The lights are on
What new ideas the game brings to the table and how well old ideas are presented.
How good a game looks, taking into account any flaws such as bad collision or pop-up.
Does the game’s music and sound effects get you involved or do they make you resolve to always play with the volume down?
Basically, the controller to human interface. The less you think about the hunk of plastic in your hands, the better the playability.
Flat out, just how fun the game is to play. The most important factor in rating a game.
In the comics, Tony Stark constantly tweaks his Iron Man armor,
making new and improved suits as his technology evolves. It’s too bad
Sega can’t keep tweaking this game after its release, because while the
series might be headed in the right direction, there are still loose
parts under the hood.
The story – a one-shot tale that sees Tony
and Rhodey chasing down a stolen copy of the Jarvis AI – has a few cool
moments, but most of them get diluted by low production values and
terrible camera work. Likewise, much of the witty dialogue is trampled
by bad Robert Downey Jr. and Scarlett Johansson impersonators.
you look beyond the awkward cinematics, you’ll find that the game is
actually playable this time. The meat and potatoes is all about Iron Man
and War Machine shooting mechs until they explode, and there is a
certain mindless appeal to that. The flight controls have been
simplified, so flying around is fun instead of making you curse the sky
every time you lift off. It’s too bad Sega wasn’t able to include co-op,
because the game dishes out a breed of mindless action that could be
fun with a friend.
Unfortunately, things fall apart whenever the
mechanical duo enters an enclosed area. This incarnation of Iron Man
isn’t built for hand-to-hand combat, and his limited attack set and
frustrating targeting system make it show. The developers must have also
expected most players to have PhDs in engineering given the elaborate
menu system you have to navigate to upgrade your weapons and armor. I
can’t even say anything exciting about the boss encounters, as most of
them are pretty forgettable. Marvel fans might get a kick out of the
appearance of Iron Man’s famous foes, so I guess that’s something.
games are supposed to be power fantasies. So far, the Iron Man games
haven’t done much to inspire my dreams, but at least they’re not giving
me nightmares anymore. If Sega keeps tweaking the formula, next time it
might actually convince me that it’s fun being Iron Man.
Email the author Ben Reeves, or follow on Twitter, Google+, Facebook, and Game Informer.