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Join The Uprising Against The Underworld Today

                                                                                             

     Do you like action-adventure games? Have you ever played and enjoyed a game in the Kid Icarus series? Do you want a very fun game on your Nintendo 3DS? Well, if you answered yes to at least one of these questions, Kid Icarus: Uprising might be the game for you. With tons of weapons, different ways to play, and difficult challenges, this is a game you probably will enjoy. Read my review on Kid Icarus: Uprising to find out if this game comes out victorious against the Underworld or burns just like Pit's wings after 5 minutes of flight.

     Gameplay: Kid Icarus: Uprising takes the Kid Icarus series to new heights. Before we cut the cake, let's make sure it was the correct one. Kid Icarus: Uprising features two game modes and 7 modes altogether. These two game modes are solo and together mode while there is also a streetpass, vault, options, AR card battle, and how to play section. Read the following in the gameplay section to learn more about these modes/sections.

     Solo mode, as you probably already know, is where you get to play the main adventure. This adventure is a 25-chapter-long adventure where you must save the world from the vile wrath of Medusa and her ressurrector, Hades. This adventure isn't very long (it took me 3 days to complete it), but it is very fun to play over and over again. There are two styles of battle for you to play in: air battle and land battle. It usually starts with air battle then land battle, but, sometimes, it switches to land battle then air battle. The enemies are very nicely placed and are fun to fight. Sure, there are some chapters that I don't like playing at (like chapter 17), but the adventure is very fun to play and includes a ton of action. It even includes a "heartbreaking" moment in it. To make things more challenging, Project Sora has included a little something called Fiend's Cauldron. You can use the Fiend's Cauldron to bet hearts, also known as intensity. The higher the intensity, the harder the chapter and the more loot (hearts, weapons, and powers) you accumulate. If you lose, the Fiend's Cauldron will dump some hearts, which lowers the intensity by 1.0, and it'll give you the option of continuing. If you continue, you will also lose points that you have earned. The Fiend's Cauldron actually gives you a boost to want to play the story some more because you can try more challenging intensities. The story presented in Kid Icarus: Uprising is a very immerse and rich story. It might not seem like it, but, if you listen to what the characters say, you will slowly be digging up more and more information. If you want a fun adventure, you should look here.

     Along with the ability to play the adventure, you also have a few other options. These options are to go to the practice range, idol toss, arms altair, treasure hunt, or gear menu. In the practice range, you can practice fighting in the air or on land with both fighting styles being very different. You can also use the practice range to unlock a few achievements in the treasure hunt. The treasure hunt is where you will find 3 panels: Palutena's Treasure Hunt, Viridi's Treasure Hunt, and Hades's Treasure Hunt. Each treasure hunt is harder than the last with Palutena's Treasure Hunt being the easiest and Hades's Treasure Hunt to be the hardest. The arms altair has four subsections inside of it: Redeem Hearts, Fuse Weapons, Convert to Hearts, and the Gear menu. You redeem hearts for weapons in Redeem Hearts while you convert weapons for hearts in Convert to Hearts. You can also fuse some of your weapons together in Fuse Weapons. The Gear menu is where you get to see all of your weapons and pick a weapon to use. You may also see the weapon's stats. Finally, Idol Toss is where you take eggs that you have earned in either solo or together mode and toss them using a launcher to earn idols. To make the odds higher, you are allowed to put more than one egg on the launcher.

     Do you want to play with your friends or against some random people from somewhere in the world? Well, if you do, you're in luck because Together Mode offers just that. There are two subsections inside of Together Mode: Nearby and Far Away. In nearby, obviously, you get to connect with your friends that have a 3DS and Kid Icarus: Uprising. You connect with friends near you. For example, my best friend could be right next to me and we would use nearby to verse each other. The other major part of Together Mode is far away, and that is where you can connect to the internet and be able to do two things: play against friends via Wi-Fi or play against random people from all around the world.

