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<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>Grand Theft Auto V - PlayStation 3</title><link>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/default.aspx</link><description /><dc:language>en-US</dc:language><generator>Telligent Community 1.5.134.12297 (Build: 5.5.134.12297)</generator><item><title>Latest Screens Show An Array Of Criminality</title><link>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/05/17/latest-screens-show-an-array-of-criminality.aspx</link><pubDate>Fri, 17 May 2013 15:54:31 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2859599</guid><dc:creator>Jeff Cork</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=2859599</wfw:commentRss><comments>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/05/17/latest-screens-show-an-array-of-criminality.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar2013/grandtheftautov/gtav0517-610.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Rockstar has given us all a little Friday treat with the release of four new Grand Theft Auto V screens. Franklin and Trevor are up to no good, which doesn&amp;#39;t come as &lt;a title="much of a surprise" href="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/04/30/new-grand-theft-auto-v-character-trailers.aspx"&gt;much of a surprise&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;There are plenty of little details to soak in, from the way the member of the SWAT team has positioned himself on the Sheriff&amp;#39;s SUV to how sunlight filters through the murky waters off the Los Santos shores. Franklin appears in two of the screens, getting ready to escape the police on a dirtbike in one shot and breaking into a muscle car in another. We join loose cannon Trevor in the middle of a highway chase. Perhaps that canary-yellow car wasn&amp;#39;t the best choice for keeping a low profile. We can&amp;#39;t tell who&amp;#39;s in the wetsuit, but it does look as though there&amp;#39;s some wreckage to explore in the bottom-left corner of the shot.&lt;/p&gt;
&lt;p&gt;Grand Theft Auto V adds a gameplay twist in that the story is told through the perspectives of &lt;a title="three characters" href="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/04/30/new-grand-theft-auto-v-character-trailers.aspx"&gt;three characters&lt;/a&gt;. Each brings his own skillset to missions, which is handy in some of the large-scale heists. Players can swap between each character on the fly, depending on the situation. We&amp;#39;ve broken down how it works in our &lt;a title="in-depth preview" href="http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2013/05/02/the-art-of-the-heist-in-gta-v.aspx"&gt;in-depth preview&lt;/a&gt;, so be sure to check it out.&lt;/p&gt;
&lt;p&gt;Look for Grand Theft Auto V on Sept. 17 for the Xbox 360 and PlayStation 3.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/gtav" target="_blank"&gt;&lt;img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/coverreveal/GTAV_610_ad_v4.jpg" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2859599" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/PlayStation+3/default.aspx">PlayStation 3</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/gta+v/default.aspx">gta v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/grand+theft+auto+v/default.aspx">grand theft auto v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/preview/default.aspx">preview</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Action/default.aspx">Action</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/GTA/default.aspx">GTA</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/grand+theft+auto/default.aspx">grand theft auto</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Rockstar/default.aspx">Rockstar</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/take_2D00_two/default.aspx">take-two</category></item><item><title>Touring The Open World of Grand Theft Auto V</title><link>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/05/02/touring-the-open-world-of-grand-theft-auto-v.aspx</link><pubDate>Thu, 02 May 2013 16:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2811299</guid><dc:creator>Matt Bertz</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=2811299</wfw:commentRss><comments>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/05/02/touring-the-open-world-of-grand-theft-auto-v.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/heist/Plane.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Rockstar gives us a new look at the
expansive territory gamers can explore in the latest GTA game.
&lt;/p&gt;
&lt;p&gt;Reading numbers on paper is one thing.
However, seeing is believing when it comes to getting your head
around just how large the Los Santos territory is in Grand Theft Auto
V. When we visited Rockstar headquarters in New York City for the
cover reveal, the team rattled off several impressive facts about the scale. The
total playable area (including the underwater areas) is five times
bigger than the frontier in Red Dead Redemption. Taken as a whole,
this square footage is bigger than GTA San Andreas, GTA IV, and Red
Dead Redemption combined. As impressive as these stats are, the expansiveness doesn&amp;#39;t really sink in until you see Franklin hanging out of a
plane at 13,000 feet.&lt;/p&gt;
&lt;p&gt;The sense of scale is breathtaking.
Looking out to the left as Franklin jumps from the plane, I can see
clear to the Alamos Sea (the GTA version of the Salton Sea). Far in
the distance to the right is downtown Los Santos, with skyscrapers
reaching high into the sky despite the considerable distance from the
jump location. In between lies a vast mountain range filled with
trees, animals, and a wealth of dynamic activities. As Franklin
descends over a ridge and guides himself toward a stream, I notice
deer and wildcats roaming the mountain range and a park ranger
cruising the winding cliffside roads.&lt;/p&gt;
&lt;p&gt;Franklin successfully navigates himself
to the side of the road, where two men are fishing the stream next to
their Winnebago. Though the wilderness is vast, Rockstar promises
several things to do in these open expanses. Vehicles like ATVs are
parked at the side of the road just waiting for someone to hop on.
Depending on which of the three characters you are controlling, the
location, and the time of day, you may experience dynamic events like
hitchhikers, broken-down cars, and ATM robberies. You can also kill
time by hunting in these territories (sorry, no fishing).&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;&lt;span style="font-size:large;"&gt;The Bender And The Wet Suit&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;&lt;span style="font-size:large;"&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/heist/OpenWorld610.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;At this point in the demo we jump to
Trevor, the most unpredictable of the three playable characters. The
camera pulls away from Franklin high into the sky like a satellite
before triangulating on Trevor&amp;#39;s position and descending back to
Earth. He&amp;#39;s passed out on a beach with a bottle of liquor in his
hand wearing nothing but his underwear, socks, and a pair of shoes.
Bloody scratches, bruises, and scars pock his body, which Rockstar
says are dynamically generated. The beachfront around him is littered
with the bodies of the west-coast chapter of The Lost, the biker gang
that first appeared in The Lost &amp;amp; Damned DLC for Grand Theft Auto
IV. These rough-looking characters have patches of dried blood on
their jeans and cuts, but I couldn&amp;#39;t tell if they were just passed
out from a bender or ended up on the losing end of a skirmish with
Trevor, with whom they frequently clash.&lt;/p&gt;
&lt;p&gt;Once Trevor drunkenly struggles to his
feet he leaves the bikers behind and hops into a Dinghy (a boat that has appeared in several previous GTA games). Cruising
out into the body of water, I notice the vastly improved wave
technology, which looks more like the technology driving the open
waters of Assassin&amp;#39;s Creed III than previous GTA games. The boat
rocks forward and backward naturally as the waves roll by.&lt;/p&gt;
&lt;p&gt;Some boats in Los Santos include scuba
equipment, which Trevor grabs to head underwater. Plunging into the
ocean depth reveals another world players can lose themselves in.
With schools of fish, waving seaweed, and a diverse ocean-floor
terrain, it&amp;#39;s teeming with just as much life as the mountainside.
