The lights are on
The animation and art design of the upcoming DuckTales: Remastered are two of its most important elements, and the latest "duckumentary" for the game focuses on those elements.
The designers talk about the influence of the original DuckTales comic artists on their work, share anecdotes about the difficulty of tracking down a cane like Scrooge's, and reminisce about acting out all the assorted animations.
For more on DuckTales: Remastered, you can check out a full playthrough of the Himalayas level. The game is coming to the PlayStation Network, Wii U,
and PC on August
13. The game will be available in its retail form on August 20 and Xbox
360 on September 11.
[Source: Capcom Unity]
Email the author Kyle Hilliard, or follow on Twitter, Google+, Facebook, and Game Informer.
Always interesting to see how games work,but character designs and animations are always something thats super interesting to me.Glad so much time,effort and love is going into this,Cant wait!
Don't you mean, DUCKumentary.
This game sure is getting alot of hype and likes to show off it's high-production values.
I would've liked to see the original come out on the VC or something, as I generally prefer the originals to remakes, but this will open the doors to new players who never had a chance to play the NES game.
Love my job, since I've been bringing in $82h… I sit at home, music playing while I work in front of my new iMac that I got now that I'm making it online. (Home more information)
Sasha Palacio..... o_o
I will definitely get this on retail in September to add to my physical collection. I wish the same treatment can be done to Chip & Dale RR and Darkwing Duck. Then my childhood NES Disney games will be all remasterd and complete.
This mondo cool!