     As you should know, in together mode, you can do light vs. dark or free-for-all. In light vs. dark, you are thrown in a team of 3, including yourself. You will either be on the light or dark team. What you will do is fight the opposing team to make their life bar run out. The last person that dies and causes the life bar to run out will end up being either Pit or Dark Pit, depending on what team they are on. If your team's angel gets defeated, your team loses and the opposing team wins. If the other team's angel gets defeated, your team wins and the other team loses. To assist you in your mission to destroy the others, you can use powers to destroy other(s) [players]. In addition, you will also be able to win hearts, weapons, and powers to use.

     On the other hand, free-for-all is where you are thrown into battle and must survive against the rest. As the name implies, you are all by yourself and you must defeat the other players. The more you kill, the more points you get, and the more points you get, the higher chance you have of winning. Also, if you get defeated, you will lose points, lowering your chance to win. Just like light vs. dark, you also have the ability to use powers and win hearts, weapons, and powers. Another aspect of together mode is the daybreak. If you collect all the parts of the daybreak, you will be able to use the vehicle the parts create to use a super charged shot that will destroy your enemies. The daybreak is available for use in both light vs. dark and free-for-all. You can think of it like the dragon parts from Super Smash Bros. Brawl. A less talked about part of together mode is the play fields. There are a variety of superb playfields that each has their own advantages and disadvantages. All of these play fields offer something different and fun, making the game better.

     Sadly, you aren't able to play together mode by yourself, but it is fine. I was surprised when I found that because, when I first started, I didn't want to go against people who know how to play good while I don't, but it is called together mode so it wouldn't make sense if you could. Anyways, together mode is an excellent part of Kid Icarus: Uprising. It is very fun to play, especially against your friends. If you have Wi-Fi access, I highly recommend you try it out because this is an extremely fun mode that you will enjoy.

     The Vault is a "stolen" feature from Super Smash Bros. Brawl, and it fits perfectly in Kid Icarus: Uprising. Yet again, more subsections appear with the Vault including the subsections idols, music gallery, power portrait, offering, idol toss, records, and AR card battles. In idols, you can browse at all of the idols you have collected via the idol toss or AR cards. This feature is similar to what the Super Smash Bros. series offers. You can take a look at all of your idols and learn more information on the character that idol is. For example, if you have an idol for the enemy "Mik," you can learn more information about Mik. You are also able to see which idols you got via AR cards. Another feature inside the Vault is the music gallery. This is where you can listen to all of the music you have collected throughout the game. This music comes directly from the pipeline called Treasure Hunt. If you unlock an achievement in Treasure Hunt with the prize being a song, that song goes directly to the music gallery. The next feature found in the Vault is the power portrait. The power portrait is basically a puzzle. Whenever you get a new power, you get a new piece. This means that, if you have one meteor shower power and you get another meteor shower power, you won't earn a new piece because you already have that power. Yet another feature in the Vault is the offering feature. This is where you can donate hearts to either Palutena or Viridi (it depends on what background you have [learn more in the next paragraph]). This doesn't unlock you anything, but it makes you get "closer to the gods" and it makes you get closer to completing the game 100%. Finally, the last feature I am going to talk about in the Vault is the records. In the records, it is a compiled list of records of a variety of things, ranging from game time to soufflees killed to super attacks used. This is an impressive list of records, but, while it is impressive, some of the records can seem inaccurate. For example, the game tells me that I have played for about 116 hours, but I have only played solo mode for 6o hours while together mode is about 25 hours. Although this could be true, I really don't think that I spent 31 hours doing other things.

