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<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Killzone: Mercenary - PlayStation Vita</title><link>http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/default.aspx</link><description /><dc:language>en-US</dc:language><generator>Telligent Community 1.5.134.12297 (Build: 5.5.134.12297)</generator><item><title>Blasting Helghast On The Vita Feels Good</title><link>http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/2013/05/17/blasting-helghast-on-the-vita-feels-good.aspx</link><pubDate>Fri, 17 May 2013 15:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2858769</guid><dc:creator>Tim Turi</dc:creator><slash:comments>52</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/rsscomments.aspx?WeblogPostID=2858769</wfw:commentRss><comments>http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/2013/05/17/blasting-helghast-on-the-vita-feels-good.aspx#comments</comments><description>&lt;p&gt;&lt;img style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/sony2013/guerrillagames/killzone/Mercenary/KillzoneMercPreE3-610.jpg" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:12px;"&gt;Back in 2006 Guerilla Games released a top-down, isometric shooter on the PSP called Killzone: Liberation. The game received middling reviews, but proved the series had potential on handheld platforms. Now Guerilla Cambridge is developing Killzone: Mercenary for the PlayStation Vita, a full-fledged FPS that feels more like a true Killzone experience. During a pre-E3 event this week in Santa Monica, California, I got my hands on the game&amp;rsquo;s single- and multiplayer modes.&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;Mercenary follows a gun-for-hire that pledges no allegiance to the valorous ISA or insidious Helghast. Players fight along both sides throughout the game&amp;rsquo;s campaign. The mission I took part in had me battling Helghast forces on an outpost nestled in a huge canyon. The scenario begins with the player creeping through a cave towards an opening. A Helghast soldier holds a good guy at gunpoint, who pleads for his life. I choose to unload a couple precise shots to the red-eyed soldier&amp;rsquo;s head. He drops. I continue to explore the narrow, suspended walkways while either stealth killing or blasting enemies.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Gunplay is faithful to the Killzone series. The Vita hardware does a good job conveying the series&amp;rsquo; sense of weight. Aiming with the thumbsticks feels precise, but lining up shots takes an extra second or two at the default settings. The visuals are also among the best I&amp;rsquo;ve seen in my time with the Vita. The lighting, detailed character models, and expansive canyon setting are impressive for a portable device. Swiping the touchscreen to melee foes took a couple trials to master, but eventually the controls felt natural.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;After getting a feel for how the game plays, I chose to test my mettle in multiplayer. Players can compete online in Warzone&amp;ndash; a series standby featuring team-based matches with rotating objectives. One moment you have to sprint to an airdropped package, and the next you have to kill anything that moves. I experienced no latency when playing multiplayer, and the maps had plenty spots to take cover when things get heated. I found the Vita&amp;rsquo;s small screen limiting during some of Mercenary&amp;rsquo;s more frantic moments. I regularly tripped up on a waist-high barrier or accidently walked off a ledge.&amp;nbsp;&lt;/p&gt;
&lt;p&gt;Killzone: Mercenary is shaping up to be one of the more faithful portable iterations I&amp;rsquo;ve seen of an FPS franchise. Guerilla Cambridge appears to have had to make very few concessions given the hardware&amp;rsquo;s limitations, but it&amp;rsquo;s yet to be seen whether the final product, releasing September 17, nails the series&amp;rsquo; large-scale campaign battles.&lt;/p&gt;
&lt;p&gt;&lt;i&gt;Check out a developer diary for Killzone: Mercenary &lt;a href="http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/2013/03/10/developer-diary-shows-plenty-of-gameplay.aspx"&gt;here&lt;/a&gt;.&lt;/i&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2858769" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/tags/Shooter/default.aspx">Shooter</category><category domain="http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/tags/PlayStation+Vita/default.aspx">PlayStation Vita</category><category domain="http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/tags/Killzone_3A00_+Mercenary/default.aspx">Killzone: Mercenary</category><category domain="http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/tags/Preview/default.aspx">Preview</category></item><item><title>Developer Diary Shows Plenty Of Gameplay</title><link>http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/2013/03/10/developer-diary-shows-plenty-of-gameplay.aspx</link><pubDate>Sun, 10 Mar 2013 16:46:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2646251</guid><dc:creator>Kyle Hilliard</dc:creator><slash:comments>62</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/rsscomments.aspx?WeblogPostID=2646251</wfw:commentRss><comments>http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/2013/03/10/developer-diary-shows-plenty-of-gameplay.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/sony2012/guerilla/killzonemercenary/gamescom/killzonemerc_610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;The latest developer diary for the upcoming Vita exclusive Killzone: Mercenary shows off lots of gameplay, and details a bit of the story.&lt;/p&gt;
&lt;p&gt;Killzone: Mercenary is set for release on September 17.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;&lt;i&gt;[via &lt;a target="_blank" href="http://blog.us.playstation.com/2013/03/08/killzone-mercenary-cash-is-king/"&gt;PlayStation Blog&lt;/a&gt;]&lt;/i&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2646251" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/tags/Shooter/default.aspx">Shooter</category><category domain="http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/tags/PlayStation+Vita/default.aspx">PlayStation Vita</category><category domain="http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/tags/vita/default.aspx">vita</category><category domain="http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/tags/Killzone_3A00_+Mercenary/default.aspx">Killzone: Mercenary</category><category domain="http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/tags/Preview/default.aspx">Preview</category><category domain="http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/tags/killzone/default.aspx">killzone</category><category domain="http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/tags/mercenary/default.aspx">mercenary</category><category domain="http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/tags/developer+diary/default.aspx">developer diary</category></item><item><title>Killzone: Mercenary Gameplay Trailer And Release Date</title><link>http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/2013/01/30/killzone-mercenary-gameplay-trailer-and-release-date.aspx</link><pubDate>Thu, 31 Jan 2013 01:11:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2547385</guid><dc:creator>Kyle Hilliard</dc:creator><slash:comments>83</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/rsscomments.aspx?WeblogPostID=2547385</wfw:commentRss><comments>http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/2013/01/30/killzone-mercenary-gameplay-trailer-and-release-date.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/sony2012/guerilla/killzonemercenary/gamescom/killzonemercenary_610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;We haven&amp;#39;t heard much about the PlayStation Vita exclusive Killzone: Mercenary since its announcement at &lt;a target="_blank" href="https://www.gameinformer.com:443/b/news/archive/2012/08/14/killzone-mercenary-brings-knife-swipes-contracts-to-vita.aspx"&gt;GamesCom back in August&lt;/a&gt;, but today Sony released a new trailer that shows some impressive gameplay, and lets us know when we will be able to get our hands on it.&lt;/p&gt;
&lt;p&gt;Killzone: Mercenary is set for release on September 17, and you can check out the new trailer below.&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2547385" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/tags/sony/default.aspx">sony</category><category domain="http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/tags/Shooter/default.aspx">Shooter</category><category domain="http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/tags/PlayStation+Vita/default.aspx">PlayStation Vita</category><category domain="http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/tags/guerilla+games/default.aspx">guerilla games</category><category domain="http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/tags/vita/default.aspx">vita</category><category domain="http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/tags/playstation/default.aspx">playstation</category><category domain="http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/tags/Killzone_3A00_+Mercenary/default.aspx">Killzone: Mercenary</category><category domain="http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/tags/Preview/default.aspx">Preview</category><category domain="http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/tags/killzone/default.aspx">killzone</category><category domain="http://www.gameinformer.com/games/killzone_mercenary/b/playstation_vita/archive/tags/mercenary/default.aspx">mercenary</category></item></channel></rss>