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Dishonored - The Power of Player Freedom
on January 21, 2013 at 01:43 PM
Player choice and freedom is an idea many video games try desperately to capture. Ultimately, the vast majority fail, instead only offering brief glimpses of what a game could be like if it truly let you play it your way. Dishonored is not one of those games. In the dark, steam punk, rat plague ridden...
Great game cut short
on November 08, 2012 at 08:38 PM
The game is very fun and offers a lot of ways to play. The main downfall is how short it is. I have beaten the game 4 times, seen every ending, gotten all achievements, all in under 30 hours. That simply should not happen. Another downfall of the game is the magic system. There are very few actually...
Dishonored: a game in review
on October 27, 2012 at 08:58 PM
i got Dishonored the other day at my local game store after hearing good things bout it. when i asked the guy about the game he compared it to a cross between Assasins Creed and Bioshock. i have to say, he was kinda right. lets start off with the controls and gameplay; the controls were very intuitive...
Dishonored: Stealth done right
on October 12, 2012 at 07:05 PM
I'm assuming you've read GI's article, but if you haven't, here's my abbreviated and ridiculously referential version: Dishonored's setting is a direct result of Napoleon conquering Charles Dickens at the end of the Industrial Revolution. Dunwall is a Londonish island city filled...
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