Trevor heads toward a giant shipwreck, which has attracted the
attention of other divers as well. Rockstar wouldn&amp;#39;t give
specifics, but promises you can find several types of useful items in
these wrecks.&lt;/p&gt;
&lt;p&gt;As he moves around the hull of the ship
he encounters the last thing a diver wants to see - a great white
shark. Trevor audibly gasps in fear as it approaches, but Rockstar
says as long as you don&amp;#39;t make sudden movements or swim too near
the sharks they may disregard you. Trevor quickens his pace toward
the surface to escape the sticky situation.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;&lt;span style="font-size:large;"&gt;Heart Attack And Vine&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;&lt;span style="font-size:large;"&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/heist/Vinewood.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;br /&gt;&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;With our brief glimpse of the ocean
life coming to an end, the playtester jumps from Trevor to Michael,
who is walking out of an office building in Vinewood. Since he can&amp;#39;t
stand his family, the career criminal spends the majority of his
downtime drinking whiskey, watching Vinewood action movies, and
visiting his therapist.&lt;/p&gt;
&lt;p&gt;As he turns the corner he runs into a
fading actress named Pamela Drake, who says to anyone who will listen
that back in the day a big-time Vinewood mogul wrote the film &lt;i&gt;A
*** In Paris&lt;/i&gt; specifically her for. Like the street preacher in
GTA IV, Drake is one of a series of recurring pedestrians that offers
chatter. Depending on whether you approach her with Trevor, Franklin,
or Michael, she will react differently.&lt;/p&gt;
&lt;table style="border:5px solid #cccccc;background-color:#eeeeee;float:left;margin-right:10px;width:254px;height:433px;" frame="box" align="left" cellspacing="5" cellpadding="5" border="5"&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;p&gt;&lt;strong&gt;&lt;strong&gt;&lt;span style="font-size:x-large;"&gt;Gangland&lt;/span&gt;&lt;/strong&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;San Andreas fans look back fondly at the gang wars between the Ballas, Grove Street Families, and Vagos. Though modern day Los Santos is very different from the golden era of street gangs featured in that game, Rockstar has confirmed that the Ballas are still going strong.&lt;/p&gt;
&lt;p&gt;When you ride into gang territory, they don&amp;#39;t automatically attack you like they used to. The thugs mind their own business unless you antagonize them by drawing a weapon. Their extreme distaste for authority, however, is much more apparent. Whenever the police roll into their neighborhood, the Ballas will open fire on the boys in blue. This can be used to your advantage when you&amp;#39;re trying to lose the heat in a chase. Drive into gang territory and they will immediately attack the police, giving you a window to escape.&amp;nbsp;&lt;/p&gt;
&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;p&gt;Michael continues down the street and I
get a glimpse of the street life in the more populated sections of
Los Santos. Much like in the Elder Scrolls games, the pedestrians in
GTA V don&amp;#39;t stay in one spot all day, preferring to move around
from activity to activity. The AI is also much more responsive to
your actions. In this instance, Michael walks past two celebrity
lookalikes. The first is a stand-in for one of the&amp;nbsp;&lt;i&gt;Republican Space Rangers&lt;/i&gt; (which returns with
new episodes in GTA V). The other is dressed as Impotent Rage, a
new liberal superhero with a hit TV show. When Michael pulls out his
smartphone to take a picture of the Space Ranger, the actor strikes a pose for
him. Whenever you take a picture in Los Santos, you can share it with
friends via the Rockstar Social Club. Nearby, another man is offering
a tour of celebrity homes. If you jump on board, he will tell you
the sleazy backstories of the stars featured on the tour.&lt;/p&gt;
&lt;p&gt;Passing a tattoo parlor (which you can
enter if you wish), Michael notices a woman hiding behind a bus in a
nearby alley. The woman is Lacy Jonas, a celebrity who calls herself the
voice of a generation., This isn just one of the several dynamic missions that may pop up on your map when walking through a neighborhood. Why is she in the alley? Paparazzi have staked
out her car (which is hilariously called a Benefactor Surano). Michael nonchalantly
walks up to the vehicle, smarts off to the cameramen, and peels away to pick up Lacy.&lt;/p&gt;
&lt;p&gt;The paparazzi don&amp;#39;t give up that
easily. As Michael takes off in the sportscar, they give chase in a
van. Lacy angrily voices her reservations about being photographed right now because she feels fat (she&amp;#39;s not). When Michael asks what she
did to generate so much attention, she replies, &amp;quot;I&amp;#39;m really
famous. I didn&amp;#39;t do anything!&amp;quot; Michael eventually shakes their
pursuers and heads up to the safety of Vinewood hills.&lt;/p&gt;
&lt;p&gt;Though our glimpses into the lives of
Franklin, Trevor, and Michael were brief, they effectively
communicate just how diverse the experiences will be depending on
which corner of the open world you&amp;#39;re in. The wildnerness both above and below water give players ample reasons to explore, and the heart of Los Santos feels just as vibrant and teeming with life as Liberty City did in GTA IV.&lt;/p&gt;
&lt;p&gt;To learn more new details about GTA V, check out our other feature that went up today on the new heist system. If you haven&amp;#39;t
already, we also suggest you watch the &lt;a target="_blank" href="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/04/30/new-grand-theft-auto-v-character-trailers.aspx"&gt;brand new trailers&lt;/a&gt;&amp;nbsp;and dive into
our &lt;a target="_blank" href="http://www.gameinformer.com/p/gtav.aspx"&gt;extensive coverage&lt;/a&gt; we released during our cover story last
December.&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&amp;nbsp;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2811299" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/rockstar+games/default.aspx">rockstar games</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/PlayStation+3/default.aspx">PlayStation 3</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/gta+v/default.aspx">gta v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/grand+theft+auto+v/default.aspx">grand theft auto v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/preview/default.aspx">preview</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Action/default.aspx">Action</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Rockstar+North/default.aspx">Rockstar North</category></item><item><title>The Art Of The Heist In GTA V</title><link>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/05/02/the-art-of-the-heist-in-gta-v.aspx</link><pubDate>Thu, 02 May 2013 16:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2811308</guid><dc:creator>Matt Bertz</dc:creator><slash:comments>75</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=2811308</wfw:commentRss><comments>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/05/02/the-art-of-the-heist-in-gta-v.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/heist/Heist610.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;You can make decent money knocking over
liquor stores, arms trafficking, or carrying out hits in Los Santos,
but why be a small-time crook when you can go for the major score?
Grand Theft Auto V protagonist Michael thought he made enough to
retire from a life of crime, but after his family squanders away most
of his ill-gained earnings, he&amp;#39;s forced to jump back into the game
with fellow playable characters Trevor and Franklin. The only way
he&amp;#39;s going to regain his financial footing is by thinking big.
&lt;/p&gt;
&lt;p&gt;An aficionado of Vinewood action films,
Michael also loves the thrill of the heist. GTA V peppers five or
six of these big jobs throughout the story, each requiring careful
preparation and execution. If you successfully pull off these jobs,
you can walk away with millions of dollars to spend on luxury
vehicles, helipads, marinas, businesses, weapons, aesthetic and performance car
customizations, or even properties (a reversal of position for Rockstar, who previously told us you wouldn&amp;#39;t be able to buy homes).&lt;/p&gt;
&lt;p&gt;These major heists typically begin with
a meeting of the minds. As Michael, Trevor, and Franklin kick around
ideas, the player is presented with options on how to approach the
proposed mission. For instance, you could enter a building stealthily
from the roof or bust through the front door, guns blazing. The
choice you make completely changes the dynamic of the heist, and
thanks to the ability to replay missions you can experience both
approaches if you want.&lt;/p&gt;
&lt;p&gt;The more complex missions require the
help of specialists like a wheelman, hired gun, or a hacker. You
have cheap and expensive options, but you get what you pay for. The
cheaper hacker may take longer to crack the security network, leaving
you with only 30 seconds to collect all the money you can carry
instead of the full minute you may have received had you spent more
to get a seasoned pro. The drawback to hiring an expert is they
demand a bigger cut of the take. If your hired hands survive the
mission, they will improve and perform better the next time you need
their expertise.&lt;/p&gt;
&lt;p&gt;Once you lock down your approach and
hire any specialists you require, you must perform a series of
sub-missions. In the mission Rockstar showed us (which isn&amp;#39;t a
major story heist, but a one-of-a-kind mission that shares structural
similarities), the crew plans to rob an armored security truck just
like the famous scene in &lt;i&gt;Heat&lt;/i&gt;. Before they can start the mission, the
player must steal the vehicles being used for the job, find a place
to stash the getaway vehicle, and buy some boiler suits and masks to
wear during the heist.&lt;/p&gt;
&lt;p&gt;With these sub-missions already taken
care of before the demo starts, we join Franklin just as he&amp;#39;s
pulling up to meet Michael and Trevor. After the three exchange
pleasantries, Michael outlines the plan. Trevor needs to find an
elevated perch and serve as the lookout, notifying the other two when
the security truck is nearing the site of the attempted robbery so
they can block the road.&lt;/p&gt;
&lt;p&gt;The job starts with the player
controlling Trevor in a first-person view as he looks at the oncoming
traffic through a pair of binoculars to locate the armored truck.
