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Preview

Gravity Falls: Legend of the Gnome Gemulets

Rayman's UbiArt Framework Engine Being Used To Create A Gravity Falls 3DS Platformer
by Kyle Hilliard on Jul 12, 2015 at 11:32 AM
Platform 3DS
Publisher Ubisoft
Developer Ubisoft
Rating Everyone

The same engine used to create games like Rayman Origins and Legends, Valiant Hearts, and Child of Light is being used to create a platformer based on the popular Disney show, Gravity Falls.

You can check out the trailer for the game below, which looks sharp thanks to the UbiArt Framework engine. In the game, players will play as both Dipper and Mabel Pines. Dipper is a close range fighter who can fight enemies, while Mabel has a grappling hook for exploration among other abilities. The show's creator, Alex Hirsch, is directly involved in development.

The game is planned for release on 3DS November of this year.

[Source: Ubisoft]