The lights are on
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The first thing you will notice about Limbo is that it's indisputably stunning. Fully deserving a nod in the visual art category, Limbo stands out amongst more traditional puzzle/platformers by complementing simple gameplay mechanics with an eerie and engrossing world. The player takes the role of a young boy with luminous eyes, somehow lost in a foggy forest of horrors. The colorless flora and fauna and shifty visuals cause an immediate feeling of unease. This sense of dread is amplified by the fact that Limbo plays host to no music – instead silence is punctuated by ambient sounds of groaning trees, stumbling footsteps and wind whistling through barren branches.
We're not sure if the boy is escaping to or from the forest, but it's obvious that the woods are no friend. Physics-based puzzles open new paths when solved, but hazards and deadly traps are cleverly disguised to take advantage of your success. We're talking bear traps, spike pits, saw blades and more. One false step and the little boy will die a number of gory, unsavory ways.
Puzzles start simple and intuitive – pull a box here and push a lever there – but get complicated quickly. Even when you've finally figured out a correct solution, the escape attempt will keep you a breath away from death. Making timed jumps as a rocky platform crumbles, avoiding descending spikes as you sprint across a room, and thinking quickly as a chamber fills with water are all examples of what the young boy will endure.
Even after several hours of play, we had a hard time putting Limbo down. Though a narrative is near non-existent, PlayDead has managed to weave such a level of intrigue into Limbo that a morbid curiosity pushes us forward – one tentative step at a time. Without ruining any revelations, it's worth noting that new game mechanics are introduced as the game unfolds and that the "narrative" takes an unexpected twist. (It's not just the forest out to get you.)
Gory, unsettling, and utterly beautiful, Limbo is well deserving of it's name. Constantly on the razor edge between life and death, we've never been more enthusiastic about the unknown.
[Additional Game Details] Platform: XBLA Release: Summer 2010 Price: TBA Website: Link
It reminds me of both Out of This World and Machinarium, two of the most enjoyable puzzle games I've ever played.
It seems like a very good puzzle and exploration game.
This looks like something straight out of Tim Burton's worst (best?) nightmare.
I must play this. Please be coming to PSN!
This looks amazing.
Tim Burton, nice
I'd like to play this. Hope it comes to PSN.
awesome. PSN anytime soon?
awesome looking game. Hope it's either for PS3, or intel based macs.
Look amazing.. but man, that slow platforming already has me imagining horribly frustrating moments of controller smashing anger :P It looks tedious!
This looks really amazing, but kinda disappointing that story isn't a big focal point. That seems like a really interesting world to put a cool story into.
***! I wanted to make a game using the name Limbo.
This game is perfect for PS3 users. How? I don't care, I just want it.
This game looks fairly decent. I'd give it a try.
@ William Haley
Thumbs up for mentioning Out of This World!
Wow looks epic. I don't know what else to say except hopefully it will be free to try in the future.
Hmmm....not really sure about my opinion, I'll need to play some of this. I'm really interested in it though, so I'll get it whenever it comes out. I'd like to see more of the gameplay too though.
I've been looking forward to this game for a while, and now its so close :-)
this one looks pretty cool. looking forward to it