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Mass Effect 3

Five Reasons Why Multiplayer In Mass Effect 3 Is A Good Idea

Rumors of a multiplayer mode had been swirling around Mass Effect 3 since its announcement, but EA and BioWare finally made it official. The series’ third entry will have a separate co-op mode that allows you to play alongside your friends – an addition that may raise some doubts among Mass Effect’s legion of single-player fans. If you haven't seen it yet, you should catch up by checking out the co-op reveal trailer.

I was skeptical when I first heard the news, too. Mass Effect is a shooter/RPG that built its reputation on an ambitious single-player story stretched across three epic titles. Isn’t adding a multiplayer component just a cheap ploy to cater to a different demographic? Won’t that alienate the people who made Mass Effect a success in the first place? Those were the questions that worried me, but after spending an hour playing the co-op mode in Mass Effect 3 at an EA event, I’m not worried anymore. Here’s why:

1) You Don’t Have To Play Co-Op
The conclusion of Commander Shepard’s tale is still a single-player affair. The co-op mode is a separate thing, and Mass Effect 3’s best ending can be obtained entirely within the confines of the campaign. To me, this is the most important factor. By not forcing players to dabble in multiplayer, EA and BioWare have ensured that those seeking a “classic” Mass Effect experience don’t feel betrayed or alienated. At the same time, the option is there for those who are interested.

2) Gameplay Doesn’t Suffer
The core combat mechanics in co-op haven’t been changed drastically to accommodate the new mode. You still choose from among the six major classes (soldier, adept, engineer, vanguard, sentinel, and infiltrator), and level up as you gain experience. The biggest difference is that you aren’t completing a scripted mission; you’re fighting off waves of enemies. The gunplay involves squad tactics, taking cover, and using your class powers to their fullest. As an adept, I threw a singularity into a crowd of advancing enemies, and as they twirled in mid-air, my soldier teammate gunned them down. It feels exactly like Mass Effect should – but it adds a fun element of cooperation.

3) The Depth Is There
The goal in co-op mode isn’t just to survive waves of bad guys until you are eventually overpowered. Each mission has a finite number of waves, and if you make it all the way through, you get a nice experience bonus. But even if you fail, you retain the XP you gained. That XP is the core of my favorite part of ME3’s multiplayer: the leveling. Each class has a full set of skills like you’d see in the single-player campaign, including different branches for each power. As your character gains levels, you earn more skill points to apply to your abilities, like increasing health, learning new biotic powers, or decreasing cooldown times. All of these upgrades carry over from match to match, and the persistence gives you the satisfying sense of building a powerhouse from the ground up.

4) Co-op Feeds Into Shepard’s War
Though you aren’t forced to play multiplayer, the time you spend in co-op isn’t completely isolated from the main game. The awesome multiplayer characters you take into battle can appear in the single-player campaign as war assets for Shepard to dispatch. EA is calling this the “Galaxy at War” system, where the Reaper threat is reaching critical levels in multiple areas of the galaxy. Shepard can’t be everywhere at once, and multiplayer characters join the other power groups (like the Salarian Special Forces) that are available as war assets – the soldiers that help keep things under control long enough for Shepard to finish the fight.

5) Play As Other Races
Shepard works alongside most of the major races in the galaxy, but players never control any of the other species in the single-player campaign. Co-op gives you the opportunity to step into some alien shoes. In addition to humans, players can choose to be a Salarian, Krogan, Turian, Asari, or Drell character. All of my hands-on time was spent playing as a human, but I’m looking forward to checking out what the other species offer. While largely a cosmetic choice, each race will have some sort of unique capability, but BioWare isn’t giving out precise details yet. Even without any specifics, I expect to see a lot of Krogans storming around in co-op.

What are you thoughts about BioWare's inclusion of co-op multiplayer? Share in the comments below!

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Comments
  • I don't expect the co op to be as good as the single player. But I think it's a good mode where I can fool around with my friends.

  • Is Splitscreen/Local Coop confirmed ? I really want to be able to play with my friends beside me XD
  • i cant wait!!

  • I too believe its a good idea, i just don't like the idea of them forcing it in at the end of the trilogy. If this was implemented AFTER ME3, id be all for it. I just don't like the fact that multiplayer was needlessly implemented into an epic single player trilogy.
  • Krogan, that is all.
  • I'm looking forward to it.

    Asari, or Krogan Vanguard for me.

  • I cannot wait to start building up a Drell Infiltrator!

  • There is only one thing I like about the idea of Mass Effect multiplayer. Being a Salarian, mostly because Mordin is easily the best character to spawn from the Mass Effect universe.
  • ME is overrated in my opinion. I've played the first two and really liked them but not any more than twenty or so other games. They're pretty and have a decent story but nothing amazing. Maybe they will do something to change my mind with the third one.
  • I've been waiting to bust some heads as a Krogan. Let's do this!

  • As much as I love Horde mode, it's starting to get overdone to hell. It seems like every game nowadays has some form of it, and quite frankly, I was expecting a bit more from bioware.
  • Good points, Mass Effect has a very solid story and I don't think multi-player options will effect that. That being said, I have no interest in the multi-player but anticipating the single player campaign.

  • I agree with all of these.  I wa skeptical, but I think I will enjoy it.

  • No Quarian characters in co-op?
  • Sounds amazing! Cant wait to play the game.

  • I'm very excited- #5!
  • I know they won't disappoint us fans. Making multiplayer feed into the single player story in such a way that impacts how you play is a great idea that has been carried throughout the series. Previous save file imports and brutally hard character choices are already on the list of Bioware's innovations, we can just add multiplayer/co-op story integration into the mix.
  • As long as I don't have to play it I am all for it. While I doubt I will pour many hours into it, all of my friends play Mass Effect and I can see this being a fun distraction every once in a while.
  • Sorry, but this doesn't really alleviate my fears. It sounds like the typical tacked on horde type mode that we've seen in numerous games before it. Don't get me wrong, I'm sure I'll end up liking it, but I'd rather those resources be spent on creating a better single player experience, since at its core that is what Mass Effect is supposed to be.
  • This sounds like it's going to be just what I expected. Can't wait to see how this turns out with the other races. I'm still mad you can't play as a Krogan.
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