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<?xml-stylesheet type="text/xsl" href="http://www.gameinformer.com/utility/FeedStylesheets/rss.xsl" media="screen"?><rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:slash="http://purl.org/rss/1.0/modules/slash/" xmlns:wfw="http://wellformedweb.org/CommentAPI/"><channel><title>FIFA Soccer</title><link>http://www.gameinformer.com/games/fifa_soccer/default.aspx</link><description /><dc:language>en-US</dc:language><generator>Telligent Community 1.5.134.12297 (Build: 5.5.134.12297)</generator><item><title>Forum Post: Re: Fifa 12 vs PES 2012 - my POV</title><link>http://www.gameinformer.com/games/fifa_soccer/f/11296/p/89069/2093144.aspx#2093144</link><pubDate>Mon, 30 Jul 2012 00:32:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:2093144</guid><dc:creator>Jamal_Dan_Be</dc:creator><description>&lt;p&gt;Interesent opinion, but to be honest, Fifa is too similar every game, whilst pes isn&amp;#39;t really. &lt;/p&gt; </description></item><item><title>Wiki: FIFA Soccer Guides</title><link>http://www.gameinformer.com/games/fifa_soccer/w/guides/default.aspx</link><pubDate>Wed, 15 Feb 2012 05:16:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1161</guid><dc:creator>Anonymous</dc:creator><description>Guides for FIFA Soccer</description></item><item><title>Blog Post: FIFA '12</title><link>http://www.gameinformer.com/games/fifa_soccer/b/user_reviews/archive/2012/02/14/fifa-39-12.aspx</link><pubDate>Tue, 14 Feb 2012 16:52:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1698891</guid><dc:creator>microphonist</dc:creator><description>&lt;p&gt;It&amp;#39;s a good game, I just wish the online play was more stream limed, like Marvel VS Capcom, the matchmaking is superb. More games should take cues from better Japan based developers for online play. Japan does it best, less battling with online nonsense and more gaming, so matchmaking is set up faster and matches happen quicker.&lt;/p&gt;  &lt;p&gt;&amp;nbsp;&lt;/p&gt;  &lt;p&gt;FIFA OH AY OH AY OH&amp;#39;&lt;/p&gt;</description></item><item><title>Blog Post: Soccer Nostalgia Is Better In Theory Than In Practice</title><link>http://www.gameinformer.com/games/fifa_soccer/b/playstation_vita/archive/2012/02/14/soccer-nostalgia-is-better-in-theory-than-in-practice.aspx</link><pubDate>Tue, 14 Feb 2012 16:43:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1698858</guid><dc:creator>Matthew Kato</dc:creator><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/ea-sports/fifa/fifasoccervita/fifavita2.1412610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;  &lt;p&gt;Despite the fact that the Vita is brand-spanking new technology, FIFA Soccer on the platform is dated. A year old, to be exact. That means I&amp;rsquo;m not talking about FIFA 12, which was a great step forward for the franchise. Instead, this Vita FIFA takes after FIFA 11 &amp;ndash; a game that I find hard to go back to.[Excerpt]&lt;br /&gt;&lt;br /&gt;Going strictly by the Vita&amp;rsquo;s capabilities, it&amp;rsquo;s hard not to be impressed by what this game looks and feels like on the handheld. The two analog sticks replicate many of the beautiful gameplay moments that the franchise has become known for, and shooting using the back touchscreen is a fun experience. It actually does a good job of being intuitive but not too easy to pull off every time. This attempts to replicate the fact that finishing with a precise, killer shot on net isn&amp;rsquo;t always as easy as it seems. &lt;br /&gt;&lt;br /&gt;But actually playing the game is different than just being excited about what the hardware itself has done or can do. That&amp;rsquo;s because I&amp;rsquo;ve already played FIFA 12, and that makes going back to what is effectively FIFA 11 tough. I already know there&amp;rsquo;s a better soccer experience out there (albeit on my home console). That manifests itself here primarily in the fact that the defensive AI can be atrocious, and because you don&amp;rsquo;t have the newer FIFA 12 defensive commands to effectively shadow players and time your challenges, playing defense in this game is hampered.