Please support Game Informer. Print magazine subscriptions are less than $2 per issue

X
Review

Fighters Uncaged Review

Fighters Uncaged Review: Not Worth Fighting For
by Annette Gonzalez on Nov 04, 2010 at 06:00 AM
Reviewed on Xbox 360
Publisher Ubisoft
Developer Ubisoft
Release
Rating Teen

Amid the cuddly animals and family friendly sports compilation titles fueling Kinect’s launch lineup, AMA Studios goes in a different direction by delivering a title aimed toward the hardcore. Fighters Uncaged places players in the world of illegal street fighting where you’re challenged to defeat opponents in hand-to-hand combat using Kinect’s motion tracking abilities.

Unfortunately, this fighter’s lack of precision does nothing to make you feel like a bona-fide badass. Poor motion tracking makes playing through Fighters Uncaged feel like the physical equivalent of button mashing – flail your arms and legs in the most ridiculous way possible and hope your attacks follow through.

Fighters Uncaged offers a training mode to learn some of the suggested techniques, but these quickly fall to the wayside in practice. Throwing a punch is self-explanatory, but advanced techniques that involve ducking and a timed kick to trip enemies are too advanced for the game to detect. Executing moves in a controlled training environment is possible, but once you’re in battle with a moving AI adversary, delayed response times to your motions makes spontaneous flailing your best bet.

Fighters Uncaged’s progression system is even worse than the control system. You start off in League 3, which pits you against six meatheads as you fight for individual scores and crowns. To move up in the league and unlock more fighters, you must collect a set number of crowns for each league. This requires you to begrudgingly battle these characters over and over again to beat your personal bests. Even if you win a fight, you won’t earn any crowns unless you beat your high score. The process is especially frustrating once your scores plateau, because the unresponsive control scheme can only get you so far.

If you’re looking for a true fighting experience with Kinect, you’re better off just getting into a real-life boxing match with a friend in front of your TV. With spotty controls, boring gameplay, and surprising lack of local multiplayer, Fighters Uncaged is one fight you’re better off walking away from.

4.5
Concept
A controller-free fighting game where you spend more time battling the controls than the opponents
Graphics
Detailed character models are compromised by dull fighting environments
Sound
Tons of cringe-inducing one-liners and a forgettable soundtrack
Playability
Lack of body tracking precision makes uncoordinated limb flailing your best bet
Entertainment
Put down your dukes and walk away
Replay
Low

Products In This Article

Fighters Uncagedcover

Fighters Uncaged

Platform:
Xbox 360
Release Date: