<?xml version="1.0" encoding="UTF-8" ?>
<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Mario Tennis Open</title><link>http://www.gameinformer.com/games/mario_tennis_open/default.aspx</link><description /><dc:language>en-US</dc:language><generator>Telligent Community 1.5.134.12297 (Build: 5.5.134.12297)</generator><item><title>Blog Post: Mario Tennis Open review: A return to wacky tennis</title><link>http://www.gameinformer.com/games/mario_tennis_open/b/user_reviews/archive/2012/11/07/mario-tennis-open-review-a-return-to-wacky-tennis.aspx</link><pubDate>Wed, 07 Nov 2012 22:15:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2359833</guid><dc:creator>The Monster Hunter</dc:creator><description>&lt;p style="text-align:left;"&gt;&lt;img src="http://www.gameinformer.com/resized-image.ashx/__size/610x0/__key/CommunityServer-Blogs-Components-WeblogFiles/00-00-02-76-63/1682.mario_2D00_tennis_2D00_open_2D00_3ds_2D00_1.jpg" border="0" alt="" /&gt;&lt;/p&gt;  &lt;p style="text-align:left;"&gt;&lt;span style="white-space:pre;"&gt; &lt;/span&gt;Ever since the re-release of Mario Power Tennis on Wii, people began to wonder if we would see a new release in the Mario Tennis. Fans would have to wait three years to get some new solid Tennis action with Mario and the gang. Mario Tennis Open marks the series return from a seven year hiatus, this time being on Nintendo&amp;#39;s newest handheld. But, can it live up to the series greatness?&amp;nbsp;&lt;/p&gt;  &lt;p style="text-align:left;"&gt;&lt;span style="white-space:pre;"&gt; &lt;/span&gt;Mario Tennis Open continues to keep the same Mario Tennis action the series is known for with a little twist. Like all Mario Tennis games, Open is based on the basics of Tennis. To win, the player must hit the ball on the other side of the court and bounce twice. Players earn 15 points for every shot that is successful and can win the game by earning game, set, and match points by earning 60 points on each game. The amount of set and game points can be set by the player in exhibition mode but not in tournament mode. It&amp;#39;s pretty straightforward, but then you&amp;#39;re&amp;nbsp;introduced to Chance Shots. Chance Shots are Open&amp;#39;s Power Shots from Mario Power Tennis, but more balanced. When rallying the ball, a Chance Shot may spawn, where the player can enhance their own shots. The Chance Spots are activated by first standing on top of it and then using the right shot. For example, In order to use the Star Chance Shot, or the purple colored Chance Shot, the player must first get on it and then use a flat shot. Chance Shots, while powerful, are not always winners. The opponent can actually counter the shot by using the right shot and possibly cut off your Chance Shot spawns. The Chance Shots mechanic actually introduces some slight strategic elements into the game. Knowing when to use a Chance Shot and how to counter an incoming one becomes very important.&amp;nbsp;&lt;/p&gt;  &lt;p style="text-align:left;"&gt;&lt;img src="http://www.gameinformer.com/resized-image.ashx/__size/610x0/__key/CommunityServer-Blogs-Components-WeblogFiles/00-00-02-76-63/5684.Mario_2D00_Tennis_2D00_Open.jpg" border="0" alt="" /&gt;&lt;/p&gt;  &lt;p style="text-align:left;"&gt;&lt;span style="white-space:pre;"&gt; &lt;/span&gt;The game is split into four gameplay modes: single player, local multiplayer, online multiplayer, and Streetpass. Single player has your standard Tournament mode (first handheld Mario game to have tournament mode, by the by), Exhibition, and Special games. If you&amp;#39;ve been a fan of the handheld Mario Tennis games then you&amp;#39;ll notice the lack of Story mode and RPG elements in single player. While Miis slightly make up for it, they don&amp;#39;t live quite up to expectations (more on Miis later) The majority of your time in single player mode will probably be tournament mode, but even this is disappointing. While you have eight cups to do for the 16 characters (not including QR downloadable characters and your Mii) for both Singles and Doubles, you can easily blast through these. The first four regular cups will put you against ridiculous easy computers. Things slightly heat up when you&amp;#39;re in the Star cups, or the last four cups, but even then the computers won&amp;#39;t be anything too difficult. This is really disappointing as the only challenge you&amp;#39;ll get is by playing against others or playing against Ace level computers in Exhibition. &lt;/p&gt;  &lt;p style="text-align:left;"&gt;&lt;span style="white-space:pre;"&gt; &lt;/span&gt;There&amp;#39;s also&amp;nbsp;Exhibition mode, which is &amp;nbsp;the basic versus mode if you just want to play a quick game of tennis against computers, (Note: you can&amp;#39;t turn off Chance Shots like you could in Mario Power tennis) and Special Games, which is games with special rules that alter gameplay. You have series regulars like Ring Shot, where you rally the ball while trying to score points by having it go through rings, Galaxy Rally, or this game&amp;#39;s version of &amp;quot;Rally the ball X amount of times!