Once he spots it, the camera zooms out and places the player in
control of Michael in the garbage truck, who maneuvers the vehicle to
block the entire street.&lt;/p&gt;
&lt;p&gt;When the garbage truck is in place, a
cinematic sequence shows the armored truck approaching the roadblock
and screeching to a halt. Now the camera jumps to Franklin&amp;#39;s
first-person perspective behind the wheel of the tow truck. The play
tester steps on the gas and rams into the target vehicle at full
speed. Another cutscene shows the powerful impact of the crash, which
tips the armored vehicle on its side.&lt;/p&gt;
&lt;p&gt;The player stays in control of
Franklin, who walks over and places explosives on the back door of
the overturned truck. After detonation, Michael joins Franklin and
the guards emerge with their hands up. The alarm is already sounding,
and police sirens scream in the distance. The team doesn&amp;#39;t have
time to collect all the cash, so they take defensive positions and
wait to open fire on the LSPD.&lt;/p&gt;
&lt;p&gt;At this point in the mission the player
is given the ability to swap between Trevor, who is perched in an
elevated position with a sniper rifle and an RPG, and the two other
characters, who are both armed with machine guns near the truck. When
the characters are this close together, player-activated switching
happens nearly instantaneously, with the world slowing down for a
split second so the player can reorient before rejoining the fray. To
showcase the speed of these transitions, the play tester fires a
rocket with Trevor and switches immediately to Franklin. Before the
rocket even reaches its intended destination, he&amp;#39;s in full control
of the new character.&lt;/p&gt;
&lt;p&gt;After disposing of several waves of
cops, a brief reprieve allows the crew to gather the money and make
off in the getaway vehicle, marking the end of a thrilling score.&lt;/p&gt;
&lt;p&gt;Jumping from one character to another
repeatedly may sound disorienting on paper, but watching Grand Theft
Auto V in action quells any worry I had about the system.
Smooth transitions make it easy to orient yourself after a switch,
the cinematic sequences add another layer of drama to the
proceedings, and being able to rotate between the characters gives
the players a new level of control in dictating their play style. For
Rockstar, this may be the greatest heist of all.&lt;/p&gt;
&lt;p&gt;To read more about GTA V, watch the &lt;a href="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/04/30/new-grand-theft-auto-v-character-trailers.aspx"&gt;character trailers&lt;/a&gt; released just last week, read our new feature on the open world, or check out our &lt;a target="_blank" href="http://www.gameinformer.com/p/gtav.aspx"&gt;coverage hub&lt;/a&gt;.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2811308" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/PlayStation+3/default.aspx">PlayStation 3</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/grand+theft+auto+v/default.aspx">grand theft auto v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/preview/default.aspx">preview</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Action/default.aspx">Action</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Rockstar+North/default.aspx">Rockstar North</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Rockstar/default.aspx">Rockstar</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Xbox+360D/default.aspx">Xbox 360D</category></item><item><title>Putting Your Personal Stamp On Grand Theft Auto V</title><link>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/05/02/putting-your-personal-stamp-on-grand-theft-auto-v.aspx</link><pubDate>Thu, 02 May 2013 16:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2811373</guid><dc:creator>Matt Bertz</dc:creator><slash:comments>1</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=2811373</wfw:commentRss><comments>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/05/02/putting-your-personal-stamp-on-grand-theft-auto-v.aspx#comments</comments><description>&lt;p&gt;&lt;img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/heist/Custom610.jpg" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;The RPG-style character customization
in GTA: San Andreas was so popular that when Rockstar announced this
feature would be left out of GTA IV, a vocal minority made its
displeasure widely known. For the return trip to Los Santos, this fan-favorite feature returns in a new way. While you won&amp;#39;t be ballooning
Michael up several pants sizes by gorging on snacks from the
convenience store or turning Franklin into Ray Lewis by pumping iron,
you can leave your mark by improving several of their skills. &lt;/p&gt;
&lt;p&gt;Given their diverse backgrounds and
experiences, Michael, Trevor, and Franklin start off with unique
skill levels in each of the different upgradable categories.
Currently, the game includes strength, shooting, stealth, flying,
driving, and lung capacity, but Rockstar says these are still subject
to change. Rather than giving players experience points that they can
allocate to the various categories, the characters improve their
skills by performing these tasks. Flying planes may be difficult with
Michael at first, but the more he does it, the better he gets.
Dedicated players can max out each of the characters&amp;#39; abilities.&lt;/p&gt;
&lt;p&gt;Those with an eye for fashion can also
customize the look of Michael, Franklin, and Trevor by giving them
new haircuts, buying new clothes, and getting tattoos.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;&lt;span style="font-size:large;"&gt;Pimp Your Ride&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;The customization doesn&amp;#39;t end with
character progression. The Pay &amp;amp; Spray businesses that used to
serve as a quick way to fix up your car and get a new paintjob are
now full custom shops. Rockstar says players can tweak both
performance and aesthetics at a level on par with Midnight Club: Los
Angeles.&lt;/p&gt;
&lt;p&gt;Under the hood, you can tune the
engine, improve the suspension, buy new brakes, and make other tweaks
to how the car handles. Trick your engine out too much and you can
overtune it, so be careful.&lt;/p&gt;
&lt;p&gt;If you&amp;#39;d rather focus on style over
substance, concentrate on altering the paint job, wheels, window
tinting, grill, and spoiler. You can even customize your license
plate.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;&lt;span style="font-size:medium;"&gt;This Is My Rifle, This Is My Gun&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Considering the amount of time you
spend in shootouts, it was only natural that Rockstar would
eventually implement a deeper weapon-customization option for gun
nuts who like to debate the finer qualities of the red-dot sight
versus the reflex sight.&lt;/p&gt;
&lt;p&gt;With the ability to mix and match
scopes, silencers, laser sights, flashlights, and extended mags for
your favorite weapons, you may want to sign up for a customer rewards
program at Ammu-nation in Grand Theft Auto V.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;&lt;span style="font-size:large;"&gt;Making Money To Spend Money&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;During our cover visit, Rockstar
intimated that money would play a central role in Grand Theft Auto V.
