive-in-game-items-for-mass-effect-3.aspx"&gt;here&lt;/a&gt;, or watch the videos below to see if these weapons and armors suit your Shepard.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1605164" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Role_2D00_Playing/default.aspx">Role-Playing</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Mass+Effect+3/default.aspx">Mass Effect 3</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Xbox+360/default.aspx">Xbox 360</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/BioWare/default.aspx">BioWare</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Preview/default.aspx">Preview</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Electronic+Arts/default.aspx">Electronic Arts</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/mass+effect/default.aspx">mass effect</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Pre_2D00_Order+Content/default.aspx">Pre-Order Content</category></item><item><title>Mass Effect 3 Collector’s Edition Packs Bonus Character And Mission</title><link>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2011/11/18/mass-effect-3-collector-s-edition-packs-bonus-character-and-mission.aspx</link><pubDate>Fri, 18 Nov 2011 19:30:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1462567</guid><dc:creator>Tim Turi</dc:creator><slash:comments>117</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/mass_effect_3/b/xbox360/rsscomments.aspx?WeblogPostID=1462567</wfw:commentRss><comments>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2011/11/18/mass-effect-3-collector-s-edition-packs-bonus-character-and-mission.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/masseffect3/mass-effect-3-122-610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;br /&gt;&lt;br /&gt;Feeling a bit parched? Jumpstart your salivary glands in gear with this video showcasing all the goodies you get with the Mass Effect 3 Collector&amp;rsquo;s Edition. This video - set to some amazing music - shows off a robot dog and teases a mysterious bonus character/mission exclusive to the Collector&amp;rsquo;s Edition.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;br /&gt;&lt;br /&gt;Here&amp;rsquo;s what you get:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;Robot dog&lt;/li&gt;
&lt;li&gt;Exclusive bonus character and mission&lt;/li&gt;
&lt;li&gt;Other in-game perks&lt;/li&gt;
&lt;li&gt;Special outfits&lt;/li&gt;
&lt;li&gt;Normandy Avatar prop for 360 users&lt;/li&gt;
&lt;li&gt;Fabric N7 patch&lt;/li&gt;
&lt;li&gt;70-page art book&lt;/li&gt;
&lt;li&gt;Metal case&lt;/li&gt;
&lt;li&gt;Lithographic print&lt;/li&gt;
&lt;li&gt;Digital Soundtrack&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;For $20 over the basic asking price, it&amp;rsquo;s hard to turn down all this great stuff. I have a denim vest that would look pretty great with an N7 patch on it. I&amp;rsquo;d look especially rad wearing it while walking my robot dog after the game releases on March 6.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1462567" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Role_2D00_Playing/default.aspx">Role-Playing</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Mass+Effect+3/default.aspx">Mass Effect 3</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Xbox+360/default.aspx">Xbox 360</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/BioWare/default.aspx">BioWare</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Preview/default.aspx">Preview</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Electronic+Arts/default.aspx">Electronic Arts</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/mass+effect/default.aspx">mass effect</category></item><item><title>More On Mass Effect 3's Multiplayer</title><link>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2011/11/09/more-on-mass-effect-3-39-s-multiplayer.aspx</link><pubDate>Wed, 09 Nov 2011 21:12:28 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1428482</guid><dc:creator>Matthew Kato</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/mass_effect_3/b/xbox360/rsscomments.aspx?WeblogPostID=1428482</wfw:commentRss><comments>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2011/11/09/more-on-mass-effect-3-39-s-multiplayer.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/bioware/masseffect3/screens/me311.9.11610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;We can&amp;#39;t get enough info on Mass Effect 3, and with the recent announcement of the game&amp;#39;s co-op multiplayer, there&amp;#39;s plenty to still find out about the mode.&lt;/p&gt;