&amp;quot;, and Ink Showdown, or Open&amp;#39;s twist on the Mario Tennis (N64) Piranha&amp;nbsp;Plant Challenge. The real cream of the crop of the special games is Super Mario Tennis, which basically has you play the first four levels of the original Mario Bros., but with a Tennis Ball. It&amp;#39;s original and intuitive, while also yielding a great amount of coins.&amp;nbsp;&lt;/p&gt;  &lt;p style="text-align:left;"&gt;&lt;img src="http://www.gameinformer.com/resized-image.ashx/__size/610x0/__key/CommunityServer-Blogs-Components-WeblogFiles/00-00-02-76-63/1104.Super-Mario-Tennis.jpg" border="0" alt="" /&gt;&lt;/p&gt;  &lt;p style="text-align:left;"&gt;&lt;span style="white-space:pre;"&gt; &lt;/span&gt;Speaking of coins, Mario Tennis Open has a unique feature of customizing your Mii. The Clubhouse feature of Mario Tennis Open, keeps a record of your achievements, the Item Shop and the ability to customize your Mii. You buy items from the Item Shop using coins collected from the Special Games and can equip them on your Mii. However, most of the items are locked and must be unlocked by playing Tournament mode. So if you want to customize your Mii with different clothes, you first have to unlock them from playing Tournament mode, then get coins from Special Games and buy them. This gives players some extra incentive to play both modes and ultimately maximize your playtime. Sadly, your Mii&amp;#39;s clothes doesn&amp;#39;t give you full satisfaction as say leveling up and improving your stats. Your stats are shown on a Pie chart and different pieces affect the amount of each stat. The clothes you wear can affect the stats of you Mii, but again, It&amp;#39;s not the best supplement to the old story mode.&amp;nbsp;&lt;/p&gt;  &lt;p style="text-align:left;"&gt;&lt;span style="white-space:pre;"&gt; &lt;/span&gt;Finally, we get to the main thing Nintendo touted about since Open&amp;#39;s debut, Online multiplayer. Open marks the first time this series has seen online multiplayer, and it generally works smoothly. Sadly, there isn&amp;#39;t a lot of options to choose from, just Quick (a Tiebreaker game) or Extended (a 2 game, 1 Set match). You&amp;#39;ll occasionally get lag, but there&amp;#39;s rare cases when the lag is unbearable. It&amp;#39;s not as smooth and polished as Mario Kart 7&amp;#39;s online multiplayer, but it&amp;#39;s still effective and good. For other mutliplayer modes, Open features monthly online leaderboards, local and download play, and Streetpass. Streetpass basically has you versus or play with the the person&amp;#39;s Mii. Although Camelot doesn&amp;#39;t do anything revolutionary with StreetPass and Online multiplayer, it&amp;#39;s a nice little feature.&amp;nbsp;&lt;/p&gt;  &lt;p style="text-align:left;"&gt;&lt;span style="white-space:pre;"&gt; &lt;/span&gt;Mario Tennis Open is a very simple game to learn and gives a wide amount of control options. The first (and probably the one most will use) is the standard use of physical buttons. The three buttons, A, B, and Y is for Topspin, Slice shot, and Flat shot, respectively. Then you also have lobs which is a use of pressing A then B and Drop shots which is vice versa. X is for simple shots. L is used for canceling charge shots, or telling your partner &amp;quot;I got it!&amp;quot; in Doubles and R is for cycling through the Touch Screen panels when serving or for lounging toward the ball. The second control scheme is the Touch Screen where you can use all the shots, just by tapping. Finally, you have the gyroscope option where your characters runs after ball for you and all you have to do is select the shot while moving the system to determine which way to hit it. This goes hand to hand with the Touch Screen scheme and is probably the easiest way to learn the game. Although I feel Gyro was forced into the game for no reason, at least it&amp;#39;s optional.