     You can take a wrench and try to fix Kid Icarus: Uprising to your liking, or, more preferably, just visit the options section if you want to fix it. Goodbye, wrench. It looks like it got replaced because options mode offers quite a bit. In options mode, you can adjust the controls to your liking (more info is in the controls section) and adjust the volume to your liking too. In controls, you can change the control figuration, reticle/camera, guide arrows, shot homing, aim assist, and autofire. In volume, you can change how loud the music, sound effects (SFX), and voice is. In addition to controls and volume, you are also able to edit your profile, pick where your subtitles will be, choose if spotpass was on or off, choose whether the dialogue is on or off, or choose your goddess. In profile, you are able to choose your username, birthday, and mii while, in subtitles, you get to pick if the subtitles are on the top or bottom screen. You can also choose if you want them to be off altogether. Next, you can pick if you want spotpass (see the spotpass section for more info) to be on or off. These two options are only available after you beat solo mode at least once. These options are dialogue and menu/goddess. In dialogue, you get to choose if you want dialogue in the story while you can choose if you want your menu's goddess to be Palutena or Viridi.

     Do you know how to play? Well, hopefully you do, but, if you don't know how to play, then why don't you head on down to the how to play movies. In the how to play movies, you are able to watch 12 movies demonstrating how to play in solo and together mode. In addition, you can watch all 12 movies side-by-side by clicking the play all button on the top of the screen. You can watch as Pit and Palutena themselves tell you how to play, and it works effectively. Each video explains how to play in a very nice manner that makes it very easy to understand how to play. If you need help on how to play, this is your one-stop destination.

     If you want to know more about streetpass mode, then check out both the streetpass and the spotpass sections. Also, if you want to know more about Kid Icarus: Uprising AR Card Battles, go to the Kid Icarus: Uprising AR Cards section.

     Graphics: As expected by a Nintendo 3DS game, Kid Icarus: Uprising has some marvelous, three-dimensional graphics that look stunning. The characters look well-crafted while the 3D of the 3DS is balanced between how much depth there is with how much each character pops-out of the screen. The 3D ultimately ties everything together to look brilliant. Even In 2D it looks crisp and beautiful. While everything looks pleasant, the layering of each of the levels, in addition of the 3D, makes the chapters look extraordinary. You shouldn't be expecting the graphics looking bad because these graphics are, as I said, marvelous. You will love how this game looks.

     Sound/Music: If you have ever played the original Kid Icarus (or even just the 3D remake on the 3DS), you will recognize some familiar soundtracks. Those(,) [soundtracks,] along with some brand-new melodies, impose beautiful music positioned in the perfect situations. If you have ever played the original Kid Icarus, you will, most likely, love hearing old music return while enjoying the groovy new tunes presented only in Uprising. The music and the sounds fit the moods perfectly and change accordingly to the situation while also sounding great too. If you want to hear some nice tunes, then check out Kid Icarus: Uprising because this game has some excellent video game music.

     Voice Acting: Unlike most video games made by Nintendo, Kid Icarus: Uprising contains voice acting throughout the whole adventure. The voice acting makes the game more immerse and enjoyable or unenjoyable, depending on if you like the voice acting. It adds more depth, information, and realism to the gameplay while it is enjoyable to hear. It could be unenjoyable to hear when considering the fact that somebody almost always talks, but, if you don't like the voice acting, you can easily turn it off in the options after you beat the adventure once. In addition to the characters talking, there are subtitles that you can read. As expected, you can read them rather than having to listen to the characters speak. You have the choice of either putting the subtitles on the top screen or bottom screen. You can also just turn them off altogether. Although it is nice to have subtitles, they can be annoying. If you move your stylus up to high on the screen, you can push the subtitles to the top of the screen by accident. You can put them back at the bottom by sliding down on a small triangle on the top left part of the screen or you can pause the game and fix it. It is very annoying to have them keep sliding to the top. Anyways, the voice acting is lovely in this game and the subtitles are good but a bit annoying. I enjoy hearing the characters's voices as I conquer each stage.