We knew pulling off heists could result in big payoffs, but details
were still sketchy regarding what we could spend that money on. Now
we have a better idea. In addition to dropping serious cash on all
the weapon, car, and character customization options, players can
invest heavily in toys, real estate, and businesses.&lt;/p&gt;
&lt;p&gt;Rockstar originally told us we wouldn&amp;#39;t
be able to buy new properties for the three main characters, but has
since reversed course. Make enough cash and you can blow it on new
houses, garages, marinas, helipads (a prerequisite for owning a
chopper), and even businesses. Several of these investments have
perks. For instance, if you throw your money behind a taxi business,
you won&amp;#39;t have to spend a dime on cabs ever again.&lt;/p&gt;
&lt;p&gt;To read more about GTA V, watch the&amp;nbsp;&lt;a href="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/04/30/new-grand-theft-auto-v-character-trailers.aspx"&gt;character trailers&lt;/a&gt;&amp;nbsp;released just last week, read our new features on the&amp;nbsp;&lt;a href="http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2013/05/02/touring-the-open-world-of-grand-theft-auto-v.aspx"&gt;open world&lt;/a&gt;&amp;nbsp;and &lt;a href="http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2013/05/02/the-art-of-the-heist-in-gta-v.aspx" target="_blank"&gt;heists&lt;/a&gt;,&amp;nbsp;and check out our&amp;nbsp;&lt;a href="http://www.gameinformer.com/p/gtav.aspx" target="_blank"&gt;coverage hub&lt;/a&gt;.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2811373" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/rockstar+games/default.aspx">rockstar games</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/PlayStation+3/default.aspx">PlayStation 3</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/gta+v/default.aspx">gta v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/grand+theft+auto+v/default.aspx">grand theft auto v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/preview/default.aspx">preview</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Action/default.aspx">Action</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Rockstar+North/default.aspx">Rockstar North</category></item><item><title>Running And Gunning In Grand Theft Auto V</title><link>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/05/02/running-and-gunning-in-grand-theft-auto-v.aspx</link><pubDate>Thu, 02 May 2013 16:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2811430</guid><dc:creator>Matt Bertz</dc:creator><slash:comments>18</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=2811430</wfw:commentRss><comments>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/05/02/running-and-gunning-in-grand-theft-auto-v.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/heist/Gunplay610.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;The core combat of Rockstar games has
evolved quite a bit since Grand Theft Auto IV released in 2008. Red
Dead Redemption streamlined the cover system first implemented in GTA
IV, made gunfights more visceral thanks to the animations provided by
the Euphoria technology, and introduced the slow-motion Dead-Eye
mechanic. Max Payne 3 took the combat even further with destructible
environments, kill cams, a last stand mechanic, and more natural
feeling movement when you&amp;#39;re running and gunning. For Grand Theft
Auto V, Rockstar is taking the lessons learned from all of its
previous games to bring the combat into the future. &lt;/p&gt;
&lt;p&gt;The first thing I notice when Franklin
and Michael open fire during a heist gone wrong is the smoothness of
the transition animations. The characters move effortlessly in
and out of cover, while taking care to avoid exposing themselves to
incoming fire. A library of new animations also introduces a combat-ready jog that makes it easier to shoot from the hip and even allows
players to run, aim, and shoot at the same time. Players can also
drop into a combat roll at the press of a button.&lt;/p&gt;
&lt;table style="border:5px solid #cccccc;background-color:#eeeeee;float:left;margin-right:10px;width:254px;height:333px;" frame="box" align="left" cellspacing="5" cellpadding="5" border="5"&gt;
&lt;tbody&gt;
&lt;tr&gt;
&lt;td&gt;
&lt;p&gt;&lt;strong&gt;&lt;span style="font-size:large;"&gt;The Specials&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;In addition to skills that improve over the course of time, each of the three playable protagonists has a unique special ability that can help get you out of sticky situations. Michael wields the slow-motion Bullet Time feature borrowed from Max Payne. Franklin can slow time when driving to navigate through sticky situations. Trevor has a rage mode that allows him to deal double the amount of damage while taking less damage. During his rage fits, he also has a unique melee&amp;nbsp;attack. Rockstar says each of these special abilities is a limited resource that is best used strategically, so don&amp;#39;t expect to spend the majority of your time shooting or driving in slow motion.&lt;/p&gt;
&lt;/td&gt;
&lt;/tr&gt;
&lt;/tbody&gt;
&lt;/table&gt;
&lt;p&gt;The gunplay still takes place in third
person, but Rockstar migrated part of the Max Payne 3 team over to the GTA team to tweak
the camera perspective. The new over-the-shoulder aim view gives you
a clearer field of vision during combat, which makes it easier to
spot enemies at the periphery and while you&amp;#39;re behind cover.&lt;/p&gt;
&lt;p&gt;Not every gamer prefers the same aiming
system, so Rockstar has included three different options in GTA V: a hard snap-to targeting, a soft targeting, and free aim. The
impressive death animations created by Euphoria normally make it easy
to tell when a body is about to hit the floor, but the tweaked
reticle confirms your kill by turning into an X. When you hover the
reticle over an enemy, it also turns red to indicate the threat.&lt;/p&gt;
&lt;p&gt;When you pull the trigger, expect to
have a more visceral connection to the outcome. Some types of cover
are destructible, so you can chip away at hiding spots to expose
enemies. Rockstar says the gunshot damage is now totally dynamic and
specific to particular weapons as well.&lt;/p&gt;
&lt;p&gt;When you&amp;#39;re on the receiving end of a
hail of bullets, you&amp;#39;ll also notice a slightly modified health
system. You can regenerate up to 50 percent of your health, but you
need med packs to make up the difference. Rockstar is also
implementing various kinds of body armor that offer different levels
of protection.&lt;/p&gt;
&lt;p&gt;Melding these improvements together,
Rockstar aims to offer the best gunplay the series has ever seen. We won&amp;#39;t know for sure if it succeeded
until we get our hands on the game for ourselves, but given its track
record of improvements with Red Dead Redemption and Max Payne 3, we&amp;#39;re bullish on its prospects.&lt;/p&gt;
&lt;p&gt;To learn more about GTA V, watch the&amp;nbsp;&lt;a href="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/04/30/new-grand-theft-auto-v-character-trailers.aspx"&gt;character trailers&lt;/a&gt;, read our new features on the&amp;nbsp;&lt;a href="http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2013/05/02/touring-the-open-world-of-grand-theft-auto-v.aspx"&gt;open world&lt;/a&gt;,&amp;nbsp;&lt;a target="_blank" href="http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2013/05/02/the-art-of-the-heist-in-gta-v.aspx"&gt;heists&lt;/a&gt;, and &lt;a target="_blank" href="http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2013/05/02/putting-your-personal-stamp-on-grand-theft-auto-v.aspx"&gt;customization&lt;/a&gt;, and check out our&amp;nbsp;&lt;a target="_blank" href="http://www.gameinformer.com/p/gtav.aspx"&gt;coverage hub&lt;/a&gt;.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2811430" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/rockstar+games/default.aspx">rockstar games</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/PlayStation+3/default.aspx">PlayStation 3</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/gta+v/default.aspx">gta v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/grand+theft+auto+v/default.aspx">grand theft auto v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/preview/default.aspx">preview</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Action/default.aspx">Action</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Rockstar+North/default.aspx">Rockstar North</category></item><item><title>New Grand Theft Auto V Character Trailers</title><link>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/04/30/new-grand-theft-auto-v-character-trailers.aspx</link><pubDate>Tue, 30 Apr 2013 15:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2802888</guid><dc:creator>Matthew Kato</dc:creator><slash:comments>191</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=2802888</wfw:commentRss><comments>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/04/30/new-grand-theft-auto-v-character-trailers.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar2013/grandtheftautov/gtavtrailer3_610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Grand Theft Auto V is upping the ante with not one, but three protagonists in its upcoming open-world adventure. The latest trailers for the game delve a little deeper into each of them.&lt;/p&gt;
&lt;p&gt;In a heist, everybody&amp;#39;s got a role to play, and you&amp;#39;ll experience them all as you jump between each character and play them throughout the game. Each is a different piece of the puzzle with their own background and motivations.&lt;/p&gt;