&lt;p&gt;Over at the BioWare blog, Jesse Houston, the Mass Effect 3 producer, sat down for a Q&amp;amp;A session where he not only goes over some of the game&amp;#39;s multiplayer details, but also talks about how the first two Mass Effect titles influence ME 3, and more.&lt;/p&gt;
&lt;p&gt;Some highlights include:&lt;/p&gt;
&lt;ul&gt;
&lt;li&gt;There are co-op leaderboards and achievements&lt;/li&gt;
&lt;li&gt;Multiplayer races include: Krogan, Asari, Drell, and more&lt;/li&gt;
&lt;li&gt;Multiplayer will integrate with the BioWare Social Network&lt;/li&gt;
&lt;li&gt;Multiplayer has its own characters not in the single-player campaign (other characters coming as DLC)&lt;/li&gt;
&lt;/ul&gt;
&lt;p&gt;Check out the full Q&amp;amp;A at the &lt;a target="_blank" href="http://blog.bioware.com/2011/11/04/my-interview-with-mass-effect-3-producer-jesse-houston/"&gt;BioWare Blog&lt;/a&gt; and check out the previous &lt;a href="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2011/10/12/your-first-look-at-mass-effect-3-39-s-multiplayer.aspx"&gt;informative video segment&lt;/a&gt; on the game&amp;#39;s multiplayer.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1428482" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Role_2D00_Playing/default.aspx">Role-Playing</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Mass+Effect+3/default.aspx">Mass Effect 3</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Xbox+360/default.aspx">Xbox 360</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/BioWare/default.aspx">BioWare</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Preview/default.aspx">Preview</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Electronic+Arts/default.aspx">Electronic Arts</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/EA/default.aspx">EA</category></item><item><title>Five Reasons Why Multiplayer In Mass Effect 3 Is A Good Idea</title><link>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2011/10/27/five-reasons-why-multiplayer-in-mass-effect-3-is-a-good-idea.aspx</link><pubDate>Thu, 27 Oct 2011 16:01:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1358251</guid><dc:creator>Joe Juba</dc:creator><slash:comments>220</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/mass_effect_3/b/xbox360/rsscomments.aspx?WeblogPostID=1358251</wfw:commentRss><comments>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2011/10/27/five-reasons-why-multiplayer-in-mass-effect-3-is-a-good-idea.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/bioware/masseffect3/coop/me3coophandson6102.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Rumors of a multiplayer mode had been swirling around Mass Effect 3 since its announcement, but EA and BioWare finally &lt;a href="http://www.gameinformer.com/b/news/archive/2011/10/11/multiplayer-confirmed-in-mass-effect-3.aspx"&gt;made it official&lt;/a&gt;. The series&amp;rsquo; third entry will have a separate co-op mode that allows you to play alongside your friends &amp;ndash; an addition that may raise some doubts among Mass Effect&amp;rsquo;s legion of single-player fans.  If you haven&amp;#39;t seen it yet, you should catch up by checking out the &lt;a href="http://www.gameinformer.com/games/mass_effect_3/b/ps3/archive/2011/10/12/your-first-look-at-mass-effect-3-39-s-multiplayer.aspx"&gt;co-op reveal trailer&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;I was skeptical when I first heard the news, too. Mass Effect is a shooter/RPG that built its reputation on an ambitious single-player story stretched across three epic titles. Isn&amp;rsquo;t adding a multiplayer component just a cheap ploy to cater to a different demographic? Won&amp;rsquo;t that alienate the people who made Mass Effect a success in the first place? Those were the questions that worried me, but after spending an hour playing the co-op mode in Mass Effect 3 at an EA event, I&amp;rsquo;m not worried anymore. Here&amp;rsquo;s why:&lt;/p&gt;
&lt;p&gt;&lt;b&gt;1) You Don&amp;rsquo;t Have To Play Co-Op&lt;br /&gt;&lt;/b&gt;The conclusion of Commander Shepard&amp;rsquo;s tale is still a single-player affair. The co-op mode is a separate thing, and Mass Effect 3&amp;rsquo;s best ending can be obtained entirely within the confines of the campaign. To me, this is the most important factor. By not forcing players to dabble in multiplayer, EA and BioWare have ensured that those seeking a &amp;ldquo;classic&amp;rdquo; Mass Effect experience don&amp;rsquo;t feel betrayed or alienated. At the same time, the option is there for those who are interested.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;2) Gameplay Doesn&amp;rsquo;t Suffer&lt;/b&gt;&lt;br /&gt;The core combat mechanics in co-op haven&amp;rsquo;t been changed drastically to accommodate the new mode. You still choose from among the six major classes (soldier, adept, engineer, vanguard, sentinel, and infiltrator), and level up as you gain experience. The biggest difference is that you aren&amp;rsquo;t completing a scripted mission; you&amp;rsquo;re fighting off waves of enemies. The gunplay involves squad tactics, taking cover, and using your class powers to their fullest. As an adept, I threw a singularity into a crowd of advancing enemies, and as they twirled in mid-air, my soldier teammate gunned them down. It feels exactly like Mass Effect should &amp;ndash; but it adds a fun element of cooperation. &lt;/p&gt;