     Controls: Kid Icarus: Uprising's controls consists of three main items. These are the following: circle pad, stylus with touch screen, and the L button. The circle pad allows you to move your character while the L button allows you to shoot or attack your enemies. The stylus and the touch screen, on the other hand, allows you to aim your reticle at enemies and change the camera angle. While some people complain about the controls, I don't see how they are bad. Many people, mainly reviewers, have complained about the controls and said that they aren't good, but I don't see how. The controls are very fine and work precisely. It takes a bit of time to get used to them in the beginning, but, after a little while, you will be a pro at using the controls. Also, if you find the controls not to your liking, you can just easily go to the options and switch the controls (Ex. Using the A,B,X,Y Buttons). Plus, if you're left-handed, Masahiro Sakurai, the creator of Kid Icarus: Uprising, has prepared another way for you to control the game, and that is by buying the circle pad pro. In addition, you can use the d-pad to fire a charged shot (you must be in air battle) or select a power in together mode. Packaged with the game (if you buy the bundle) comes a Nintendo 3DS stand (see below for more details) and that can hold up the 3DS while playing, so, if you are having trouble playing because of the controls, this can help you. In all, Kid Icarus: Uprising has solid controls that work precisely and do what you want. It takes a bit of time getting used to them in the beginning, but, as I said, it gets easier after a while. If you are one of those people that listened to the reviewers about controls, then don't listen to them; Kid Icarus: Uprising has solid controls.

     Replayability: Just like the original Kid Icarus, Kid Icarus: Uprising is a highly replayable game that you will enjoy playing over and over [again]. Unlike most adventure games, the fun doesn't stop right after you beat the story mode. You still can unlock all the trophies, unlock all of the accomplishments in the treasure hunts, play online in together mode, replay all of the chapters at a higher intensity, and much more. Even when you beat the game 100%, you'll still want to play more because of streetpass, spotpass, and together mode. If you want a game that you can keep playing over and over again without getting bored, this is it.

Replayability: Very High

     Streetpass: Rather than being the receiver of weapon gems in spotpass, you're going to be the deliverer of weapon gems in streetpass because you are going to be able to create weapon gems and deliver them. You will take one of your weapons, good or bad, and create a gem of it. This will be your set gem for delivery via streetpass. This means that, whenever you do streetpass with somebody that has streetpass activated for Kid Icarus: Uprising, you will give them the weapon gem you prepared and set for streetpass while they give you their weapon gem that they prepared and set for streetpass. When you give somebody a weapon gem, be aware that it is only a copy of the weapon, meaning you will not be giving away the weapon you chose for good. As you probably already suspected, when you do streetpass, you will also receive the weapon gem that that person you tagged gave you. You can do three things with this weapon gem. You can convert it into the weapon that the gem contains, convert the weapon gem into hearts, or fuse two weapon gems you have. Please see the spotpass section for more details. As suspected by a work of art made by Masahiro Sakurai, streetpass is very nicely implemented and works effectively in the game. I enjoy trading gems with other fellow Kid Icarus: Uprising owners and you probably will too.

     Spotpass: Just like Mario Kart 7, Kid Icarus: Uprising supports spotpass and performs it just as well as Mario Kart 7. Rather than racing ghosts, you get gems, but these aren't any ordinary gems. These are weapon gems. As I said in the streetpass section, you can do three things with each gem you get: convert it into the weapon that the gem contains, convert the weapon gem into hearts, or fuse two weapon gems you have. Before you make up your decision, you can check the weapon's value and pros. If you convert it into the weapon that the gem contains, you will have to pay hearts for it, but you will be able to use that weapon in solo mode and together mode, just like with all of your other weapons. If you convert it into hearts, you will get a certain amount of hearts depending on how high the value is and how many pros it has. If you fuse two weapon gems, you can create a better weapon. Also, these weapon gems you get can help you accomplish some of the accomplishments in the treasure hunts (Ex. Fusing 30 weapon gems). The spotpass feature is yet another feature that Kid Icarus: Uprising implements well. You will, most likely, enjoy using the spotpass feature and receiving its finest weapons so you can beat your best friends at a game of Kid Icarus: Uprising. (I mean, who doesn't want to beat their best friend in a game of Kid Icarus: Uprising?).