&lt;p&gt;GTA V comes out for the PS3 and Xbox 360 on September 17. For more on the game&amp;#39;s characters, check out our &lt;a href="https://www.gameinformer.com:443/games/grand_theft_auto_v/b/xbox360/archive/2012/11/19/who-39-s-who-in-grand-theft-auto-v.aspx"&gt;Who&amp;#39;s Who story&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;b&gt;MICHAEL&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;FRANKLIN&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;TREVOR&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;&lt;b&gt;COMBO TRAILER&lt;/b&gt;&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2802888" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/rockstar+games/default.aspx">rockstar games</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/PlayStation+3/default.aspx">PlayStation 3</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/gta+v/default.aspx">gta v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/grand+theft+auto+v/default.aspx">grand theft auto v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/preview/default.aspx">preview</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Action/default.aspx">Action</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Rockstar+North/default.aspx">Rockstar North</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/GTA/default.aspx">GTA</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/grand+theft+auto/default.aspx">grand theft auto</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Xbox+360/default.aspx">Xbox 360</category></item><item><title>Ten New Grand Theft Auto V Screens</title><link>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/03/27/10-new-grand-theft-auto-v-screens.aspx</link><pubDate>Wed, 27 Mar 2013 14:07:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2685984</guid><dc:creator>Matthew Kato</dc:creator><slash:comments>5</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=2685984</wfw:commentRss><comments>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2013/03/27/10-new-grand-theft-auto-v-screens.aspx#comments</comments><description>&lt;p&gt;&lt;img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/imagefeed/featured/rockstar2013/grandtheftautov/gtav3.2713610.jpg" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;We haven&amp;#39;t heard much from Grand Theft Auto since it&amp;#39;s release date was announced, but now Rockstar Games has delivered 10 new screens to help tide you over until September.&lt;/p&gt;
&lt;p&gt;The screens range from showing off the world&amp;#39;s beautiful locations and look to the activities of its &lt;a href="http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2012/11/19/who-39-s-who-in-grand-theft-auto-v.aspx"&gt;three main characters&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;Be sure to scroll down to the screenshot gallery at the bottom of the page for more shots.&lt;/p&gt;
&lt;p&gt;Grand Theft Auto V comes out for Xbox 360 and PlayStation 3 on September 17.&lt;/p&gt;
&lt;p&gt;&lt;img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/imagefeed/featured/rockstar2013/grandtheftautov/gtav3.2713extraa.jpg" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/imagefeed/featured/rockstar2013/grandtheftautov/gtav3.2713extrab.jpg" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/imagefeed/featured/rockstar2013/grandtheftautov/gtav3.2713extrac.jpg" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;&lt;img style="max-width:610px;" border="0" src="http://media1.gameinformer.com/imagefeed/featured/rockstar2013/grandtheftautov/gtav3.2713extrad.jpg" alt="" /&gt;&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2685984" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/rockstar+games/default.aspx">rockstar games</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/PlayStation+3/default.aspx">PlayStation 3</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/gta+v/default.aspx">gta v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/grand+theft+auto+v/default.aspx">grand theft auto v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/preview/default.aspx">preview</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Action/default.aspx">Action</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Rockstar+North/default.aspx">Rockstar North</category></item><item><title>New Grand Theft Auto V Screens Show Terror From The Deep</title><link>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2012/12/24/new-grand-theft-auto-v-screens-show-terror-from-the-deep.aspx</link><pubDate>Mon, 24 Dec 2012 15:02:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2470181</guid><dc:creator>Andrew Reiner</dc:creator><slash:comments>152</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=2470181</wfw:commentRss><comments>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2012/12/24/new-grand-theft-auto-v-screens-show-terror-from-the-deep.aspx#comments</comments><description>&lt;p&gt;&lt;img border="0" style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/rockstar2011/grand-theft-auto/gtav/holidayscreens/gtareiner1.jpg" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Large bodies of water are safe zones in open world games. We never have to worry about what is under the
 surface. Water can be used as a means of escaping police, ditching cars, and casually exploring.&lt;/p&gt;
&lt;p&gt;And then Ubisoft decided to populate Far Cry 3&amp;#39;s beautiful blue seas with bloodthirsty sharks and crocodiles. Far Cry 3 shows us just how terrifying swimming can 
be with large predators lying in wait. &lt;/p&gt;
&lt;p&gt;In Rockstar Games&amp;#39; newest batch of Grand Theft Auto V screenshots &amp;ndash; a
 holiday gift to its community &amp;ndash; San Andreas swimmers may have to be 
wary of shark attacks. And we&amp;#39;re not talking about little makos here. 
That&amp;#39;s a great white in the screenshot above. If this image tells a story, Rockstar may be striving for realism with the shark AI. In the real world, a shark is more likely to avoid a human than attack him. Maybe shark attacks will be somewhat rare?&lt;/p&gt;
&lt;p&gt;Another screen shows a submarine, which I assume is Grand Theft Auto V&amp;#39;s safest way to view the sea&amp;#39;s majestic killers up close.&lt;/p&gt;
&lt;p&gt;For more information of Grand Theft Auto V, click the banner below to visit our hub.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.gameinformer.com/gtav" target="_blank"&gt;&lt;img border="0" style="max-width:610px;" src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/coverreveal/GTAV_610_ad_v4.jpg" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;[via &lt;a href="http://www.rockstargames.com/newswire/article/47481/happy-holidays-enjoy.html" target="_blank"&gt;Rockstar Games&lt;/a&gt;]&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2470181" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/rockstar+games/default.aspx">rockstar games</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/PlayStation+3/default.aspx">PlayStation 3</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/grand+theft+auto+v/default.aspx">grand theft auto v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/preview/default.aspx">preview</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Action/default.aspx">Action</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Rockstar+North/default.aspx">Rockstar North</category></item><item><title>Who's Who In Grand Theft Auto V</title><link>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2012/11/19/who-39-s-who-in-grand-theft-auto-v.aspx</link><pubDate>Tue, 20 Nov 2012 00:35:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2390221</guid><dc:creator>Matt Helgeson</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=2390221</wfw:commentRss><comments>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2012/11/19/who-39-s-who-in-grand-theft-auto-v.aspx#comments</comments><description>&lt;div class="paginated-post" rel="3"&gt;&lt;div class="paginated-post-page" rel="1"&gt;&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/whoswho/trio610.jpg.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p class="p1"&gt;You&amp;rsquo;ve read the cover story. You&amp;rsquo;ve watched the trailers. Now, get a closer look at the three men whose stories define Rockstar&amp;rsquo;s next open-world epic.&lt;/p&gt;
&lt;p class="p2"&gt;If you&amp;rsquo;ve somehow managed to miss the news, this latest Grand Theft Auto doesn&amp;rsquo;t have one hero; it has three. What&amp;rsquo;s more, their sagas are intertwined throughout the entire game. During most of the game you can switch instantly between characters, experiencing the events of GTA V from three very different perspectives.&amp;nbsp;&lt;/p&gt;
&lt;p class="p2"&gt;To give the game dramatic heft and variety, these characters are vastly different in temperament, background, and skills. By constantly moving from character to character, you&amp;rsquo;ll learn each one&amp;rsquo;s motives and experience the world from their point of view. Read on to discover more about each of the protagonists. While most of this information is available in our cover story, we wanted to give you a quick-and-easy summary of the game&amp;rsquo;s three heroes.&lt;/p&gt;
&lt;p class="p2"&gt;&lt;strong&gt;Michael&lt;/strong&gt;&lt;/p&gt;
&lt;p class="p1"&gt;This is the character many assumed was the main character of Grand Theft Auto V. Michael is a middle-aged ex-bank robber, ensconced in his gilded cage in Rockford Hills, GTA&amp;rsquo;s approximation of Beverly Hills. Judging by his house, he was quite good at his former profession. He&amp;rsquo;s now living in quiet retirement with his wife Audra, daughter Tracy, and son Jimmy.&lt;/p&gt;
&lt;p class="p2"&gt;A big house, an attractive younger wife, a fast car, and two children &amp;ndash; sounds like paradise, right? Sadly, Michael has found the good life lacking. In reality, his wife can barely tolerate him, and spends her time spending his money throughout the city&amp;rsquo;s finest boutiques. His daughter and son have little time for him. For Rockstar, Michael represents an interesting paradigm: he&amp;rsquo;s basically &amp;ldquo;won&amp;rdquo; the game that so many GTA protagonists have played over the years. He escaped from the criminal life with his fortune and freedom intact. Yet, he&amp;rsquo;s miserable and bored, trapped in a loveless marriage he can&amp;rsquo;t leave because he&amp;rsquo;s basically in witness protection.&lt;/p&gt;
