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Gran Turismo 5
Polyphony Digital Realizes Its Racing Dream
on November 24, 2010 at 07:00 AM
There's no point in wondering where all of Gran Turismo 5's development time went. We all have an idea of what the game should look like after five years, but what's done is done. The game is finished, and it's more than capable of standing on its own four tires. Say what you will about...
Hands On With Polyphony's Long-Awaited Racer
on November 22, 2010 at 06:00 PM
In anticipation of Gran Turismo 5's Wednesday release, here's a rundown of some the game's many features. We got our hands on the game and wanted to give you a lay of the land. Be sure to stick around for more on Gran Turismo 5 leading up to its launch on Wednesday. The game is divided into...
Gran Turismo 5's New Features
on June 16, 2010 at 08:45 PM
With a release date of November 2 and over a 1,000 cars in its garage, Gran Turismo 5 is finally ready to hit the streets. Ride along with us as we run down the details. Polyphony Digital and Gran Turismo mastermind Kazunori Yamauchi was on hand at E3 to run through some of the features in Gran Turismo...
Updated Gran Turismo 5 Impressions
on September 29, 2009 at 09:07 PM
The Gran Turismo series has a reputation for delivering high-end, sim-style racing to PlayStation owners since its debut in 1997. It’s also known for being a little tough for novices to crack and for giving players stop-gap releases between major versions. That last bit hasn’t changed –...
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