Square Enix Summons The Effort, Dissidia Falls Short - Dissidia: Final Fantasy - PSP - www.GameInformer.com
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Dissidia: Final Fantasy

Square Enix Summons The Effort, Dissidia Falls Short

Discussions about which popular video game characters could beat others in a fight are widespread and stupid. These hypothetical match-ups serve only to rile up the most devoted nerds, leaving all other gamers to shake their heads in derision. For better or worse, Dissidia makes these long-imagined battles a reality, pitting heroes and villains from the entire Final Fantasy series against each other in fast-paced, addled combat.

Dissidia’s main strength is its relentless pandering. If you love Final Fantasy characters, your jaw will go slack with amazement as you watch Cloud and Sephiroth cross swords, or witness Terra’s transformation into her Esper form. Spells flying back and forth, mid-air combat, and ridiculous limit breaks come together to form an approximation of the high-octane battles that were previously relegated to the series’ cutscenes. The speed of the action and the top-notch presentation is almost enough to make you forget the game isn’t good.

For all of the emphasis on fighting, Dissidia’s basic combat mechanics are remarkably unsatisfying. The erratic camera, shallow mechanics, and unreliable commands for performing specific attacks make implementing strategy difficult. Unlocking new moves, equipment, and costumes involves grinding through the repetitive story mode – a shoddy board game framework that moves you from fight to fight. Playing the story mode in a fighting game may sound pointless, but the restriction on two-player matches leaves you with few options; multiplayer only works locally, so you are limited to squaring off against friends in your immediate vicinity who also own the game.

In a similar vein as last year’s Crisis Core: Final Fantasy VII, Dissidia is only valuable to gamers who can look past massive flaws and appreciate being immersed in the lore of the series. The concept may delight hardcore fans, but the unrefined gameplay ensures that everyone else is left out in the cold.

 

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Second Opinion:

6.50

You know your game stinks when even the computer-generated characters’ faces are awash with shades of confusion and disinterest. Square’s attempt at servicing fans by pitting Final Fantasy’s greatest heroes and villains against one another only lasts as long as the action-packed introductory movie. The aerial combat that follows can best be described as a poor rendition of Armored Core, where most of your sword strikes fall short, the camera would rather frame nothing, and magic is as uneventful as a spell flying off of Neville Longbottom’s wand. The most enjoyment this game delivers is found in its menus, where a wealth of equipment, summons, and attacks can be assigned and purchased. These thrills are fleeting, as they all lead back to the battlefield and the horrid plot, which I suspect might be random lines cut from previous Final Fantasy games jammed together. I’d pay top dollar to see Squall fight Sephiroth, but not when it seems they sold their souls to get a big check like they do in this ­game.

User Reviews:

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  • 8.75
    FF fans rejoice your who would win in a fight game has come and it is not that bad of a game. Despite that this is a fighting game where story usually doesnt have a place this game like the franchise its based off of has a decent story though it takes a while to figure it out, it deals with the heroes...
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  • 8.75
    I am a Final Fantasy Fan boy. I love 9's clever story to 8's new magic system. Hell I'm listening to the The Extreme right now. So Its understandable that I was happy to see Dissidia arriving on my PSPGo. I don't care what gameinformer says, but if you don't think Cloud and Seprioth...
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  • 9.00
    This is by far the best fighting game on the PSP. The super moves are amazing! I mean, did you see how epic they are? We even get to see even the most unimaginable matches in final fantasy history!
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  • 6.00
    Okay, let's bring the villain and hero from every Final Fantasy up to X and put them all in a battle - heroes vs. villaiins. The graphics are great for the PSP, but the sound isn't all that. The controls are okay, but the gameplay is so repetitive that you'll forget about everything else...
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  • 6.50
    Overall, Final Fantasy gave me at least 50 hours of gameplay and i didn't even complete it yet. The battles maby fun but the story lacked entertainment and interest in it. The moves/ combos were complicated and the summon system and the campaign made it more complicated. From what looks like a nerd's...
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  • 7.50
    Okay, call me crazy on this one but I'm going to make an observation. All this game needs is some context. You bring up the start screen and you move around the menus until you get to the story mode. I admit the story is laughable at best but it feeds in with context. you see, the Final Fantasy fan...
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