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  • Blog Post: Chewed Up, Spit Out, And Back For More

    As long as mankind has existed, our base instincts have included survival and tool creation. Visceral Games’ latest entry in its acclaimed horror franchise expertly taps into these core desires. Players still creep through dim corridors while blasting limbs off alien zombies, but the scope of survival... More
  • Blog Post: Get Ready For Dead Space 3 With Phil Collins

    Dead Space 3 is coming next week, so EA and Visceral have decided to release an exciting launch trailer to get everyone excited. That's fairly typical. What isn't typical, is using Phil Collin's "In the air tonight" as the trailer's soundtrack. It's an odd choice, but I... More
  • Blog Post: Newest Dead Space 3 Trailer Gives You Two Ways To Play

    The latest Dead Space 3 trailer shows a little bit of single-player, and little bit of co-op multiplayer. After Dead Space 3's E3 showing, which featured an action-heavy sequence in brightly-lit snow, many were understandably concerned that Dead Space 3 may not be as scary as the first two games... More
  • Blog Post: Build Your Own Guns From Scratch In Dead Space 3

    Among the many new features of Dead Space 3 is the ability to craft your own weapons. You can mix and match your favorite parts to create the ultimate gun. In the video below, Dead Space 3's user interface lead explains the new process. Dead Space 3 is coming to PlayStation 3, Xbox 360, and PC February... More
  • Blog Post: EA Reveals Chilling New Dead Space 3 Trailer and Screens

    The next chapter in Visceral's sci-fi horror franchise looks as tense and terrifying as you'd hope. These new screens and trailer were released at the annual Gamescom convention in Germany. More
  • Blog Post: Answering Questions: Dead Space 3 Story Interview

    If you’re not paying attention, you’ve probably missed Dead Space’s rich lore. In the space of two games, Visceral Games has left fans with a lot of questions. Who created the Markers? What was their original purpose? Why do they create Necromorphs? We talked with creative director... More
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