&lt;br /&gt;&lt;br /&gt;Elsewhere FIFA Soccer has limitations. The career mode lacks the scouting department feature to effectively bolster your youth squad, and the dynamic AI offers during the transfer windows are also missing. Furthermore, unlike the back touchscreen shooting controls, the front touchscreen passing and player selection is simply a bad idea for this kind of game that can require quick reflexes. Taking your thumb off the right analog stick and face buttons to touch the front screen is tremendously risky in a game where you can ill afford to be caught with your hands away from important controls &amp;ndash; not to mention the fact that the screen is then obscured by your giant, warty mitt being in the way. And although there&amp;rsquo;s a slight strategic element to being able to place through balls by touching the front screen, I found their actual distribution of passes to points at the edge or entirely off the screen to be lacking.&lt;br /&gt;&lt;br /&gt;There&amp;rsquo;s a reason why most people buy the newest year of a sports game, and it&amp;rsquo;s not just to get the new rosters. It&amp;rsquo;s always good to get the latest gameplay tweaks &amp;ndash; but you won&amp;rsquo;t find them here in this FIFA title. FIFA Soccer for the Vita may do a good job showing what the new system can do, but it could do a better job with offering a tighter gameplay experience.&lt;/p&gt;</description></item><item><title>Blog Post: GREAT!</title><link>http://www.gameinformer.com/games/fifa_soccer/b/user_reviews/archive/2011/12/23/great.aspx</link><pubDate>Sat, 24 Dec 2011 04:30:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1574252</guid><dc:creator>Towely_Towel</dc:creator><description>&lt;p&gt;great sports game, the first sports game i have played to were your not a pro when you pick up the controller, you will be amused and into the game during the whole match, no more play 2quarters then done playing, gg must buy&lt;/p&gt;</description></item><item><title>Blog Post: A First Look At FIFA 12 On Vita</title><link>http://www.gameinformer.com/games/fifa_soccer/b/playstation_vita/archive/2011/10/25/a-first-look-at-fifa-12-on-vita.aspx</link><pubDate>Tue, 25 Oct 2011 17:43:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1350393</guid><dc:creator>Matthew Kato</dc:creator><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts2011/ea-sports/fifa12vita/fifa12vita10.25.2011610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;  &lt;p&gt;EA Sports&amp;#39; FIFA 12 is a great entry for the series, and hopefully some of that magic can be carried over to the Vita version.[Excerpt]&lt;/p&gt;  &lt;p&gt;EA has released a handful of screens (check them out in the gallery below) for the title, and while it&amp;#39;s not as great looking as its PS3 brother, it&amp;#39;s not too shabby, either. Speaking of the PS3, it&amp;#39;ll be interesting to see what, if any, interoperability there is between the two editions. Regardless, EA says that the Vita version of the game will not skimp on the features. Given how robust the console versions are (&lt;a href="http://www.gameinformer.com/games/fifa_12/b/xbox360/archive/2011/09/26/a-beautiful-strike.aspx"&gt;check out my review&lt;/a&gt;) that&amp;#39;s good news. Hopefully the Vita&amp;#39;s control scheme can keep up with the series&amp;#39; demanding gameplay.&lt;/p&gt;  &lt;p&gt;FIFA 12 will be a Vita launch title when the game comes out on February 22.