To be honest, I did not enjoy the first Left 4 Dead. I thought it was half baked and did not even come close to its potential. Simply put, it was not a full game. When they announced Left 4 Dead 2, I was in the camp that believed it was a quick cash grab. A sequel to a successful game that comes out exactly a year after the first just screams cash grab. So I went into playing Left 4 Dead 2 with kind of a bitter taste in my mouth with it.

In short, Left 4 Dead 2 is exactly what Left 4 Dead 2 should have been. While this is true for all sequels, it is especially true for Left 4 Dead. To me, the first game felt like a prototype. A barebones game that kind of felt like an experiment of a new type of game. It was almost as if Valve did not know how the public would react to it and the moment the moment liked it, they expanded upon it.

What makes Left 4 Dead 2 better than the first besides the extra content is the more visceral feel. Zombies now shred apart as you shoot them there's a lot more blood. Melee weapons add a great touch and alter gameplay and strategies.

All five of the campaigns differ greatly. Some are stale and boring while others keep you on the edge of your seat. What makes this game special is the intense moments it provides sometimes. However, these moments are only memorable when you have three other friends by your side. If you plan to play a lone, do not get this game. This game is easily a 7.5/10 by yourself. It is this reason that hurts this game the most.

The  best part of the game is easily scavenge mode. It compresses all of the great things about the game in to one mode while eliminating all the extra fluff in between.

Simply put, this is what the first game should have been. If you are looking for a Co-op game to play with friends then look no further. However, if you never play with others or are looking for a good singleplayer game then this is not the game for you.