&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/bioware/masseffect3/coop/me3coophandson610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;3) The Depth Is There&lt;/b&gt;&lt;br /&gt;The goal in co-op mode isn&amp;rsquo;t just to survive waves of bad guys until you are eventually overpowered. Each mission has a finite number of waves, and if you make it all the way through, you get a nice experience bonus. But even if you fail, you retain the XP you gained. That XP is the core of my favorite part of ME3&amp;rsquo;s multiplayer: the leveling. Each class has a full set of skills like you&amp;rsquo;d see in the single-player campaign, including different branches for each power. As your character gains levels, you earn more skill points to apply to your abilities, like increasing health, learning new biotic powers, or decreasing cooldown times. All of these upgrades carry over from match to match, and the persistence gives you the satisfying sense of building a powerhouse from the ground up.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;4) Co-op Feeds Into Shepard&amp;rsquo;s War&lt;/b&gt;&lt;br /&gt;Though you aren&amp;rsquo;t forced to play multiplayer, the time you spend in co-op isn&amp;rsquo;t completely isolated from the main game. The awesome multiplayer characters you take into battle can appear in the single-player campaign as war assets for Shepard to dispatch. EA is calling this the &amp;ldquo;Galaxy at War&amp;rdquo; system, where the Reaper threat is reaching critical levels in multiple areas of the galaxy. Shepard can&amp;rsquo;t be everywhere at once, and multiplayer characters join the other power groups (like the Salarian Special Forces) that are available as war assets &amp;ndash; the soldiers that help keep things under control long enough for Shepard to finish the fight. &lt;/p&gt;
&lt;p&gt;&lt;b&gt;5) Play As Other Races&lt;/b&gt;&lt;br /&gt;Shepard works alongside most of the major races in the galaxy, but players never control any of the other species in the single-player campaign. Co-op gives you the opportunity to step into some alien shoes. In addition to humans, players can choose to be a Salarian, Krogan, Turian, Asari, or Drell character. All of my hands-on time was spent playing as a human, but I&amp;rsquo;m looking forward to checking out what the other species offer. While largely a cosmetic choice, each race will have some sort of unique capability, but BioWare isn&amp;rsquo;t giving out precise details yet. Even without any specifics, I expect to see a lot of Krogans storming around in co-op.&lt;/p&gt;
&lt;p&gt;&lt;i&gt;What are you thoughts about BioWare&amp;#39;s inclusion of co-op multiplayer? Share in the comments below!&lt;/i&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1358251" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Role_2D00_Playing/default.aspx">Role-Playing</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Mass+Effect+3/default.aspx">Mass Effect 3</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Xbox+360/default.aspx">Xbox 360</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/BioWare/default.aspx">BioWare</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Preview/default.aspx">Preview</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/EA/default.aspx">EA</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/mass+effect/default.aspx">mass effect</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/co_2D00_op/default.aspx">co-op</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/multiplayer/default.aspx">multiplayer</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/shepard/default.aspx">shepard</category></item><item><title>Your First Look At Mass Effect 3's Multiplayer</title><link>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2011/10/12/your-first-look-at-mass-effect-3-39-s-multiplayer.aspx</link><pubDate>Wed, 12 Oct 2011 19:30:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1304641</guid><dc:creator>Jim Reilly</dc:creator><slash:comments>39</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/mass_effect_3/b/xbox360/rsscomments.aspx?WeblogPostID=1304641</wfw:commentRss><comments>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2011/10/12/your-first-look-at-mass-effect-3-39-s-multiplayer.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/masseffect3/me3600.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Electronic Arts today unveiled screenshots and a short video interview for Mass Effect 3&amp;#39;s cooperative mode &amp;quot;Galaxy at War,&amp;quot; confirming &lt;a target="_blank" href="http://www.gameinformer.com/b/news/archive/2011/10/11/multiplayer-confirmed-in-mass-effect-3.aspx"&gt;reports &lt;/a&gt;from earlier this week. &lt;/p&gt;