&amp;nbsp;&lt;/p&gt;  &lt;p style="text-align:left;"&gt;&lt;img src="http://www.gameinformer.com/resized-image.ashx/__size/610x0/__key/CommunityServer-Blogs-Components-WeblogFiles/00-00-02-76-63/0842.Mario_2D00_Tennis_2D00_Open-_2800_1_2900_.jpg" border="0" alt="" /&gt;&lt;/p&gt;  &lt;p style="text-align:left;"&gt;&lt;span style="white-space:pre;"&gt; &lt;/span&gt;As expected for a Mario game, it features remixed tracks from various Mario games (surprisingly, it has remixed tracks from Mario Tennis (N64) as well). The new tracks are okay, but aren&amp;#39;t amazing by any means. Most of the little character quips from Mario and the gang are reused too. &lt;/p&gt;  &lt;p style="text-align:left;"&gt;&lt;span style="white-space:pre;"&gt; &lt;/span&gt;In the Graphics department, the game has that colorful, cartoonish look Mario is known for, without having to sacrifice the visuals because of lower power. On thing that is upsetting though is the poor use of 3D. There&amp;#39;s barley any effect here at all for an overhead game. It might have been better when the game switches to an over the shoulder style view in Gyro, but 3D turns off.&amp;nbsp;&lt;/p&gt;  &lt;p style="text-align:left;"&gt;&lt;span style="white-space:pre;"&gt; &lt;/span&gt;Overall the value and content of Open is what you put in. Competing all the tournaments for every character will take some time and unlocking and buying all the items in the Item Shop will take even longer. Plus it can be enhanced by multiplayer.&amp;nbsp;&lt;/p&gt;  &lt;p style="text-align:left;"&gt;&amp;nbsp;&lt;/p&gt;  &lt;p style="text-align:left;"&gt;&lt;strong&gt;Conclusion: &lt;/strong&gt;Mario Tennis Open is that standard tennis game fans of old will recognize and love. The Chance Shots are more balanced than the horrid Power Shots and multiplayer is a fun and important part of the package. However, it comes at the cost of a really amazing single player experience. What you see is what you get, and for some, they may not like it. Overall, if you enjoyed the console Mario Tennis games, then you&amp;#39;ll enjoy Open. If you loved the handheld Tennis game, you may be slightly disappointed. And if you&amp;#39;re a newcomer to the series, you have a whole new Tennis&amp;nbsp;experience in front of you.&amp;nbsp;&lt;/p&gt;  &lt;p style="text-align:center;"&gt;&lt;strong&gt;Pros &amp;amp; Cons list&lt;/strong&gt;&lt;/p&gt;  &lt;p style="text-align:left;"&gt;&lt;strong&gt;&lt;span style="white-space:pre;"&gt; &lt;/span&gt;Pros&lt;/strong&gt;&lt;/p&gt;  &lt;ul style="text-align:left;"&gt;  &lt;li&gt;+ 1.5 Balanced, simple, and fun gameplay&lt;/li&gt;  &lt;li&gt;+ 1 A great multiplayer focused experience&lt;/li&gt;  &lt;li&gt;+ 1 A lot of content to do&amp;nbsp;&lt;/li&gt;  &lt;/ul&gt;  &lt;p&gt;&lt;strong&gt;&lt;span style="white-space:pre;"&gt; &lt;/span&gt;Cons&lt;/strong&gt;&lt;/p&gt;  &lt;ul&gt;  &lt;li&gt;- 1 A lack of a substantial&amp;nbsp;single player package&amp;nbsp;&lt;/li&gt;  &lt;/ul&gt;  &lt;p style="text-align:left;"&gt;&lt;span style="white-space:pre;"&gt; &lt;/span&gt;&lt;/p&gt;  &lt;p style="text-align:center;"&gt;&lt;span style="white-space:pre;"&gt; &lt;span style="font-size:x-large;"&gt;&lt;strong&gt;7.5/10&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p style="text-align:center;"&gt;&lt;span style="white-space:pre;"&gt;&lt;span style="font-size:x-large;"&gt;&lt;strong&gt;&lt;br /&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;  &lt;p style="text-align:left;"&gt;&amp;nbsp;&lt;/p&gt;  &lt;p style="text-align:left;"&gt;&lt;span style="white-space:pre;"&gt; &lt;/span&gt;&lt;/p&gt;  &lt;p style="text-align:left;"&gt;&amp;nbsp;&lt;/p&gt;</description></item><item><title>Wiki: Mario Tennis Open Guides</title><link>http://www.gameinformer.com/games/mario_tennis_open/w/guides/default.aspx</link><pubDate>Fri, 19 Oct 2012 22:42:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1833</guid><dc:creator>Anonymous</dc:creator><description>Guides for Mario Tennis Open</description></item><item><title>Blog Post: Mario Tennis Gets Back to Basics, Goes Online</title><link>http://www.gameinformer.com/games/mario_tennis_open/b/3ds/archive/2012/05/16/mario-tennis-gets-back-to-basics.aspx</link><pubDate>Wed, 16 May 2012 21:30:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1926150</guid><dc:creator>Matt Helgeson</dc:creator><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/nintendooverflow/mario/tennis/MarioTennisOpen610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;  &lt;p&gt;It&amp;rsquo;s been a long time since we saw a new Mario Tennis game. The series&amp;rsquo; last release was Mario Power Tennis: New Play Control in 2009, a Wii re-release of the GameCube game featuring enhanced graphics and new motion controls. I enjoyed Power Tennis (both times), but the balance-breaking power shots were far too vital to winning. In response, Camelot has scaled back the wackiness with Open, which translates to a casual tennis game that plays it fairly straight.