The lights are on
Rockstar and Team Bondi’s L.A. Noire is one of the most anticipated
games of the year. Blending Rockstar’s signature open-world gameplay
with a breathtakingly original system of investigation and
interrogation, this dark detective saga stares into the seedy black
heart of 1940s Los Angeles.
We gave the world its first in-depth look at the game in issue 203 of
Game Informer. You can read the full story online here. However, for
those of you looking for a more condensed overview of the game, we’ve
culled all the important intel on the game into this feature. This is
everything you need to know about L.A. Noire.After you finish, get more depth by reading our cover story on the game.
The DevelopersL.A. Noire is a relative rarity for
Rockstar – it’s not developed by one of the company’s talented in-house
studios. The game is being crafted by a partnership between Rockstar and
Team Bondi, an Australian company founded by Brendan McNamara. McNamara
is most famous for being the head of Sony’s Team Soho, which made the
gritty, Guy Ritchie-influenced open-world crime game The Getaway on
PlayStation 2. In fact, L.A. Noire was originally an SCEA project, but
later found a home with Rockstar and its parent company Take Two
Interactive. Another key aspect of the game’s development is the
groundbreaking facial capture animation technology (more on that later)
which was created by a subsidiary of Team Bondi called Depth Analysis.Though
it’s not technically an in-house project, Rockstar has been intimately
involved in helping guide the game. Rockstar’s super producer Jeronimo
Barrera (who has helped ship nearly every Rockstar game in recent
memory) has been working closely with Team Bondi to ensure that it has
all the authentic attention to detail and gameplay depth the company’s
other franchises are known for.
Email the author Matt Helgeson, or follow on Twitter, and Game Informer.
I've been a little skeptical since it's taking some major liberties with the the classic Rockstar formula, but it looks so good! Please be awesome!
Tuesday couldn't come soon enough. Been looking forward to this game for a loooong time.
I want this game!!!! I'm getting it for my birthday! XD
This one sounds like fun also. I'm so happy that they are finally coming out with good games this year!!!
This is easily the game I've been anticipating the most this year. I'm an adventure game junkie and to see a game like this get attention from a company like Rockstar gives me some hope for the future of the genre.
Awesome! I will have to give this game a look!
Heh I guess years of watching "Lie to Me" and "Criminal Minds" would be useful. Only 3 days to go people!
Am I the only one not blown away by the graphics? Sure the facial expressions are pretty good, but they seem to need to work on full body movement. They walk stiffly and have over exaggerated movements, plus some of the cars have rather noticeable polygons going on. Plus the character models have the same eerie look to them as the one's from "Polar Express"; you know in that weird limbo of being cartoon to just missing the photo-realistic mark.
It's been confirmed that Aaron Staton's script in LA Noire is over 2,200 pages long. I swear! I can't *** wait for Tuesday!
it's nice to just watch some LA Noire trailers right now, I feel exhausted pandering to all the mw3 and bf3 hype going on today. can't I just take life one game at a time?
Counting down the days!