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Blog Post:
The Ins & Outs Of Madden NFL 12's Scouting Feature
by
Matthew Kato
on September 12, 2011 at 02:47 PM
The scouting feature in this year's Madden 12 isn't much help, but we're going to do what we can to shed some light on the process. Madden NFL 12 has a new scouting system during the regular and post-season, and while it's more involved and tries to mimic the kinds of choices teams'...
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Blog Post:
Fumble!
by
Matthew Kato
on August 26, 2011 at 08:00 AM
The year-after-year sports game structure should be additive, with success achieved by building on previous efforts. Madden, however, seems to be in a cycle – and this year it’s on a downturn. Not since the beginning of this console generation has the series been so out of sync. Like a desperate...
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Blog Post:
Madden NFL 12's Online Blitz
by
Matthew Kato
on July 25, 2011 at 08:00 AM
Madden's online feature set the past few years has been filled with controversy, from ranked invites to the lackluster Online Franchise mode. While EA has already said that it isn't improving Online Franchise mode apart from some behind-the-scenes tweaks, it certainly hasn't given up on trying...
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Blog Post:
Team Chemistry: Madden 12's Ultimate Team Mode
by
Matthew Kato
on June 20, 2011 at 06:59 PM
The Ultimate Team mode of Madden (as well as its incarnations in EA Sports' NHL, and FIFA franchises) hits a few different sweet spots with gamers and sports fans alike. It satisfies that collectible itch inherent in sports cards, challenges your GM abilities like Franchise mode, and draws from the...
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Blog Post:
Hands On With Madden NFL 12
by
Matt Bertz
on June 08, 2011 at 08:30 PM
Suction blocking? Gone. Zone coverages? Improved. Long snappers? Finally in the game! With Kato handling most of our Madden coverage thus far this year, I hadn't had a chance to check out the game in person until today. Here are a few things that stood out to me during my hands on time. Broadcast...
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Blog Post:
Madden NFL 12: Player Association
by
Matthew Kato
on June 03, 2011 at 11:39 AM
Player ratings are always a hotly contested topic in each Madden. Gamers quibble over a few points here and there for their favorite players. Regardless, at the end of the day, Madden gamers just want to have NFL players perform in the game like they do in real life. Madden 12's Dynamic Player Performance...
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Blog Post:
How Deep Is Madden's Depth Chart of Franchise & Superstar Features?
by
Matthew Kato
on May 16, 2011 at 11:00 AM
Madden gamers have been ill-served by this generation's Franchise and Superstar modes, and developer EA Tiburon hopes to revive these segments of the game with this year's changes. Here are just some of the improvements for this year – this isn't the complete list of Franchise and Superstar...
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Blog Post:
Madden Goes Back To The Future
by
Matthew Kato
on April 28, 2011 at 08:00 AM
For years Madden fans have been screaming for changes to some of the series' legacy problems from past iterations. Last year compounded the problem with the lack of progress for the infamous Franchise mode. Still, Madden developers EA Tiburon moved the ball forward with a revamped playcalling system...
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