[Excerpt]&lt;/p&gt;  &lt;p&gt;While the courts are still themed after past Mario games, they are free of any gimmicks or moving parts, so winning or losing is based on skill alone. Though the gonzo power shots of Power Tennis are gone, special shots are implemented by placing colored markers on court when your opponent hits a weak return shot. Each color corresponds to a different shot, which varies from wildly arcing returns to drop shots that die upon bouncing. While they are certainly important to master, they don&amp;rsquo;t overtake the flow of the game. First, they are positional, so you have to be able to get to the spot to use them. Second, you&amp;rsquo;re definitely able to return them if you play them correctly &amp;ndash; much more so than the power shots in Power Tennis.&lt;/p&gt;  &lt;p&gt;This 3DS game doesn&amp;rsquo;t make too much of the system&amp;rsquo;s capabilities. It supports StreetPass (is anyone still using that?) and Miis (which you can customize with a variety of unlockable gear that adds to your stats). However, Camelot mishandled the 3D effects. You can access a zoomed in, behind the player view by holding the unit upright, which automatically disables the 3D. If you hold it flat, you get a traditional isometric view that technically displays in 3D, but adds little depth or impact. After experimenting with the options, I played with the 3D slider turned off.&lt;/p&gt;  &lt;p&gt;The expected minigames return, though there are not as many as in Power Tennis. Galaxy Rally (where you must rally with your opponent to hit a certain number of returns), Ink Showdown (where the giant squid ball machines will obscure your view with ink blobs), and Ring Shot are fairly standard stuff. However, the Super Mario Tennis mode is ingenious. The original Super Mario Bros. is displayed on the backboard, and it scrolls as you hit coins, blocks, and enemies with the ball. You can even hit warp pipes to travel up and down to hidden areas and aim at the flagpole to end the level. It&amp;rsquo;s just another example of Nintendo&amp;rsquo;s endlessly inventive method of recycling its past.&lt;/p&gt;  &lt;p&gt;For the first time in series history, Mario Tennis Open offers full online multiplayer &amp;ndash; both singles and (impressively) doubles. It also has local wireless multiplayer. Based on my experience, both modes work smoothly. This isn&amp;rsquo;t the tennis revolution that some might have hoped for, but it&amp;rsquo;s a solid new feature in a franchise that&amp;rsquo;s built its popularity on slow, incremental improvement.&lt;/p&gt;  &lt;p&gt;&amp;nbsp;&lt;/p&gt;</description></item><item><title>File: Mario Tennis Open Screens</title><link>http://www.gameinformer.com/games/mario_tennis_open/m/mario_tennis_open_media/1926114.aspx</link><pubDate>Wed, 16 May 2012 19:45:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1926114</guid><dc:creator>Matt Helgeson</dc:creator><description>A look at Mario's latest 3DS sports game</description></item><item><title>File: Mario Tennis Open Screens</title><link>http://www.gameinformer.com/games/mario_tennis_open/m/mario_tennis_open_media/1926113.aspx</link><pubDate>Wed, 16 May 2012 19:45:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1926113</guid><dc:creator>Matt Helgeson</dc:creator><description>A look at 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isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1926108</guid><dc:creator>Matt Helgeson</dc:creator><description>A look at Mario's latest 3DS sports game</description></item><item><title>File: Mario Tennis Open Screens</title><link>http://www.gameinformer.com/games/mario_tennis_open/m/mario_tennis_open_media/1926107.aspx</link><pubDate>Wed, 16 May 2012 19:45:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1926107</guid><dc:creator>Matt Helgeson</dc:creator><description>A look at Mario's latest 3DS sports game</description></item><item><title>File: Mario Tennis Open Screens</title><link>http://www.gameinformer.com/games/mario_tennis_open/m/mario_tennis_open_media/1926106.aspx</link><pubDate>Wed, 16 May 2012 19:45:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1926106</guid><dc:creator>Matt Helgeson</dc:creator><description>A look at Mario's latest 3DS sports game</description></item><item><title>File: Mario Tennis 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