&lt;p class="p2"&gt;From what we&amp;rsquo;ve seen so far, Michael appears to be thoughtful and calculated, and likely to keep his motives hidden. These traits were likely the ones that allowed him to survive his criminal career.&lt;/p&gt;
&lt;p class="p2"&gt;Like any aging criminal of fiction, his retirement isn&amp;rsquo;t as permanent as he thinks.&lt;/p&gt;
&lt;p class="p2"&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/gta1610.jpg.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p class="p2"&gt;&lt;strong&gt;Role In GTA V&lt;/strong&gt;&lt;/p&gt;
&lt;p class="p1"&gt;We only saw a small portion of a very large game, but we did see enough to draw some conclusions about Michael&amp;rsquo;s role in GTA V and his place in this tenuous alliance of three career criminals. As an experienced bank robber, he&amp;rsquo;s skilled in planning the complex heists that make up the structure for the single-player saga. In the cutscenes we saw, Michael appears to be the team&amp;rsquo;s leader &amp;ndash; although neither of his partners is easily led. He&amp;rsquo;s good with a gun, and though older now, still capable of tackling challenging tasks like rappelling out of a helicopter onto a skyscraper.&lt;/p&gt;
&lt;p class="p2"&gt;He has a long, often troubled relationship with Trevor, and the two bickered frequently in the demo. He appears to hold some affection for Franklin, and seems to see a bit of himself in the young up-and-comer.&lt;/p&gt;
&lt;p class="p2"&gt;&lt;strong&gt;Rockstar vice president of creative Dan Houser on Michael:&lt;/strong&gt;&lt;/p&gt;
&lt;p class="p1"&gt;&amp;ldquo;When we started with Michael, the idea was an older guy who was very successful getting sucked back into the game. Of all the various stories we&amp;#39;ve told about bank robbers, thieves, and hit men over the years, this was a story &amp;ndash; just as we thought with GTA IV and Niko as an immigrant &amp;ndash; that&amp;#39;s got a lot of freshness to it.&amp;rdquo;&lt;/p&gt;
&lt;p class="p1"&gt;&lt;/p&gt;&lt;/div&gt;&lt;/div&gt;&lt;script type="text/javascript"&gt;PaginateGrid();&lt;/script&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2390221" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/rockstar+games/default.aspx">rockstar games</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/PlayStation+3/default.aspx">PlayStation 3</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/gta+v/default.aspx">gta v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/grand+theft+auto+v/default.aspx">grand theft auto v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/preview/default.aspx">preview</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Action/default.aspx">Action</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Rockstar+North/default.aspx">Rockstar North</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/236/default.aspx">236</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/michael/default.aspx">michael</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/characters/default.aspx">characters</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/franklin/default.aspx">franklin</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/trevor/default.aspx">trevor</category></item><item><title>New Grand Theft Auto V Trailer</title><link>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2012/11/14/new-grand-theft-auto-v-trailer.aspx</link><pubDate>Wed, 14 Nov 2012 16:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2377205</guid><dc:creator>Kyle Hilliard</dc:creator><slash:comments>3</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=2377205</wfw:commentRss><comments>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2012/11/14/new-grand-theft-auto-v-trailer.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/trailer2/gtavtrailer2_610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Rockstar Games has released its second trailer for Grand Theft Auto V. It has a lot of people jumping out of, from, and into moving vehicles. Take your pick of video player below, and enjoy!&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;(Please visit the site to view this media)&lt;/p&gt;
&lt;p&gt;For more on Grand Theft Auto V, click the banner below to head to our hub where we will be posting new GTA V features all month. You can also check out the most recent batch of screenshots by &lt;a target="_blank" href="http://www.gameinformer.com/b/news/archive/2012/11/13/grand-theft-auto-v-screenshots.aspx"&gt;clicking here&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;
&lt;a target="_blank" href="http://www.gameinformer.com/gtav"&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/coverreveal/GTAV_610_ad_v4.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;
&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2377205" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/rockstar+games/default.aspx">rockstar games</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/PlayStation+3/default.aspx">PlayStation 3</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/grand+theft+auto+v/default.aspx">grand theft auto v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/preview/default.aspx">preview</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Action/default.aspx">Action</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/2/default.aspx">2</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/new/default.aspx">new</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/_2300_2/default.aspx">#2</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/gtav/default.aspx">gtav</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/two/default.aspx">two</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/trailer/default.aspx">trailer</category></item><item><title>What We Know About Grand Theft Auto V: The Overview</title><link>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2012/11/12/what-we-know-about-grand-theft-auto-v-the-overview.aspx</link><pubDate>Mon, 12 Nov 2012 19:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2372589</guid><dc:creator>Matt Bertz</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=2372589</wfw:commentRss><comments>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2012/11/12/what-we-know-about-grand-theft-auto-v-the-overview.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/Trevor610.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p class="p2"&gt;Our 18-page cover story goes into great detail about the narrative, characters, mission structure, setting, and extracurricular activities, but if you&amp;rsquo;re looking for a brief overview on the game here is a concise summary. &lt;/p&gt;
&lt;p class="p2"&gt;&lt;span style="font-size:medium;"&gt;&lt;strong&gt;The Characters&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;
&lt;ul class="ul1"&gt;
&lt;li class="li1"&gt;Building off the idea of multiple playable characters introduced in Episodes of Liberty City, Grand Theft Auto V stars three main protagonists.&lt;/li&gt;
&lt;li class="li1"&gt;Michael is a retired bank robber who is living a life of luxury thanks to a sweetheart deal with the FIB. But when his wife burns through all his money he is forced to get back in the game.&lt;/li&gt;
&lt;li class="li1"&gt;Trevor is a frequent drug user who is prone to violent outbursts. A former military pilot, he used to rob banks but now he scrapes to get by living on the fringes of Los Santos society.&lt;/li&gt;
&lt;li class="li1"&gt;Franklin is a hustler who works for an Armenian scam artist who sells young kids cars they can&amp;rsquo;t afford. When they default on the loans, Franklin repossesses the cars. He crosses paths with Michael when looking for a bigger score.&lt;/li&gt;
&lt;li class="li1"&gt;Players can switch between these characters at any time when they are off mission.&lt;/li&gt;
&lt;li class="li1"&gt;Rockstar says due to the heavy volume of voiceover recording sessions, celebrities don&amp;rsquo;t make sense as options for lead characters. Like Niko Bellic before them, Michael, Franklin, and Trevor will all have unknown voice actors.&lt;/li&gt;
&lt;li class="li1"&gt;Each main character has a few unique hobbies that only they can participate in.&lt;/li&gt;
&lt;li class="li3"&gt;Though Rockstar wouldn&amp;rsquo;t name specific characters, it confirmed that some familiar faces from Grand Theft Auto IV and Episodes From Liberty City may resurface in Los Santos.&lt;/li&gt;
&lt;li class="li3"&gt;Niko Bellic will not be one of the recurring characters.&lt;/li&gt;
&lt;li class="li3"&gt;Characters from the PS2 era of Grand Theft Auto games will not appear, either.&lt;/li&gt;
&lt;/ul&gt;
&lt;p class="p4"&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/TheMissions.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p class="p1"&gt;&lt;strong&gt;&lt;span style="font-size:medium;"&gt;The Missions&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;ul class="ul1"&gt;
&lt;li class="li1"&gt;The story missions feature a healthy variety of styles. Some feature one protagonist, while others have two or three participants.&lt;/li&gt;
&lt;li class="li1"&gt;When a mission features multiple protagonists, players are often given the option of switching between them at will in the middle of the job. Rockstar chose this approach to always keep the player in the action and eliminate the flat spots.&lt;/li&gt;
