We’ve been on board with Ninja Theory’s reboot of the Devil May Cry franchise since the beginning, but in the game’s newest build we got to explore an inverted city and knock a few enemies into space with some fiery fists. It’s safe to say, we have no intention of deboarding this hype train.

The game’s newest demo starts as Dante jumps into a lake and emerges into the demon realm, which is an upside-down reflection of the city as seen in the lake. Platforming around this inverted city is fun, but it takes a bit of skill, forcing you to make good use of Dante’s new Angel Lift and Demon Pull grapple attacks.

One of the game's new weapons is a pair of demonic gauntlets. These weapons deal a lot of damage, but they force Dante to get up close and personal with his enemies. These massive fists let Dante do a three-staged charge attack that builds towards a Shoryuken-like uppercut, sending demons careening into the sky. While in the air, an enemy’s weapon immunities lapse and they will be more vulnerable to any number of Dante’s attacks. I found these gauntlets particularly effective against some of DMC’s larger foes.

My skills were put to the test against DmC’s new Rage enemies. These bad boys are like a cross between a porcupine and a saber-toothed tiger. They skitter across walls and shoot spikes at you while you try to dodge their massive paws. These enemies also attack in packs – there is always an angel version and a demon version, and each version is only vulnerable to its corresponding weapon. The trick is that after a Rage’s brother has fallen, the remaining Rage is becomes infuriated and powers up. This means that it is often better to spread out damage between the two enemies equally, so that when one falls the newly powered-up foe will also be close to death.

Our hands-on time with the game left us more excited than ever for this stylish action title. If you’re still not convinced that you should pick up DmC when it comes out on January 15, check our Gamescom coverage for more reasons to get excited about Ninja Theory’s take on a Japanese classic.