&lt;/p&gt;  &lt;p&gt;&amp;nbsp;&lt;/p&gt;</description></item><item><title>File: FIFA 12 Vita 10.15</title><link>http://www.gameinformer.com/games/fifa_soccer/m/fifa_12_media/1350343.aspx</link><pubDate>Tue, 25 Oct 2011 17:28:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1350343</guid><dc:creator>Matthew Kato</dc:creator><description>Here's a first look at FIFA 12 on Vita</description></item><item><title>File: FIFA 12 Vita 10.15</title><link>http://www.gameinformer.com/games/fifa_soccer/m/fifa_12_media/1350342.aspx</link><pubDate>Tue, 25 Oct 2011 17:28:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1350342</guid><dc:creator>Matthew Kato</dc:creator><description>Here's a first look at FIFA 12 on Vita</description></item><item><title>File: FIFA 12 Vita 10.15</title><link>http://www.gameinformer.com/games/fifa_soccer/m/fifa_12_media/1350341.aspx</link><pubDate>Tue, 25 Oct 2011 17:28:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1350341</guid><dc:creator>Matthew Kato</dc:creator><description>Here's a first look at FIFA 12 on Vita</description></item><item><title>File: FIFA 12 Vita 10.15</title><link>http://www.gameinformer.com/games/fifa_soccer/m/fifa_12_media/1350340.aspx</link><pubDate>Tue, 25 Oct 2011 17:28:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1350340</guid><dc:creator>Matthew Kato</dc:creator><description>Here's a first look at FIFA 12 on Vita</description></item><item><title>File: FIFA 12 Vita 10.15</title><link>http://www.gameinformer.com/games/fifa_soccer/m/fifa_12_media/1350339.aspx</link><pubDate>Tue, 25 Oct 2011 17:28:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1350339</guid><dc:creator>Matthew Kato</dc:creator><description>Here's a first look at FIFA 12 on Vita</description></item><item><title>File: FIFA 12 Vita 10.15</title><link>http://www.gameinformer.com/games/fifa_soccer/m/fifa_12_media/1350338.aspx</link><pubDate>Tue, 25 Oct 2011 17:28:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1350338</guid><dc:creator>Matthew Kato</dc:creator><description>Here's a first look at FIFA 12 on Vita</description></item><item><title>File: FIFA 12 Vita 10.15</title><link>http://www.gameinformer.com/games/fifa_soccer/m/fifa_12_media/1350337.aspx</link><pubDate>Tue, 25 Oct 2011 17:28:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1350337</guid><dc:creator>Matthew Kato</dc:creator><description>Here's a first look at FIFA 12 on Vita</description></item><item><title>File: FIFA 12 Vita 10.15</title><link>http://www.gameinformer.com/games/fifa_soccer/m/fifa_12_media/1350336.aspx</link><pubDate>Tue, 25 Oct 2011 17:28:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1350336</guid><dc:creator>Matthew Kato</dc:creator><description>Here's a first look at FIFA 12 on Vita</description></item><item><title>Blog: FIFA Soccer - PlayStation Vita</title><link>http://www.gameinformer.com/games/fifa_soccer/b/playstation_vita/default.aspx</link><pubDate>Tue, 25 Oct 2011 17:19:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:17110</guid><dc:creator>Anonymous</dc:creator><description /></item><item><title>Blog Post: first</title><link>http://www.gameinformer.com/games/fifa_soccer/b/user_reviews/archive/2011/10/05/first.aspx</link><pubDate>Thu, 06 Oct 2011 00:04:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1287414</guid><dc:creator>geo hotz</dc:creator><description>&lt;p&gt;first&lt;/p&gt;</description></item><item><title>Blog Post: A Beautiful Strike</title><link>http://www.gameinformer.com/games/fifa_soccer/b/ps3/archive/2011/09/26/a-beautiful-strike.aspx</link><pubDate>Mon, 26 Sep 2011 14:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1261191</guid><dc:creator>Matthew Kato</dc:creator><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/ea-sports/fifa/fifa12/fifa12review9.26.11610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;  &lt;p&gt;EA&amp;rsquo;s soccer series has been getting better each year, and FIFA 12   takes another tangible step forward. Last year&amp;rsquo;s game had a bare career   mode and titles before that only produced incremental changes, but FIFA   12 delivers satisfying results in both its gameplay and career mode.[Excerpt]&lt;/p&gt;  &lt;p&gt;A   few simple additions significantly improve FIFA 12&amp;rsquo;s already agile and   adaptable controls. My favorite is the precision dribbling. This new   tactic lets you control the ball with small steps and buy yourself   precious seconds in order to hold the ball and turn a defender, pass the   ball, or get off a shot. On defense, you can shadow the ball carrier so   you&amp;rsquo;re still marking them without getting outright beaten. Even though   FIFA 12 gives defenders new tools like this and more clogging of passing   lanes, you&amp;rsquo;ve got to be careful because the AI will abuse you if you&amp;rsquo;re   out of place or careless.