&lt;li class="li3"&gt;Each of the three main characters has a fully fleshed-out story arc, but instead of waiting for the finale to introduce complex missions, Grand Theft Auto V peppers several complicated, multi-tiered heists in the vein of Grand Theft Auto IV&amp;rsquo;s popular &amp;ldquo;Three Leaf Clover&amp;rdquo; mission across the narrative. These missions will including prepping for the heists and the break-ins themselves.&lt;/li&gt;
&lt;li class="li3"&gt;The mission we watched during the live gameplay demo started with Trevor and Michael taking a helicopter to the IAA headquarters, which is the GTA equivalent to the CIA.&lt;/li&gt;
&lt;li class="li3"&gt;When they arrive at the skyscraper, Michael repels down the side of the building until he locates their target &amp;ndash; a person being interrogated that the FIB wants removed from the hands of the IAA.&amp;nbsp;&lt;/li&gt;
&lt;li class="li3"&gt;When Michael breaks through the glass and grabs the target, a switch option appears for the player. From here you could stay as Michael or switch to Franklin, who is positioned with a sniper rifle in an adjacent building, to take out the startled IAA agents. These changes happen instantaneously and smoothly, with cinematic angles that help you re-orient yourself in the new perspective.&lt;/li&gt;
&lt;li class="li3"&gt;Once the player clears the room of IAA agents and Michael safely makes it into the chopper with the extraction target, a helicopter chase ensures. During this sequence, the player can switch freely between piloting the chopper as Trevor and shooting out the back toward the tailing helicopters with either Franklin or Michael.&lt;/li&gt;
&lt;li class="li3"&gt;For the first time in a GTA game, Rockstar is using a score to bring some tension to the missions.&lt;/li&gt;
&lt;/ul&gt;
&lt;p class="p2"&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/TheWorld.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p class="p1"&gt;&lt;strong&gt;&lt;span style="font-size:medium;"&gt;The World&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;ul class="ul1"&gt;
&lt;li class="li1"&gt;Taking the interiors and exteriors into account, the world of Los Santos is bigger than the worlds of GTA IV, San Andreas, and Red Dead Redemption combined, with room to spare.&lt;/li&gt;
&lt;li class="li5"&gt;&lt;span class="s4"&gt;Grand Theft Auto V combines the best of both GTA IV and Red Dead Redemption, giving players the largest open-world playground in Rockstar history with a huge and diverse city serving as the epicenter.&lt;/span&gt;&lt;/li&gt;
&lt;li class="li5"&gt;&lt;span class="s4"&gt;Locations include beachfronts, wine country, a large wilderness area surrounding a fully explorable Mt. Chiliad, a region modeled after the Salton Sea called the Alamos Sea, a military base, and of course the sprawling suburban hills leading up to the bustling urban center of Los Santos. Bring your scuba equipment, too, because you can even explore the fully detailed ocean floor along the Los Santos coastline.&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p class="p6"&gt;&lt;span class="s4"&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p class="p1"&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/TheGamePlay.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p class="p1"&gt;&lt;span class="s4"&gt;&lt;strong&gt;&lt;span style="font-size:medium;"&gt;The Gameplay&lt;/span&gt;&lt;/strong&gt;&lt;/span&gt;&lt;/p&gt;
&lt;ul class="ul1"&gt;
&lt;li class="li1"&gt;&lt;span class="s4"&gt;Rockstar says it has rebuilt the shooting mechanics, driving, and melee combat from the ground up.&lt;/span&gt;&lt;/li&gt;
&lt;li class="li3"&gt;&lt;span class="s4"&gt;To encourage players to explore this vast expanse, Rockstar is giving them more vehicles than any other Grand Theft Auto to date.&amp;nbsp;&lt;/span&gt;&lt;/li&gt;
&lt;li class="li3"&gt;&lt;span class="s4"&gt;Confirmed vehicles include a BMX bike, mountain bikes, road bikes, dirt bikes, a huge variety of cars and trucks, helicopters, planes, ATVs, and Jet Skis. You won&amp;rsquo;t have to wait until the endgame to take to the skies, either. Since Trevor is a former war veteran with flight experience, you just need to find a plane to fly it.&lt;/span&gt;&lt;/li&gt;
&lt;li class="li3"&gt;&lt;span class="s4"&gt;Rockstar plans to blow out off-mission activities to an even greater degree with a variety of different side missions and more sophisticated minigames in the vein of Red Dead Redemption&amp;rsquo;s poker.&amp;nbsp;&lt;/span&gt;&lt;/li&gt;
&lt;li class="li3"&gt;&lt;span class="s4"&gt;Confirmed activities include yoga, triathlons, Jet Skiing, base jumping, tennis, and even a full-fledged golf game.&lt;/span&gt;&lt;/li&gt;
&lt;li class="li3"&gt;&lt;span class="s4"&gt;Because Michael, Trevor, and Franklin are fully fleshed-out characters with specific skill traits, Grand Theft Auto V does not have the RPG-style player customization so many people loved in San Andreas.&amp;nbsp;&lt;/span&gt;&lt;/li&gt;
&lt;li class="li3"&gt;&lt;span class="s4"&gt;However, you can still customize the look of the characters with different clothing.&lt;/span&gt;&lt;/li&gt;
&lt;li class="li1"&gt;&lt;span class="s4"&gt;The dating system is not returning to GTA V, which Rockstar says is due to the nature of the characters.&lt;/span&gt;&lt;/li&gt;
&lt;li class="li1"&gt;&lt;span class="s4"&gt;GTA V does not allow players to buy real estate, but Rockstar knows players didn&amp;rsquo;t have much to spend their money on toward the end of GTA IV so it plans to remedy this with the sequel.&lt;/span&gt;&lt;/li&gt;
&lt;/ul&gt;
&lt;p class="p2"&gt;If you want a deeper dive into the world of Grand Theft Auto V and give some context to these bullet points, find out how to purchase a copy of our December issue &lt;a target="_blank" href="http://www.gameinformer.com/b/news/archive/2012/11/08/december-cover-revealed-grand-theft-auto-v.aspx"&gt;here&lt;/a&gt;. To discover new content throughout the month, please check back regularly by visiting our hub: &amp;nbsp;&lt;/p&gt;
&lt;p class="p2"&gt;&lt;a target="_blank" href="http://www.gameinformer.com/p/gtav.aspx"&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/coverreveal/GTAV_610_ad_v4.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/a&gt;&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2372589" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/rockstar+games/default.aspx">rockstar games</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/PlayStation+3/default.aspx">PlayStation 3</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/gta+v/default.aspx">gta v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/grand+theft+auto+v/default.aspx">grand theft auto v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/preview/default.aspx">preview</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Action/default.aspx">Action</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Rockstar+North/default.aspx">Rockstar North</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/236/default.aspx">236</category></item><item><title>Rockstar Gets Down To Business In New GTA V Screens</title><link>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2012/08/24/rockstar-gets-down-to-business-in-new-gta-v-screens.aspx</link><pubDate>Fri, 24 Aug 2012 14:43:48 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2155358</guid><dc:creator>Jeff Cork</dc:creator><slash:comments>0</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=2155358</wfw:commentRss><comments>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2012/08/24/rockstar-gets-down-to-business-in-new-gta-v-screens.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/overflow/gtav0824-610.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Rockstar is capping Friday off with four new screens from its upcoming Grand Theft Auto V. Today&amp;#39;s theme is business. This is GTA, after all, so don&amp;#39;t expect any 9-to-5 corporate hijinks.&lt;/p&gt;
&lt;p&gt;Judging from the images (which you can see in the gallery below), life in Grand Theft Auto isn&amp;#39;t getting any less seedy. Two of the screens show helicopter-mounted snipers lining up their shots. Another captures what appears to be a car-carrier heist in progress. The cop doesn&amp;#39;t seem to be all that interested, but that&amp;#39;s life in the big city. The final pic shows a biplane cruising along a river. We&amp;#39;re not sure what that has to do with business. Perhaps the pilot is taking a survey on the effects of erosion.&lt;/p&gt;
&lt;p&gt;If you missed the shots from earlier in the week, take a look at them &lt;a title="here" href="http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2012/08/20/rockstar-teases-gta-v-with-trio-of-new-screens.aspx"&gt;here&lt;/a&gt; and &lt;a title="here" href="http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2012/08/22/passing-the-time-in-grand-theft-auto-v.aspx"&gt;here&lt;/a&gt;.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2155358" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/rockstar+games/default.aspx">rockstar games</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/PlayStation+3/default.aspx">PlayStation 3</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/gta+v/default.aspx">gta v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/grand+theft+auto+v/default.aspx">grand theft auto v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/preview/default.aspx">preview</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Action/default.aspx">Action</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/GTA/default.aspx">GTA</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/grand+theft+auto/default.aspx">grand theft auto</category></item><item><title>Passing The Time In Grand Theft Auto V</title><link>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2012/08/22/passing-the-time-in-grand-theft-auto-v.aspx</link><pubDate>Wed, 22 Aug 2012 14:04:20 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2150358</guid><dc:creator>Matthew Kato</dc:creator><slash:comments>1</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=2150358</wfw:commentRss><comments>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2012/08/22/passing-the-time-in-grand-theft-auto-v.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar2011/grand-theft-auto/gtav/gtav8.22610.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Rockstar Games has released a few more screens from Grand Theft Auto V, and they show some of the more fun things you can do when you aren&amp;#39;t pursuing a life of crime.&lt;/p&gt;
