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Mass Effect 3

Five Reasons Why Multiplayer In Mass Effect 3 Is A Good Idea

Rumors of a multiplayer mode had been swirling around Mass Effect 3 since its announcement, but EA and BioWare finally made it official. The series’ third entry will have a separate co-op mode that allows you to play alongside your friends – an addition that may raise some doubts among Mass Effect’s legion of single-player fans. If you haven't seen it yet, you should catch up by checking out the co-op reveal trailer.

I was skeptical when I first heard the news, too. Mass Effect is a shooter/RPG that built its reputation on an ambitious single-player story stretched across three epic titles. Isn’t adding a multiplayer component just a cheap ploy to cater to a different demographic? Won’t that alienate the people who made Mass Effect a success in the first place? Those were the questions that worried me, but after spending an hour playing the co-op mode in Mass Effect 3 at an EA event, I’m not worried anymore. Here’s why:

1) You Don’t Have To Play Co-Op
The conclusion of Commander Shepard’s tale is still a single-player affair. The co-op mode is a separate thing, and Mass Effect 3’s best ending can be obtained entirely within the confines of the campaign. To me, this is the most important factor. By not forcing players to dabble in multiplayer, EA and BioWare have ensured that those seeking a “classic” Mass Effect experience don’t feel betrayed or alienated. At the same time, the option is there for those who are interested.

2) Gameplay Doesn’t Suffer
The core combat mechanics in co-op haven’t been changed drastically to accommodate the new mode. You still choose from among the six major classes (soldier, adept, engineer, vanguard, sentinel, and infiltrator), and level up as you gain experience. The biggest difference is that you aren’t completing a scripted mission; you’re fighting off waves of enemies. The gunplay involves squad tactics, taking cover, and using your class powers to their fullest. As an adept, I threw a singularity into a crowd of advancing enemies, and as they twirled in mid-air, my soldier teammate gunned them down. It feels exactly like Mass Effect should – but it adds a fun element of cooperation.

3) The Depth Is There
The goal in co-op mode isn’t just to survive waves of bad guys until you are eventually overpowered. Each mission has a finite number of waves, and if you make it all the way through, you get a nice experience bonus. But even if you fail, you retain the XP you gained. That XP is the core of my favorite part of ME3’s multiplayer: the leveling. Each class has a full set of skills like you’d see in the single-player campaign, including different branches for each power. As your character gains levels, you earn more skill points to apply to your abilities, like increasing health, learning new biotic powers, or decreasing cooldown times. All of these upgrades carry over from match to match, and the persistence gives you the satisfying sense of building a powerhouse from the ground up.

4) Co-op Feeds Into Shepard’s War
Though you aren’t forced to play multiplayer, the time you spend in co-op isn’t completely isolated from the main game. The awesome multiplayer characters you take into battle can appear in the single-player campaign as war assets for Shepard to dispatch. EA is calling this the “Galaxy at War” system, where the Reaper threat is reaching critical levels in multiple areas of the galaxy. Shepard can’t be everywhere at once, and multiplayer characters join the other power groups (like the Salarian Special Forces) that are available as war assets – the soldiers that help keep things under control long enough for Shepard to finish the fight.

5) Play As Other Races
Shepard works alongside most of the major races in the galaxy, but players never control any of the other species in the single-player campaign. Co-op gives you the opportunity to step into some alien shoes. In addition to humans, players can choose to be a Salarian, Krogan, Turian, Asari, or Drell character. All of my hands-on time was spent playing as a human, but I’m looking forward to checking out what the other species offer. While largely a cosmetic choice, each race will have some sort of unique capability, but BioWare isn’t giving out precise details yet. Even without any specifics, I expect to see a lot of Krogans storming around in co-op.

What are you thoughts about BioWare's inclusion of co-op multiplayer? Share in the comments below!

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Comments
  • ehhhhhhh.have to wait and see but it seems weak to me
  • bioware is doing the right thing I think this game with the time it has taken to be developed is going to be great!