&lt;/p&gt;  &lt;p&gt;Going up against ball carriers is a   different experience thanks to the new physics engine. The outcome of a   challenge is less predictable, as it&amp;rsquo;s easier to maintain possession   while being jostled or tackled. Sometimes it still feels like the   possession of loose balls is pre-determined and the aerial game is   largely the same, but in general gameplay feels more natural.&lt;/p&gt;  &lt;p&gt;EA   Canada boasts of improvements to FIFA&amp;rsquo;s AI, but it&amp;rsquo;s still hit or miss.   The game is now more aggressive in unleashing shots from space outside   the box, but there&amp;rsquo;s not a lot of creativity in AI attacks. The AI can   still be marginalized along the sides of the field, and its attacks   predominately materialize only in the latter fourth of the pitch via   build-up play. Thus, most teams play the same, although individual   players&amp;rsquo; skills stand out in one-on-one encounters.&lt;/p&gt;  &lt;p&gt;Finding the   right individuals for those matchups is fun with the revamped manager   options in career mode. Meaningful back-and-forth transfer negotiations   make you weigh every offer and count your pennies, a youth system lets   you scout and sign players from around the globe, each player has his   own morale status that affects their ratings, and weekly form and career   progression for players necessitates careful lineup management.&lt;/p&gt;  &lt;p&gt;Additions,   but also stasis, appear elsewhere in the game. New online mini-seasons   for head-to-head matchups like the NHL franchise (with promotion and   relegation) and the all-inclusive EA Sports Football Club status tracker   are balanced by the Ultimate team and Be a Player modes being largely   the same (including the lack of international call-ups).&lt;/p&gt;  &lt;p&gt;However,   these issues are overshadowed by the larger fact that this game has   progressed in key areas. It may not have that lethal finisher, but FIFA   12 is a top-flight club in fine form.&lt;/p&gt;</description></item><item><title>Blog Post: A Beautiful Strike</title><link>http://www.gameinformer.com/games/fifa_soccer/b/xbox360/archive/2011/09/26/a-beautiful-strike.aspx</link><pubDate>Mon, 26 Sep 2011 14:00:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1261190</guid><dc:creator>Matthew Kato</dc:creator><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/ea-sports/fifa/fifa12/fifa12review9.26.11610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;  &lt;p&gt;EA&amp;rsquo;s soccer series has been getting better each year, and FIFA 12   takes another tangible step forward. Last year&amp;rsquo;s game had a bare career   mode and titles before that only produced incremental changes, but FIFA   12 delivers satisfying results in both its gameplay and career mode.[Excerpt]&lt;/p&gt;  &lt;p&gt;A   few simple additions significantly improve FIFA 12&amp;rsquo;s already agile and   adaptable controls. My favorite is the precision dribbling. This new   tactic lets you control the ball with small steps and buy yourself   precious seconds in order to hold the ball and turn a defender, pass the   ball, or get off a shot. On defense, you can shadow the ball carrier so   you&amp;rsquo;re still marking them without getting outright beaten. Even though   FIFA 12 gives defenders new tools like this and more clogging of passing   lanes, you&amp;rsquo;ve got to be careful because the AI will abuse you if you&amp;rsquo;re   out of place or careless.&lt;/p&gt;  &lt;p&gt;Going up against ball carriers is a   different experience thanks to the new physics engine. The outcome of a   challenge is less predictable, as it&amp;rsquo;s easier to maintain possession   while being jostled or tackled. Sometimes it still feels like the   possession of loose balls is pre-determined and the aerial game is   largely the same, but in general gameplay feels more natural.