&lt;p&gt;The publisher also says the mode will be unlocked after entering a one-time use &amp;quot;Online Pass&amp;quot; code found in each new copy of the game. The code has been used in previous EA titles, including Mass Effect 2, which unlocked access to the Cerberus Network. The code can also be purchased separately, though a price point was not announced.&lt;/p&gt;
&lt;p&gt;&amp;ldquo;The theme of galactic war in Mass Effect 3 presents us with the perfect opportunity to introduce multiplayer into the Mass Effect series,&amp;rdquo; said Casey Hudson, Executive Producer of the Mass Effect series. &amp;ldquo;Multiplayer not only features amazing combat and deep customization options, but it will give players another way to help the war effort against the Reapers in the main event -- the single player campaign.&amp;rdquo;&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1304641" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Role_2D00_Playing/default.aspx">Role-Playing</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Mass+Effect+3/default.aspx">Mass Effect 3</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Xbox+360/default.aspx">Xbox 360</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Preview/default.aspx">Preview</category></item><item><title>New Mass Effect 3 Shots</title><link>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2011/08/16/new-mass-effect-3-shots.aspx</link><pubDate>Tue, 16 Aug 2011 15:35:20 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1148453</guid><dc:creator>Matthew Kato</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/mass_effect_3/b/xbox360/rsscomments.aspx?WeblogPostID=1148453</wfw:commentRss><comments>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2011/08/16/new-mass-effect-3-shots.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/bioware/masseffect3/screens/me38.16610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Electronic Arts and BioWare showed off some new footage for Mass Effect 3, and we&amp;#39;ve got some new screens to highlight the squad play.&lt;/p&gt;
&lt;p&gt;The scene in the demo at EA&amp;#39;s Gamescom 2011 press conference was pretty straight-forward, showing a three-person squad of Shepard, Garrus, and Liara going up against a rival squad of enemies, included a suited mech mini-boss. The trio skillfully harmonized their abilities and firepower to dispatch their foes.&lt;/p&gt;
&lt;p&gt;Mass Effect 3 comes out on March 6 on PlayStation 3, Xbox 360, and PC.&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/bioware/masseffect3/screens/screentemplate2.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/bioware/masseffect3/screens/screentemplate3.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/bioware/masseffect3/screens/screentemplate4.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/bioware/masseffect3/screens/screentemplate5.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/bioware/masseffect3/screens/screentemplate6.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/bioware/masseffect3/screens/screentemplate.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1148453" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Role_2D00_Playing/default.aspx">Role-Playing</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Mass+Effect+3/default.aspx">Mass Effect 3</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Xbox+360/default.aspx">Xbox 360</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/BioWare/default.aspx">BioWare</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Preview/default.aspx">Preview</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Electronic+Arts/default.aspx">Electronic Arts</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/gamescom2011/default.aspx">gamescom2011</category></item><item><title>I Played Mass Effect 3</title><link>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2011/06/09/i-played-mass-effect-3.aspx</link><pubDate>Thu, 09 Jun 2011 06:18:40 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:984147</guid><dc:creator>Joe Juba</dc:creator><slash:comments>66</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/mass_effect_3/b/xbox360/rsscomments.aspx?WeblogPostID=984147</wfw:commentRss><comments>http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/2011/06/09/i-played-mass-effect-3.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/bioware/masseffect3/me3playable610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;My day at E3 started off great, because I sat in on a live demonstration of Mass Effect 3. Then my day got even better, because I had a chance to play through the demo level for myself. &lt;/p&gt;
