Homefront, published by THQ and developed by Kaos Studios, had plenty of pre-release hype. I, like many other gamers, pre-ordered Homefront and was treated to several early kit unlocks as well as the exclusive R870 Express shotgun for use in multiplayer. During the first two days of release or so, Kaos Studios did not have the dedicated servers for multiplayer use, so many gamers who had purchased the game could not play online for a couple days. During this time, I played through the single player campaign.

To sum up the campaign in three words, anyone would tell you "short and sweet" as the campaign only has seven levels, none of which should take you more than half an hour on Normal difficulty. Along the way, however, you'll plant C4 on an APC from above, blow up a vehicle packed with explosives to crumble an entire wall, provide overwatch support for your buddies using a suppressed sniper rifle, and tear a dozen anti-aircraft guns down with rockets from a Hind chopper, and launch a daring attack to retake the Golden Gate bridge with the U.S. Rangers by your side. these moments are packed with excitement and however short the campaign is, you'll definitely want to play through it at least once; although, it is somewhat annoying that you can't select a difficulty level from the mission select screen and have to change it from the main menu.

The story has a great setting, but the plot itself is unremarkable (although it's guaranteed to be controversial) following a pilot named Richard Robert (I actually had to come back and fix this, but it didn't matter - this guy was completely forgettable anyway) Jacobs during 2030, after North Korea and South Korea unite into the Great Korean Republic. The Koreans launch an EMP onto the United States and deactivate its electronic grid while the Koreans storm the country, quickly taking key areas on the West Coast. Jacobs is taken prisoner by the Koreans in Montrose, Colorado, but the local resistance rescues him during transit. He quickly takes up arms to join the resistance in the fight to liberate our divine White Castle and launch massive attacks on a TigerDirect.com store while simultaneously marking a Hooters for a drone to fire on. The goal is to deliver fuel to the Rangers in San Francisco so they can fight back against the Koreans, but the path there is fraught with peril.

As for visuals, they are also unremarkable. People may not immediately notice the slightly dated graphics, and the overall art style is not unique, but it's not bad enough to detract from the experience. On occasion, however, there is a framerate hiccup, suggesting that the engine used for Homefront is older than others.

The multiplayer is where the game really shines. Skill still plays a part in victory, but the new battle points system is newbie-friendly as well as a nice blend of customization for veterans of the genre. For completing various actions (getting a kill, getting an assist, defending/attacking the objective, etc) players are rewarded with Battlepoints, which can be used to purchase items such as vehicles, attack drones, and UAV sweeps. BP are also rewarded with death streaks, and there's a great feeling when you've been killed many times, not doing very well until all of a sudden you have a white phosphorus airstrike at the ready to decimate large numbers of enemies. The Battle Commander mode is also newbie-friendly, by placing marks on particularly successful players with high kill counts to reveal their position to players.

Ground control is one of the new game types, a 32-player  match which blends BFBC2's Rush and Conquest mode together. Players fight for control over objectives and whoever holds their positions longer wins the round, forcing the losers to fall back to a new set of objectives. To win the match, teams have to win best 2-out-of-3 rounds to succeed. This can be done in BC as well, punishing players who camp the objectives and pick off any attackers.

There are 70 levels to reach in Homefront with unlockable loadouts and plenty of weapons to use. There are many different perks for infantry, drones, and vehicles alike. Players will find plenty of different customization options for use.

Overall, if you are playing offline I wouldn't recommend the game unless you can get it for less than $30. If you are playing online, it's wholly worth the money, and I'm hearing that there will soon be DLC available for the game, so if you're an FPS nut who loves multiplayer, Homefront will provide a fresh but equally satisfying experience.