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Kingdoms of Amalur: Reckoning
Reckoning Review: Revolt Against Fate, Remain Bound By Convention
on February 07, 2012 at 02:01 AM
As the brainchild of artist Todd McFarlane, writer R.A. Salvatore, and Elder Scrolls III and IV lead designer Ken Rolston, Kingdoms of Amalur: Reckoning has an impressive pedigree that sets high expectations. Reckoning is meant to be the launching point for a vast new fantasy universe, and though it...
Prepare For Reckoning With Kingdoms Of Amalur Launch Trailer
on February 01, 2012 at 01:23 PM
Kingdoms of Amalur: Reckoning is now less than a week from release. To help prepare you for this huge RPG, EA has released the following launch trailer. This video brags about the huge world in Reckoning, shows off some of the great combat, and even hints at where the story will go. Check it out below...
Check Out Kingdoms Of Amalur's Flexible Combat In New Trailer
on December 16, 2011 at 11:04 AM
Kingdoms of Amalur: Reckoning lets players explore their inner wizard, archer, or warrior as they beat down monsters in a magical land. If you don't want to go all-in in one of those three disciplines, fear not; players can blend components from all three major roles, as you can see in this new trailer...
Get Schooled In Kingdoms Of Amalur's Combat With New Video
on November 23, 2011 at 11:05 AM
The upcoming action RPG Kingdoms of Amalur: Reckoning has all the trappings you'd expect from a role-playing game, but the action portion isn't just an afterthought. In this new trailer, you'll see just how potent your character will be out in the wild, as he juggles enemies in the air, peppers...
Another Look At Kingdoms Of Amalur: Reckoning
on November 09, 2011 at 04:11 PM
The big games of 2011 are almost all out, but EA's Kingdoms of Amalur: Reckoning is waiting in the wings to usher in 2012. Take a look at how the game's shaping up. The screens below highlight both the game's environments and its combat, two elements that the development team over at Big...
Kingdoms of Amalur: Reckoning Cinematics Trailer
on October 24, 2011 at 02:44 PM
Big Huge Games cinematics director Marty Stoltz walks us through the process of designing Kingdoms of Amalur: Reckoning’s cutscenes. Kingdoms of Amalur: Reckoning is set to release on PlayStation 3, Xbox 360, and PC on February 7. Until then check out this behind-the-scenes video of the game’s...
New Screens Arrive From The Kingdoms Of Amalur
on October 03, 2011 at 06:26 PM
Curious to see more of Big Huge Games' Reckoning? New screenshots show off the colorful and vibrant gameplay of the upcoming action/RPG. Kingdoms of Amalur: Reckoning is sneaking closer to its launch early next year, and Big Huge Games (these days a part of 38 Studios) is eager to keep the game on...
Reasons You Should Pay Attention to Kingdoms Of Amalur: Reckoning
on June 08, 2011 at 10:45 PM
Back when I first went to see Kingdoms of Amalur: Reckoning for the magazine a few months ago, I was more than a little concerned about the generic name. Did I really want to play another open-world fantasy game? After seeing the game, the answer was a definitive yes, and my demo of it at E3 makes me...
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