&lt;p&gt;The mission I played saw Commander Shepard on the Salarian homeworld in an effort to win more allies in the war against the Reapers. The objective is to ensure that a fertile female Krogan gets to safety. Yes, we finally get to see a female Krogan, and while she looks similar to the males, she is draped in blue fabric covering her body, face, and head. Over the radio, Wrex tells Shepard to get her out of there... but he obviously won&amp;#39;t be doing that in your game if he died back in ME 1. &lt;/p&gt;
&lt;p&gt;The female is in a separate pod that ascends the Salarian buildings, and Shepard needs to deactivate locks along the way so the pod can continue moving. Of course, it isn&amp;#39;t that simple; Cerberus forces are attacking, so Shepard gets to try out his new combat maneuvers. My favorite change is the addition of the omni-blade, which BioWare describes as a kind of holographic switchblade that makes melee attacks more satisfying. Instead of just rifle-butting enemies in close quarters, holding down the melee button triggers a brutal move that makes Shepard impale his opponent with the powerful attack.&lt;/p&gt;
&lt;p&gt;Grenades also make a return, but they are better implemented than they were in the original Mass Effect. They arc over cover, and I use them to flush enemies out into the open (where they promptly get concussive blasted). I&amp;#39;m playing as the soldier class, so I also have access to the Adrenaline Rush ability to slow down time. This comes in handy when one of the Cerberus troops showed up with a shield that seems impenetrable. While my squad stays behind and draws his fire, I sneak up beside him, activate Adrenaline Rush, and take him out before he has a chance to do any real damage. &lt;/p&gt;
&lt;p&gt;One key piece of story information is revealed during these battles. After Liara makes a remark about Cerberus&amp;#39; persistance, Shepard responds: &amp;quot;They&amp;#39;re indoctrinated. They&amp;#39;ll do anything.&amp;quot; Whether the Illusive Man is also under Reaper control is unknown, but it would definitely help explain why Cerberus is working against the one human who can save the galaxy.&lt;/p&gt;
&lt;p&gt;So, how does Mass Effect 3 feel? It definitely isn&amp;#39;t the drastic change in gameplay we experienced from Mass Effect 1 to 2. However, it isn&amp;#39;t exactly the same. The evasive roll adds a new degree of mobility, and the omni-blade is neat. Even better, it looks like each character&amp;#39;s abilty trees will allow for much more differentiation and choice than before.&lt;/p&gt;
&lt;p&gt;I&amp;#39;ve been a fan of Mass Effect ever since the original released, so I would probably be excited for the final entry either way...but this isn&amp;#39;t just the fan in me talking. Mass Effect 3 seems like a fantastic game from the time I spent playing, and I can&amp;#39;t wait to go through the entire thing.&lt;/p&gt;
&lt;p&gt;See all of the latest ME 3 videos and screenshots &lt;a href="http://www.gameinformer.com/games/mass_effect_3/b/pc/archive/2011/06/07/reapers-attack-in-mass-effect-3.aspx"&gt;here&lt;/a&gt;, and check out exclusive features at our &lt;a href="http://www.gameinformer.com/p/masseffect3.aspx"&gt;Mass Effect 3 hub&lt;/a&gt;!&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=984147" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Role_2D00_Playing/default.aspx">Role-Playing</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Mass+Effect+3/default.aspx">Mass Effect 3</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Xbox+360/default.aspx">Xbox 360</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/BioWare/default.aspx">BioWare</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/Preview/default.aspx">Preview</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/e32011/default.aspx">e32011</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/EA/default.aspx">EA</category><category domain="http://www.gameinformer.com/games/mass_effect_3/b/xbox360/archive/tags/mass+effect/default.aspx">mass effect</category></item></channel></rss>