Suiting Up As Cyborg And Nightwing - Injustice: Gods Among Us - Xbox 360 -
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Injustice: Gods Among Us

Suiting Up As Cyborg And Nightwing

Warner Bros. and NetherRealm showed off two new playable fighters at PAX 2012. One is Nightwing, Batman’s former sidekick-turned-autonomous superhero, and Cyborg, the half man, half robot popularized in Teen Titans. I got to battle as both across the Batcave and Metropolis. Though I’m not the best at Mortal Kombat and NetherRealm’s other fighters, I had a fun with the overpowered spectacle of Injustice.

I started off as Nightwing facing off against Superman. On paper, the fight sounds awfully imbalanced, but Nightwing’s speed, versatile weapon, and the gadgets scattered around the Batcave even the odds. Nightwing races into the 2D-fighting arena on his flashy motorcycle. He wields a staff that can be split into two batons. Attacks with the staff are slower but stronger, while the baton flurries are much faster with less damage. Nightwing can also toss projectiles and unleashes a super move that incorporates running over his competition on his motorcycle.

Cyborg is a much slower and stronger character compared to Nightwing. He enters the battle via a portal emitted from his futuristic arm-computer. He packs a heavy punch in melee combat, but also controls space with heat-seeking missiles and ground-sweeping lasers. His special ability allows him to recover a sliver of help, which can turn the tides of battle in a pinch. For his super attack he unleashes a series of screen-filling laser blasts that remind me of Iron Man’s ultimate attacks from the Marvel vs. Capcom series. 

The Batcave and Metropolis feature tons of creative ways to punish your foes with the environment. Getting cornered in a fighting game is generally a bad thing, and NetherRealm is fixing this by putting cool stuff on the edges of the arenas. In the Batcave, players can smash a big red button that launches missiles from the Batmobile at your attacker. Abandoned cars litter the streets of Metropolis, and characters interact with these in different ways. Lightweight characters like Nightwing can vault off a vehicle to deliver an aerial attack to escape the corner. Heavy hitters like Superman simply pick up the car and smash it over their opponent’s head. You can also hit your enemies so hard you send them hurling into new environments, ala Mortal Kombat 3. Sending your foe flying through numerous buildings before he lands city blocks away is a satisfying feeling.

I’m a casual fan of both comic books and fighting games, and Injustice does well to scratch both itches simultaneously. I’m not the type of gamer who digs into the nitty-gritty of fighting game combat (read Dan’s Injustice insightful write-up for that), but I know a fun fighter when I play it. So far Injustice delivers enough character variety, fan service, and eye candy to keep me entertained even if I’ll admit to button mashing in a few instances. While some of the environmental attacks may sound gimmicky, they may be enough to get me hooked long enough to learn more nuances of the game.

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  • Anyone worried that this is going to be another MK VS DC is wrong, this will play like MK9 which wasn't too shabby. Looking forward to this!

  • This game looks fantastic, but I'm really getting tired of the limitations of a typical fighting game. They should be expanding these games to give players a more "full" experience. How about some mini-games? A quest mode a la Super Smash Bros. Brawl?
  • Nah, I'll pass... too many great games coming out next year.

  • Awesomeness.

  • As far as fighting games go this looks real good. The"talking"in the beginning didn't make much sense

  • Kinda weird.

  • Looks like a great game, but I have the same fears as a few others who've spoken about necessary patches, rehashed ideas and abusive combat. There's nothing I hate more than playing a fighting game about someone who knows the controls too well. I'll buy this, but not for a LONG time after it comes out. Gotta' check the reviews- and wait for a 20$ price- first.

  • I can see how mastering these moves will make the fun factor ridiculous!!!!  I get a kick (no pun intended) out of superheros beating the hell out of each other.  It never gets old with me.

  • I think it will be cool. Once in price drops then I'll probably check it out.

  • I love the style of the fighting games out, but I am horrible at them, any tips?

  • Wow... this game just keeps looking better and better. Also, the framerates looks really imressive.

  • I'm excited for this game. It seems like it will add a breathe of fresh air to the fighting/action genre of the video game industry.

  • This looks like the first fighting game since Mortal Kombat worth getting. I love NetherRealm. And even better yet it comes out the day of my birthday.

  • There is too many fighter games to keep up with. I'm going to pass on this one.

  • The character costumes are awesome, but honestly, won't anybody feel bad at all smacking Wonder Woman in the face and as Superman no less?! There's no explanation that the game can give to justify superhero jerks like these characters. Oh, and there's the blood that wasn't supposed to be in the game in the 2nd screenshot. . .

  • Can't wait for this.....only thing to make it better is to add Rorschach and Lobo