The lights are on
The Xbox One's impulse triggers are an important distinguishing feature for the console, but they are difficult to appreciate without holding an Xbox One controller in your hand. This video with Forza 5 developer Turn 10 attempts to explain their importance and how they provide feedback to the player.
I wouldn't be surprised if after the release of the Xbox One and the PlayStation 4, the Xbox One's impulse triggers became a large bullet point advantage amongst debaters for Microsoft's console over Sony's. My experience with the triggers has been brief so far, but they are very efficient in changing the way interaction feels.
You can check out the video below where Xbox Live's Larry Hyrb and Turn 10's Dan Greenwalt talk about the triggers and how they influenced the development of Forza Motorsport 5.
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Why didn't anyone think of this before? (impulse triggers and levels of rumble I mean)
man i cant wait to hold that amazing looking controller
That controller looks sexy AF
I can't wait to hold one for myself!!!
Having just played this game today, it was amazing! Best controller I've ever handled!
Although I'm sure I won't be picking up an Xbox One, I must say I'm really interesting in feeling the rumble in the controller for myself. It definitely sounds like an interesting concept and one that adds to the experience if executed properly. I hope they can pull it off with more than just driving games. I would love to see it implemented into a stealth game.
Do you think there will ever come a point when a simple video showing something NEW can just be watched and enjoyed without some turd hi-jacking the comment section with idiotic fanboyism? Both consoles look great. Grow up and stop taking everything so personal. If you can't handle an xbone video, DON'T WATCH IT!!
Where ever there is xbox new fanboys are sure to follow god I can wait for the consoles to come out this bull crap is making feel dumb for being a gamer.