     Kid Icarus: Uprising AR Cards: Along with Kid Icarus: Uprising comes 6 random, specially designed AR cards that are compatible with Kid Icarus: Uprising. As opposed to the 6 AR cards that came with the Nintendo 3DS system itself, these AR cards are only used in Kid Icarus: Uprising and serve a different purpose. Their purpose is to allow you to enjoy two characters from the game to fight each other when the two AR cards are facing each other. You can get more AR cards via special promotions (Ex. A previous Club Nintendo offer), certain retailers (EX. Best Buy), expos (Ex. E3), and even off websites where you can sell and buy products (EX. E-bay). This is an excellent addition to an already excellent game, and it resurrects the "catch-'em-all" craving that Pokémon presented years ago. Anyways, the use of specially-made Kid Icarus: Uprising AR cards is a great addition to Kid Icarus: Uprising and is also very fun to use, especially when you make a "tournament" with your cards. These are some cards that you will want to "catch-'em-all."

     Nintendo 3DS Stand: A nice addition to this already excellent game is the Nintendo 3DS stand that comes packaged with the game if you buy the bundle. This stand is used to help make playing the game easier if you are having trouble with the controls. Personally, I don't find myself needing to use it and neither do my friends, but this is a helpful addition to anybody needing assistance in holding up the 3DS. It is a pain lugging it around with you if you are playing Kid Icarus: Uprising on the go (especially in the car or at a store), but, if you use it, it can be very helpful. Even if you don't use it, you could always keep it as a collectible. Anyways, the Nintendo 3DS stand is a nice addition to the supposedly "bad controls of Kid Icarus: Uprising" and is a nice collector's item.

     The Conclusion: Pick up a copy of Kid Icarus: Uprising today and join the uprising. With an abundance of high-quality content and even the use of specially made AR cards that are compatible with the game, Kid Icarus: Uprising is a must-have 3DS title that you do not want to miss. I highly recommend that you purchase the game.

Kid Icarus: Uprising Official Website

Comments
  • Very well written, Apricot! I'm proud of you... *brushes away tears* One thing I'd like to comment on, the story was my LEAST FAVORITE part of the game. In fact, I hated the story starting on Chapter 9. SPOILER ALERT!!! The thing I hated about the story starting from Chapter 9, and going on till the very final chapter, was that every single major character, (With the exception of Hades)in one way or another just switched sides. At first Dark Pit was evil, then he became your most necessary ally, story-wise, Pyron was helping you at first, then it turns out he was planning to turn against you all along, (SUPER MEGA ULTRA SPOILER ALERT UP HERE!!!!!) even Medusa helped you defeat Hades during the final battle. It was a terrible story and had hardly any creativity put into it.
  • This was a very well thought out review Apricot!  I can't wait to play this game.  I own it, but I have to wait to get a 3DS XL next month.  My only comment would be that on longer reviews and blogs, it helps to insert pictures between the text, if only to breakup the sections a bit.  Even better are pictures that help illustrate what you are trying to say in your writings.  Though I know your computing abilities have been kind of weird since summer started.  I'm just glad we didn't have to wait until September to read your review!

    All I can say is I need that Circle Pad Pro (I'm a lefty) and I hope Kid Icarus becomes a whole new franchise line for Nintendo, like Mario, Zelda, Kirby, etc.  Nintendo could use a new IP, and a revived Kid Icarus seems like it could be a cool world with the variety of gods and monsters offered in the world of Greek mythology.  I am a bit concerned about Kid Ica not liking the story at all.  I really hope they spend a lot of time trying to develop a great story that could span many games.  I also love the AR card concept.  I just wish I knew where you could buy them.  They don't seem to be in very obvious places or standout.  If this AR card thing is going to happen, they need to make then as accessible as they've made Yu-Gi-Oh, Pokemon, Bakugan etc. cards and it would be great if they were available at places like Kmart too.

    Anyway, great review Apricot!  Very well organize and clearly written.