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<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Kung Fu Strike: The Warrior's Rise - Xbox 360</title><link>http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/default.aspx</link><description /><dc:language>en-US</dc:language><generator>Telligent Community 1.5.134.12297 (Build: 5.5.134.12297)</generator><item><title>A Game As Forgettable As Its Name</title><link>http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/archive/2012/08/29/a-game-as-forgettable-as-its-name.aspx</link><pubDate>Wed, 29 Aug 2012 23:29:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2167049</guid><dc:creator>Kyle Hilliard</dc:creator><slash:comments>0</slash:comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/7sixty/qoocsoft/kungfustrike/kungfucodes_610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Kung Fu Strike doesn&amp;rsquo;t inspire much emotion, good or bad. I&amp;rsquo;ve already forgotten what happened in the story, which is delivered with still images and text. When the music wasn&amp;rsquo;t disappearing behind the kicks and punches of combat, it did nothing to stand out. The art style and character design tries too hard to mimic Street Fighter IV, and the animation is stiff but functional. It&amp;rsquo;s not a memorable game, but it&amp;rsquo;s not bad.&lt;/p&gt;
&lt;p&gt;Kung Fu Strike is all about beating up enemies with impressive kung fu moves in a series of arenas. Tapping the attack button to fight your way through dozens of enemies is a breeze; you can even hold down the X button to pull off an impressive dance-like combo as long as your opponents don&amp;rsquo;t start blocking, at which point you need to change up your strategy. As you fight, you build up a meter that lets you pull off Chi moves. Holding down A and X readies your Chi move, you point in the direction you want to unleash, and release. It&amp;rsquo;s a satisfying way to pull off a powerful and frequently used attack.&lt;/p&gt;
&lt;p&gt;In a mostly mediocre game, the combat is Kung Fu Strike&amp;rsquo;s best asset. It&amp;rsquo;s easy to grasp, has a quick pace, and feels manageable, even when you are surrounded by multiple enemies. I had many scenarios where I began to feel overwhelmed, only to impressively Chi move my way out, or pull off a series of successive counters and roll out of danger.&lt;/p&gt;
&lt;p&gt;As you progress, you collect money to buy assorted moves and power-ups. You also unlock the ability to call in computer-controlled characters during battle to help you out when you&amp;rsquo;re in a pinch. There are items that expand your health and allow you to store more Chi moves, but the way the difficulty spikes in the game (I had to drop down to easy before I was done, much to my personal shame), I would have liked to see some options to upgrade my strength or speed. &lt;/p&gt;
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&lt;p&gt;Two players can join forces for co-op, and Kung fu Strike functions well in this mode considering its roots in the beat-&amp;lsquo;em-up genre. A few boss battles take place on a 2D plane, so bringing in a partner is useless there. On the 2D planes, only one player can get close enough to the boss to do any damage, and getting each player on either side of the boss is difficult. Even something as simple as starting out each player on opposite sides of the boss would have sufficed to make these few levels playable. It makes me question whether or not these few boss battle levels were even tested with multiple people. &lt;/p&gt;
&lt;p&gt;Every battle takes place in an arena that throws enemies at you giving you plenty of opportunity to try out your kung fu combo skills. Most of the arenas are visually distinct, and many change up the &amp;ldquo;fight guys until the level is over&amp;rdquo; formula. In one scenario, I received power-ups to continually pull off Chi moves. In another, I was tasked with simply dodging bombs as they dropped from the sky. I applaud these attempts to change things up, but every level is still an arena that basically boils down to dwindling the tally of bad guys down to zero. I wanted more from Kung Fu Strike. Even with bells and whistles and bombs and bosses, it feels stale throughout.&lt;/p&gt;
&lt;p&gt;I couldn&amp;rsquo;t help but wish the game was organized into traditional levels with beginnings and ends. The arena combat lends nothing to the story when every level is just a fight to defeat a certain number of enemies, and without the need to move from area to area, there is no reward or even a feeling of progression. Fighting lots of dudes is well executed, but it&amp;rsquo;s not exciting.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2167049" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/archive/tags/brawler/default.aspx">brawler</category><category domain="http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/archive/tags/qooc+soft/default.aspx">qooc soft</category><category domain="http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/archive/tags/kung+fu+strike/default.aspx">kung fu strike</category><category domain="http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/archive/tags/Xbox+360/default.aspx">Xbox 360</category><category domain="http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/archive/tags/Action/default.aspx">Action</category><category domain="http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/archive/tags/Kung+Fu+Strike_3A00_+The+Warrior_2700_s+Rise/default.aspx">Kung Fu Strike: The Warrior's Rise</category><category