&lt;p&gt;Whereas &lt;a href="http://www.gameinformer.com/games/grand_theft_auto_v/b/xbox360/archive/2012/08/20/rockstar-teases-gta-v-with-trio-of-new-screens.aspx"&gt;the last batch of screens&lt;/a&gt; was themed around transportation, these trio of shots showing parachuting, dirt biking, and tennis. Either that, or they show two getaways and a potential gang meeting about to take place.&lt;/p&gt;
&lt;p&gt;Looking at Rockstar&amp;#39;s screen gallery on its website, there are three more blank boxes, so it may be safe to assume that there are at least as many shots still to be unveiled. Hopefully soon.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2150358" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/rockstar+games/default.aspx">rockstar games</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/PlayStation+3/default.aspx">PlayStation 3</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/gta+v/default.aspx">gta v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/grand+theft+auto+v/default.aspx">grand theft auto v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/preview/default.aspx">preview</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Action/default.aspx">Action</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Rockstar/default.aspx">Rockstar</category></item><item><title>Rockstar Teases GTA V With Trio Of New Screens</title><link>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2012/08/20/rockstar-teases-gta-v-with-trio-of-new-screens.aspx</link><pubDate>Mon, 20 Aug 2012 14:01:14 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2145783</guid><dc:creator>Jeff Cork</dc:creator><slash:comments>108</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=2145783</wfw:commentRss><comments>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2012/08/20/rockstar-teases-gta-v-with-trio-of-new-screens.aspx#comments</comments><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/gtav0820-610.jpg" border="0" style="max-width:610px;" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;In what&amp;#39;s now become an Internet tradition, &lt;a target="_blank" title="Rockstar Games" href="http://www.rockstargames.com/newswire"&gt;Rockstar Games&lt;/a&gt; says &amp;quot;jump,&amp;quot; and everyone says &amp;quot;How high, sir?&amp;quot; Today, the calisthenics revolve around three new screens for the upcoming Grand Theft Auto. And wouldn&amp;#39;t you know it, they have a theme: transportation.&lt;/p&gt;
&lt;p&gt;The screens, which you can see in the gallery below, show a car, a bicycle, and a small jet airplane. If the Cheetah looks familiar, it&amp;#39;s probably because you&amp;#39;ve been driving variations of it since GTA III.&lt;/p&gt;&lt;div style="clear:both;"&gt;&lt;/div&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=2145783" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/rockstar+games/default.aspx">rockstar games</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/PlayStation+3/default.aspx">PlayStation 3</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/gta+v/default.aspx">gta v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/grand+theft+auto+v/default.aspx">grand theft auto v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/preview/default.aspx">preview</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Action/default.aspx">Action</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/GTA/default.aspx">GTA</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/grand+theft+auto/default.aspx">grand theft auto</category></item><item><title>GTA V: Dissecting The Trailer</title><link>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2011/11/02/gta-v-dissecting-the-trailer.aspx</link><pubDate>Wed, 02 Nov 2011 18:26:43 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1392631</guid><dc:creator>Matt Bertz</dc:creator><slash:comments>5</slash:comments><wfw:commentRss xmlns:wfw="http://wellformedweb.org/CommentAPI/">http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/rsscomments.aspx?WeblogPostID=1392631</wfw:commentRss><comments>http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/2011/11/02/gta-v-dissecting-the-trailer.aspx#comments</comments><description>&lt;div class="paginated-post" rel="2"&gt;&lt;div class="paginated-post-page" rel="1"&gt;&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/trailer/CropDuster610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;How much information about Rockstar&amp;#39;s new game can we extract from the first teaser trailer? You&amp;#39;d be surprised. &lt;/p&gt;
&lt;p&gt;The trailer may not have shed light on new gameplay mechanics or who the game&amp;#39;s protagonist will be, but the brief glimpse we got of the game gave us more than enough content with which to speculate. Here&amp;#39;s what caught our eye.&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:medium;"&gt;&lt;b&gt;Back To San Andreas&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/trailer/Vinewood610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;In Grand Theft Auto games, the cities are as much of the stars as the characters. Much like GTA IV&amp;#39;s Liberty City captured the essence of New York City, 
judging by this trailer it looks like Rockstar is bringing the same 
impressive level of detail to making a city that looks and feels just 
like Los Angeles. The majority of the trailer takes place in Los Santos, the first city players encountered in Grand Theft Auto: San Andreas. Though some city districts return from the last game (including the affluent Hollywood doppleganger Vinewood), it looks like Rockstar is exploring new areas as well. The trailer introduced us to the Pleasure Pier on Vespucci beach, which looks to be a play off Venice Beach. We also saw a highway sign for Little Seoul, the GTA equivalent of Koreatown.&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:medium;"&gt;&lt;b&gt;And The Countryside&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/trailer/Mountain610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;At this juncture we have no idea if GTA V expands its setting to Los Venturas and San Fiero like San Andreas did, but we do know that there looks to be ample room to roam the countryside. The trailer showed off an impressive mountain range, a vineyard staffed by immigrant workers, and a large expanse of rolling hills littered with wind turbines and dirt roads. If the script leaks are correct, this may be were the pot evangelist grows his cannibus crops. &lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:medium;"&gt;&lt;b&gt;Flight Is Back&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/trailer/FighterJet610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;Many fans cried foul when Rockstar failed to include controllable planes in Grand Theft Auto IV. Judging by this trailer, they return in a big way for GTA V. Rockstar featured three aircraft in the footage &amp;ndash; a crop duster, a charter plane, and a fighter jet that looks very similar to the Hydra VTOL in San Andreas.&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:medium;"&gt;&lt;b&gt;Fun Vehicles&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/trailer/Jetski610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;In the trailer alone, we saw a sexy convertible sports car, a jet ski, and a blimp hovering over Los Santos. Blimp killing spree? Where do I sign up?!&lt;/p&gt;
&lt;p&gt;&lt;span style="font-size:medium;"&gt;&lt;b&gt;Rockstar&amp;#39;s Trademark Sense of Humor&lt;/b&gt;&lt;/span&gt;&lt;br /&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/rockstar/gtav/trailer/Bugstars610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;
&lt;p&gt;No one in video games is better at lampooning American culture than Rockstar. The signs visible in the trailer indicate that the company&amp;#39;s sense of humor is still alive and well. A real estate development of downtown condos is called the Mile High Club, the pest control van the characters use as cover for an assault features the slogan &amp;quot;Putting the FU in fumigate,&amp;quot; the postal van slogan says, &amp;quot;We aim not to lose it,&amp;quot; and the police car has &amp;quot;Obey and survive&amp;quot; on the side. Rockstar even sends up the legendary In-n-Out Burger with an Up-n-Atom Burger truck. &lt;/p&gt;&lt;/div&gt;&lt;/div&gt;&lt;script type="text/javascript"&gt;PaginateGrid();&lt;/script&gt;&lt;img src="http://www.gameinformer.com/aggbug.aspx?PostID=1392631" width="1" height="1"&gt;</description><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/rockstar+games/default.aspx">rockstar games</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/PlayStation+3/default.aspx">PlayStation 3</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/grand+theft+auto+v/default.aspx">grand theft auto v</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/preview/default.aspx">preview</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Action/default.aspx">Action</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/Rockstar+North/default.aspx">Rockstar North</category><category domain="http://www.gameinformer.com/games/grand_theft_auto_v/b/ps3/archive/tags/GTA/default.aspx">GTA</category></item></channel></rss>