The lights are on
The Killzone series is an effective showcase for Sony. The games show off the power of the consoles on which they release, and the upcoming Killzone: Mercenary is no exception.
In the latest developer diary for Killzone: Mercenary, the team at Guerilla Games talks about how they didn't have to change much to bring its graphically impressive series to the Vita. In their eyes, Mercenary is a full Killzone game, not just a good- enough-for Vita release.
Killzone: Mercenary releases exclusively on PlayStation Vita on September 10. For more on the game, check out this gameplay developer diary.
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Me and my sexy Vita.
Huh...here I was complaining about how the Vita gets too many "good enough" console ports and not enough exclusive must haves. This shut me up. For now, anyway.
This is pretty impressive...not enough for me to buy a Vita with everything coming out at nearly the same time, money is tight.
I'm not the biggest Killzone fan, but I'm hoping this one rocks...it's about time the Vita had a FPS that wasn't...mediocre (Resistance, CoD have failed...two of my favorite franchises!).
Playing the beta made it quite obvious how powerful it can be. Gamewise the only flaw for me is the aiming scheme. Can't stand turning like a snail then suddenly rocketing off.
played the beta and man this looks great :) and plays well too
I can tout it as well from playing the beta. It runs like silk save for some network accidents around 1 out of every 15-20 matches, and that was managing eight people across a very detailed and animated map.
This game is really good! Even the beta with it's one level is very addicting. First Vita fps to do the handheld justice. Waaaaay better than the COD and Resistance games. And it looks amazing! GET THIS GAME!!!
The power of the Vita is unmatched...on handhelds. I still love mine. Waiting to play this game for a while now.
The beta for this game made me want to buy this game and I don't even like multi-player aspects of any FPS. The games ran smoothly (and the only times they didn't were because my internet connection is weak in my room) and being able to escape melee by swiping the front touch screen is really great for someone who is constantly getting caught by surprise. It was also much easier to rank up and get new equipment, being able to have a grand variety in a short time and setting up loadouts for every segment of the match took less than 2 hours for me. This will definitely be the first GOOD FPS for the Vita and gives no excuses for any future ones
It is looking pretty nice on Vita.
Oh man did it suck when I was looking at the game last Saturday and I realized it wasn't coming to the US until next week -_-