domain="http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/archive/tags/warrior_26002300_39_3B00_s+rise/default.aspx">warrior&amp;#39;s rise</category><category domain="http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/archive/tags/7sixty/default.aspx">7sixty</category><category domain="http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/archive/tags/Review/default.aspx">Review</category></item><item><title>Kung Fu Strike Delivers A Fast And Fluid Modern Brawler</title><link>http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/archive/2012/03/14/the-fast-and-fluid-modern-brawler.aspx</link><pubDate>Wed, 14 Mar 2012 17:55:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1769277</guid><dc:creator>Kyle Hilliard</dc:creator><slash:comments>12</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/rsscomments.aspx?WeblogPostID=1769277</wfw:commentRss><comments>http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/archive/2012/03/14/the-fast-and-fluid-modern-brawler.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/7sixty/qoocsoft/kungfustrike/KungFuStrike_610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;br /&gt;&lt;br /&gt;Kung Fu Strike, at its base description, is a brawler. It&amp;rsquo;s you versus a ton of dudes who really want to punch and kick you into submission. It feels more modern though, than the old school brawler. You won&amp;rsquo;t be spamming the punch button waiting for enemies to walk into your fists, but you will be taking on many enemies at once, and with a buddy if you so desire.&lt;br /&gt;&lt;br /&gt;Kung-Fu Strike: The Warrior&amp;rsquo;s Rise is forgettable name, but it has an interesting art style that takes some inspiration from Street Fighter IV. You&amp;rsquo;ll see splashes of black ink highlight your punches and kicks, with special moves offering more substantial blots.&lt;br /&gt;&lt;br /&gt;Combat is relatively simple. You can punch with A and X (combing the buttons for special moves), counter with B, and dodge by holding the right trigger and pushing the control stick in the direction you want to lunge. You can also call in AI helpers by pressing the Y button when things get really heated. It feels fast and fluid, and lets you take on many enemies at once while comfortably bouncing foe to foe, even &amp;ldquo;dancing&amp;rdquo; in melee rhythm around your enemies when you&amp;rsquo;re holding down the X button.&lt;/p&gt;
&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/7sixty/qoocsoft/kungfustrike/KungFuStrike_610a.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;br /&gt;&lt;br /&gt;Performing the special move by holding down A and X feels especially powerful. Once the combination of buttons is pressed, the game slows down, you point your character in the direction of the enemy who will receive your special move, let go of the buttons, and you lunge feet first into the face of your newly defeated enemy.&lt;br /&gt;&lt;br /&gt;It&amp;rsquo;s all arena-based combat with tons of enemies serving as appetizers to a boss. Sometimes bosses are your size (like the deceptively frail old man) or so large that you can only pound away at their large feet (like the gigantic statue that throws tornadoes and bombs at you). It can get tough quickly.&lt;br /&gt;&lt;br /&gt;There are some light RPG elements in Kung Fu Strike where you can make purchases with coins earned during combat for stat-boosting equipment, new moves, extra health and Chi slots (needed to execute special moves), and additional AI helpers.&lt;br /&gt;&lt;br /&gt;Kung Fu Strike offers 2-player cooperative multiplayer, which scales the difficulty for multiple fists by throwing additional enemies at you and your friend, but it cannot be played online unfortunately. Offline 2-player co-op only, with an unlockable versus mode as you progress into the game.&lt;br /&gt;&lt;br /&gt;Kung Fu Strike: The Warrior&amp;rsquo;s Rise should be releasing this month on March 28 for 800 Microsoft Points. For the time being, the game will only be available on Xbox Live Arcade.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1769277" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/archive/tags/brawler/default.aspx">brawler</category><category domain="http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/archive/tags/qooc+soft/default.aspx">qooc soft</category><category domain="http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/archive/tags/kung+fu+strike/default.aspx">kung fu strike</category><category domain="http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/archive/tags/Xbox+360/default.aspx">Xbox 360</category><category domain="http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/archive/tags/Preview/default.aspx">Preview</category><category domain="http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/archive/tags/Action/default.aspx">Action</category><category domain="http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/archive/tags/Kung+Fu+Strike_3A00_+The+Warrior_2700_s+Rise/default.aspx">Kung Fu Strike: The Warrior's Rise</category><category domain="http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/archive/tags/warrior_26002300_39_3B00_s+rise/default.aspx">warrior&amp;#39;s rise</category><category domain="http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/archive/tags/7sixty/default.aspx">7sixty</category><category domain="http://www.gameinformer.com/games/kung_fu_strike_the_warriors_rise/b/xbox360/archive/tags/Kung+Fu+Strike_3A00_+The+Warrior_26002300_39_3B00_s+Rise/default.aspx">Kung Fu Strike: The Warrior&amp;#39;s Rise</category></item></channel></rss>