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Dead Space 3
Chewed Up, Spit Out, And Back For More
on February 05, 2013 at 08:00 AM
As long as mankind has existed, our base instincts have included survival and tool creation. Visceral Games’ latest entry in its acclaimed horror franchise expertly taps into these core desires. Players still creep through dim corridors while blasting limbs off alien zombies, but the scope of survival...
Get Ready For Dead Space 3 With Phil Collins
on January 28, 2013 at 09:27 AM
Dead Space 3 is coming next week, so EA and Visceral have decided to release an exciting launch trailer to get everyone excited. That's fairly typical. What isn't typical, is using Phil Collin's "In the air tonight" as the trailer's soundtrack. It's an odd choice, but I...
Newest Dead Space 3 Trailer Gives You Two Ways To Play
on December 13, 2012 at 12:45 PM
The latest Dead Space 3 trailer shows a little bit of single-player, and little bit of co-op multiplayer. After Dead Space 3's E3 showing, which featured an action-heavy sequence in brightly-lit snow, many were understandably concerned that Dead Space 3 may not be as scary as the first two games...
Build Your Own Guns From Scratch In Dead Space 3
on August 15, 2012 at 07:34 PM
Among the many new features of Dead Space 3 is the ability to craft your own weapons. You can mix and match your favorite parts to create the ultimate gun. In the video below, Dead Space 3's user interface lead explains the new process. Dead Space 3 is coming to PlayStation 3, Xbox 360, and PC February...
EA Reveals Chilling New Dead Space 3 Trailer and Screens
on August 14, 2012 at 12:49 PM
The next chapter in Visceral's sci-fi horror franchise looks as tense and terrifying as you'd hope. These new screens and trailer were released at the annual Gamescom convention in Germany.
Answering Questions: Dead Space 3 Story Interview
on July 13, 2012 at 01:00 PM
If you’re not paying attention, you’ve probably missed Dead Space’s rich lore. In the space of two games, Visceral Games has left fans with a lot of questions. Who created the Markers? What was their original purpose? Why do they create Necromorphs? We talked with creative director...
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