  • Mass Effect sounds great to me. I've never played it more than 15 minutes, though. I plan on buying the first one soon!
  • I have Mass Effect and ME2 and love them both. In my opinion Mass Effect 2 blew the first one out of the water and I bet 3 is going to do the same thing to ME2. Cannot wait!

  • didnt need to convince me. THIS LOOKS BEYOND AMAZING

  • I just hope that you can play with an infinite amount.
  • The multiplayer for this game actually sounds like fun without ruining the campaign. Bioware sounds like they know what they'er doing as well. Super Excited for this game!!!!

  • I will probably play all the way through single player first, but MP will give me more to do and add replay value. So glad it doesn't infringe on the single player experience we've come to know from Mass Effect.

  • im sorry but i hated mass effect 2. I got tired of it pretty quick and its pretty borring.
  • I'm super happy that this is a completely optional mode.  That's a big bonus to me because I'm not usually into multiplayer.  I'm going to dabble in it, but unless it hooks me like the single player, it'll end up being an experiment and nothing more.

  • Can't wait for the single and multiplayer demo next year. Got my early access from Battlefield 3.

  • Thanks for clearly stating the facts Joe on how multiplayer is completely optional yet complimentary to the ME3 experience. Man there's been a lot of hate towards this which is IMO totally unnecessary. To me the more Mass Effect jammed in those discs in March the better and honestly I'm really looking forward to biotic combat with my friends. Can't wait to try it out in January.

  • These "reasons" seem rather abstract. The first two reasons are basically just giving it kudos for not completely butchering the gameplay or forcing itself down players' throats, neither of which were a major concern. The reasoning behind the "The Depth Is There" pint is nothing more than it having an XP system, which I fail to see as being real depth since that's pretty much a given when it comes to multiplayer. The "You're fighting Shepard's War" point SOUNDS cool, but since Bioware has already said it won't be needed to get the best ending, I fail to see any REAL effect the player will have.

    As for playing different races? I'm indifferent. Any small curiosity I have about playing other races is mostly swept away by my much greater interest in seeing how Shepard's story plays out. By comparison, some horde mode where I'm a krogan elicits no reaction from me. I just... don't care.

    Of course, I haven't played any of the multiplayer, so I'm not saying Joe is wrong. I just have some issues with the logic behind these reasons.

  • and i have yet to play ME2............
  • this reminds me of assassin's creed brotherhood the whole "dispatching forces in singleplayer" thing

  • Finally, a "wave" mode that allows you to keep your experience and level up.  I wished there was a way to start at level 20 in zombies mode if you made it to a certain point.  Starting over from scratch EVERY time gets very time consuming and makes you lose interest a lot faster than having the option to try something new sooner.  

    Do we only get to play with one other friend?  Or is this compatible with up to 4 players?  Mass Effect 3 is THE game I am looking to buy and I LOVE co-op so I can't wait to play this.  I'm sure my friends and I will get to a point where we're just using pistols and pull/throw biotics.  Can't wait!

  • well, this helps me edge away from the cautious optimism feelings I had before just not entirely. Small part in the bigger picture of the war against reapers? You got my attention. I curious about the whole 'War Asset' part the co-op plays

  • Im gonna finish ME2 first...better get on that

  • 5 REASONS WHY MULTIPLAYER IS UNNECESSARY AND BOGUS 1. EA is doing this because they believe it is a way to keep players from selling back the game 2. Fans didn't ask for this 3. A way to punish people who buy the game used by charging $10 for an "Online Pass" 4. This game is not COD of Battlefield! We don't play this game for multiplayer. 5. If they were going to do multiplayer it would have been much more fun if you could play IN THE SINGLE PLAYER CAMPAIGN as squad member of your friend. You could still play as different races and you would get to see your friend's Mass Effect Galaxy and how he views Shepard.
  • As long as it doesn't interfere with the single player campaign, I don't see why any would have an issue. I like the first one and loved the 2nd. I've beat number two about 5 times in the many different ways to play. I hope 3 keeps the reply value.

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