&lt;/p&gt;  &lt;p&gt;EA   Canada boasts of improvements to FIFA&amp;rsquo;s AI, but it&amp;rsquo;s still hit or miss.   The game is now more aggressive in unleashing shots from space outside   the box, but there&amp;rsquo;s not a lot of creativity in AI attacks. The AI can   still be marginalized along the sides of the field, and its attacks   predominately materialize only in the latter fourth of the pitch via   build-up play. Thus, most teams play the same, although individual   players&amp;rsquo; skills stand out in one-on-one encounters.&lt;/p&gt;  &lt;p&gt;Finding the   right individuals for those matchups is fun with the revamped manager   options in career mode. Meaningful back-and-forth transfer negotiations   make you weigh every offer and count your pennies, a youth system lets   you scout and sign players from around the globe, each player has his   own morale status that affects their ratings, and weekly form and career   progression for players necessitates careful lineup management.&lt;/p&gt;  &lt;p&gt;Additions,   but also stasis, appear elsewhere in the game. New online mini-seasons   for head-to-head matchups like the NHL franchise (with promotion and   relegation) and the all-inclusive EA Sports Football Club status tracker   are balanced by the Ultimate team and Be a Player modes being largely   the same (including the lack of international call-ups).&lt;/p&gt;  &lt;p&gt;However,   these issues are overshadowed by the larger fact that this game has   progressed in key areas. It may not have that lethal finisher, but FIFA   12 is a top-flight club in fine form.&lt;/p&gt;</description></item><item><title>Blog Post: FIFA 12: Field Of Vision</title><link>http://www.gameinformer.com/games/fifa_soccer/b/ps3/archive/2011/07/05/fifa-12-field-of-vision.aspx</link><pubDate>Tue, 05 Jul 2011 17:05:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1043459</guid><dc:creator>Matthew Kato</dc:creator><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/ea-sports/fifa/fifa12/fifa127.5610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;  &lt;p&gt;In the latest video installment highlighting some of FIFA 12&amp;#39;s features, gameplay producer Santiago Jaramillo, demonstrates how players&amp;#39; differing vision shapes their actions.[Excerpt]&lt;/p&gt;  &lt;p&gt;Jaramillo uses a real-life pass executed by Aresenal&amp;#39;s Cesc F&amp;agrave;bregas to show how his vision of the field, and the opportunities therein, are different for F&amp;agrave;bregas versus another player like Man U&amp;#39;s Park Ji-Sung. Interesting stuff.&lt;/p&gt;  &lt;p&gt;Be sure to check out Jaramillo&amp;#39;s previous video demonstration in the video gallery below.&lt;/p&gt;  &lt;p&gt;[view:1039148447001]&lt;/p&gt;  </description></item><item><title>Blog Post: FIFA 12: Field Of Vision</title><link>http://www.gameinformer.com/games/fifa_soccer/b/xbox360/archive/2011/07/05/fifa-12-field-of-vision.aspx</link><pubDate>Tue, 05 Jul 2011 17:05:00 GMT</pubDate><guid isPermaLink="false">79ef0c18-1c65-4225-984f-fdaeab0f0862:1043458</guid><dc:creator>Matthew Kato</dc:creator><description>&lt;p&gt;&lt;img src="http://media1.gameinformer.com/imagefeed/featured/electronic-arts/ea-sports/fifa/fifa12/fifa127.5610.jpg" style="max-width:610px;" border="0" alt="" /&gt;&lt;/p&gt;  &lt;p&gt;In the latest video installment highlighting some of FIFA 12&amp;#39;s features, gameplay producer Santiago Jaramillo, demonstrates how players&amp;#39; differing vision shapes their actions.[Excerpt]&lt;/p&gt;  &lt;p&gt;Jaramillo uses a real-life pass executed by Aresenal&amp;#39;s Cesc F&amp;agrave;bregas to show how his vision of the field, and the opportunities therein, are different for F&amp;agrave;bregas versus another player like Man U&amp;#39;s Park Ji-Sung. Interesting stuff.&lt;/p&gt;  &lt;p&gt;Be sure to check out Jaramillo&amp;#39;s previous video demonstration in the video gallery below.&lt;/p&gt;  &lt;p&gt;[view:1039148447001]&lt;/p&gt;</description></item></channel></rss>