Bungie Leaves Halo Behind As It Embraces Its New Destiny - Destiny - Xbox 360 - www.GameInformer.com
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Bungie Leaves Halo Behind As It Embraces Its New Destiny

The Music

Most video game studios hire talented freelance composers to build their soundtracks for them, but not Bungie. Martin O'Donnell is a full-time employee with Bungie, and the only people who have been with the studio longer than him are those who started the company. If you’ve played any of Bungie’s Halo games, you know that the soundtrack is one of the most defining elements of the series. For Destiny, O’Donnell has created a whole new soundtrack that heightens the cinematic intensity.

The Destiny presentation showcased lots of visual aspects of the game, including glimpses of the engine and plenty of concept art. For O'Donnell’s section of the presentation, he showed a PowerPoint slide with his name and title, and then turned off the projector, dimmed the lights, and played snippets of the soundtrack. Hearing Destiny’s music was one of the highlights the event. You can still hear some of O’Donnell’s signature flourishes, like the use of choruses and human voices, but Destiny’s soundtrack is distinct from Halo’s. It abandons the heavy percussion focus in favor of a theme that seems to mix John Williams’ best science-fiction work with O'Donnell ‘s memorable violin riffs. We heard optimistic soft tracks presumably written to highlight successful missions, as well as combat music that offered a sense of high seas ship battles. The stirring tracks easily live up to O'Donnell ‘s excellent reputation of knowing how to tell a science-fiction story with music.

What will Destiny call home?

Bungie says Destiny is coming to Xbox 360 and PlayStation 3, and made no mention of next generation consoles or PC. Bungie said that it makes console shooters, so playing with anything other than a controller seems unlikely. The game also has a mobile component. Though details were minimal, Bungie showed off a Destiny app for iOS that allows players to send and accept invitations to play, as well as customize their Guardians.

The Hopeful Apocalypse

Video game worlds often showcase bleak post-apocalyptic worlds. Games like Fallout and Gears of War feature dark worlds where characters don’t know what the future holds, and some don’t want to know, preferring to focus on the present. Destiny may take place after a major global disaster, but everything from the concept art to the soundtrack represents a hopeful world where humans are doing more than surviving – they are fighting for the future. This is part of Bungie’s plan. It wants to create a world that is inviting and interesting and appeals to all gamers, even the “impatient and distracted ones,” says project director Jason Jones.

Bungie has yet to showcase Destiny’s gameplay, but it has established an interesting world and laid the foundation for the expansive narrative. The studio wants to show it can add more to its legacy than Master Chief, and they’re going all in on Destiny. “We hope you’ll agree – it’s really crazy,” Jones says.

For more on Destiny, check out this documentary from Bungie.

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Comments
  • ALSO: I hope it comes out on next gen consoles. I want to feel depth in the gameplay and world. Not just see better textures and lighting. Those are nice, but going the extra mile, like how Halo: CE felt relative to games I had played at the time, really made me love it.

  • This game looks incredibly promising. I really hope it'll come to PC. It'd be a shame if it didn't.

  • Too many good games are coming out..... not complaining, not complaining, keep them coming, LOL!!

  • Yeah, I saw the coverage. It sure does look promising.

  • Just FYI, the mouse-over description of the thumbnails still reads "Halo concept art."

    edit: nevermind, it's been fixed.
  • i really want this it sounds awesome

  • This needs to be done with a fantasy game. I'm still very interested in this, but even universes that are established already like Tolkein would be a perfect place for this. In fact, Terry Brooks' Shannara series would be an amazing setting for a game like this.

  • Wow its a great and interesting concept. I wonder were they are going to take it to separate it from just being another post-apocalyptic shooter. Oh, and great play on words there Kyle.  

  • I hope Bungie can make the game they want to and not be bogged down by Activision. I want them to have the same freedom as Blizzard and not be dictated by those greedy bastards at Activision.
  • Looks really good, lets hope it launches on all consoles, if the next generation consoles release.

  • Maybe we've had a little too much "mythic science fiction"?

  • Looks very interesting. I really hope this gets tailor made for the next-gen consoles.

  • I know Bungie's used to producing console games, but I'm surprised no PC or next-generation platforms were announced.
  • You had my curiosity, but now you have my attention.

    Can't wait for the official reveal.

  • Bungie. PCs can use controllers. We have the technology. Why are you so afraid of us?

  • the whole co-op idea sounds like how co-op works in A.Q. Worlds. Now that's something I'd like to see work properly in a console!

  • Getting REALLY excited for this. This sounds exactly like the type of game my friends and I have talked about wanting on consoles for ages.

  • Wow. If this turns out how it's been described, it could redefine the shooter/MMO landscape. Truly awesome stuff Bungie is up to.

  • the game looks and sounds awesome and i'm a pretty big fan of bungie's halos (halo 4 was really good but bungie's halos had a different atmosphere) so i trust they will make this game great, i hope they make it a mysterious world, i love games that give you a sense of "you're never going to know the whole story."

    However, i think bungie should wait till next gen or at least make a next gen port because its coming soon and not having this on next gen will probably make it not do as well

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